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DomT

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  1. Thanks
    DomT reacted to Sho_Iwaizumi in AW end of the year awards 2021   
    AW MVP 2021: @DomT AW Most Friendly Admin/Moderator/Spartan 2021: @chicken_no6 AW Most Active Staff Member 2021: @chicken_no6 AW Strictest Staff Member 2021: formerly staff @SkullCollectorfor banning me for 2 months for a TK on AWE which i now want to be reviewed and see the video footage and report content to properly defend myself and a public jury and and and xD AW Underrated Member 2021: @JJ Cakes is good boy i mean person AW Most Incoherent Member 2021: AW DAAASSS BOOOOT 2021 - The drunkest member of 2021: @RiverWolf you will never get out of this AW Worst Joke 2021 : @LH5 Hi Back ..... i even do it at work in both german and english now AW TeamSpeak Channel 2021: Setup Room for AWE, always good pre-op and after op talk AW Candidate for the Hague 2021: i fckin swear i didnt even do much and the only thing i remember is shooting the civvie on the day i got banned aka my first frontlines day. Also didn't had any Civilian Drone Strike Casualties afaik  
    It's not a lot because i haven't been too active this year 
  2. Thanks
    DomT reacted to possiblyEOD in AW end of the year awards 2021   
    AW MVP 2021: @DomT - frontlines
    AW Most Friendly Admin/Moderator/Spartan 2021: @Stanhope
    AW Most Helpful Admin/Moderator/Spartan 2021: @Whigital - much on EU1
    AW Most Active Staff Member 2021: @MidnightRunner - man of many zeus ops
    AW Strictest Staff Member 2021: @chicken_no6 - (i dunno this year, but didn't really have anywhere else I could fit you in :- )
    AW Best Team Player 2021: @Damo3D - the man does all the discord welcomes for us
    AW Most Helpful Member *Non Staff* 2021: Fenton
    AW Most Friendly Member 2021: @JJ Cakes
    AW Tacti-cool member 2021 : @Moto - GAS MASK
    AW Underrated Member 2021: @RiverWolf - who'd guess huh :- )
    AW Most Incoherent Member 2021:
    AW DAAASSS BOOOOT 2021 - The drunkest member of 2021: @RiverWolf
    AW Best/Worst Pilot 2021: @Gambit - that heli to boat drop on EU2
    AW Best Voice 2021: @Murph
    AW Funniest Person on Team Speak 2021: teamspeak 'Deajay' as from @Bomer
    AW Worst Joke 2021 : Hi Back
    AW Best Moment 2021 (can be in-game, on Teamspeak or Forum):
    AW Best Forum Post 2021 (please put URL in): just for the sheer effort @Bomer's put into this: https://forums.ahoyworld.net/topic/18594-task-force-sol-operation-situation-report/#comment-875300
    AW Dankest Meme Post In Discord 2021: @FrOzT - despite his StrEamER sound board :-]
    AW Best Driver 2021:  @Jochem for the Altis rally
    AW Worst Driver 2021: @FrOzT - it seems I missed the op, but it was all clipped, so we're good!
    AW Best Fail 2021: EU2 as with @LH5, excelent work from @Stanhope, but unfortunately popularity just fell off
    AW Best Ban of 2021: can't remember the name, but the guy on EU1 just constantly complaining about and ignoring various members of staff, while they were on server/in chat
    AW TeamSpeak Channel 2021: lido deck
    AW Best Screenshot 2021:
    AW Best/Worst Call-out 2021:
    AW Candidate for the Hague 2021: squad IC for OP Geneva Suggestions, - 'we're not taking prisoners' when clearing bivouacs, I can't remember who
    AW Role Model 2021: @Bomer - just putting in all the work
    AW Best Shot/Worst 2021: @SiegeSix - also for that helo shot https://www.youtube.com/watch?v=WXR62zRFuQM
     
    others of you deserve recognition too, but I can't fit everyone in :-]
  3. Thanks
    DomT reacted to Schubz in AW end of the year awards 2021   
    AW MVP 2021: @DomT for all the work at FL
    AW Most Friendly Admin/Moderator/Spartan 2021: @chicken_no6
    AW Most Helpful Admin/Moderator/Spartan 2021: @MidnightRunner
    AW Most Active Staff Member 2021: @MidnightRunner
    AW Strictest Staff Member 2021: NA
    AW Best Team Player 2021: @Mikael
    AW Most Helpful Member *Non Staff* 2021: @Bones
    AW Most Friendly Member 2021: @RiverWolf
    AW Tacti-cool member 2021 : @TacticalError
    AW Underrated Member 2021: @Stanhope
    AW Most Incoherent Member 2021: @Schubz
    AW DAAASSS BOOOOT 2021 - The drunkest member of 2021: @Schubz (just kiddin' its @RiverWolfofc)
    AW Best/Worst Pilot 2021:NA
    AW Best Voice 2021: @Murph
    AW Funniest Person on Team Speak 2021: @FrOzT
    AW Worst Joke 2021 : @LH5 last time...
    AW Best Moment 2021 (can be in-game, on Teamspeak or Forum):

    AW Best Forum Post 2021 (please put URL in):

    AW Dankest Meme Post In Discord 2021: @Rickard / @BruceLee pls don't make me scroll trough that mess, plz
    AW Best Driver 2021: @possiblyEOD
    AW Worst Driver 2021: @FrOzT
    https://www.twitch.tv/froztyplaysgames/clip/FancyVenomousNikudonKappaWealth-Pwfv958PqLbBwQMK (frozt own request to include that clip)
    https://www.twitch.tv/froztyplaysgames/clip/WittyDeterminedSnakeSoBayed-c1eSinskgZO8Xi--
    https://www.twitch.tv/froztyplaysgames/clip/FlaccidPrettiestCheddarNomNom-Ux48bMkvnpaSD8tY
    AW Best Fail 2021: no fails - just opportunities
    AW Best Ban of 2021: 

    AW TeamSpeak Channel 2021: AWE Setup Room
    AW Best Screenshot 2021: NA
    AW Best/Worst Call-out 2021: @FrOzT everytime he tried to call out something but was shot to uncon mid sentence
    AW Candidate for the Hague 2021: *clears throat, under the breath coughing* @Schubz for all these accidentally TKs
    AW Role Model 2021: @MidnightRunner
     
  4. Thanks
    DomT got a reaction from RiverWolf in Frontlines Feedback Thread   
    I assume this is selling the free one? Either way, I've put in a change to stop this
  5. Thanks
    DomT got a reaction from Havoc in Frontlines Feedback Thread   
    Cheers, very good spot, this has been in since the start
    Fixed for next update
  6. Like
    DomT got a reaction from Damo3D in Frontlines Factions and Maps   
    Evening all,
     
    Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
    Map and Factions.zip
    Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
     
    Any other questions, feel free to drop them here. 
     
  7. Like
    DomT got a reaction from Damo3D in Frontlines Feedback Thread   
    Both of these are in and being expanded on since 0.5  Its available to SL's+ when civ rep >0%.
    LH has updated the HIDF faction now, including some extra weapons and vehicles as he explains above. The opfor units are as they were designed in the mod they are from, we can make custom factions however that may not be worth the effort
    Guerillas just got a big overhaul so they'll feature a lot differently now already
    All ideas are taken into account and tracked here, as this was a gamemode designed for AW in mind we do take forward most suggestions. Additionally, the building mechanics we discussed on discord are done/being worked on also. Ref more objects to build, any classnames can be suggested below (and usually added).
     
  8. Like
    DomT reacted to Mikael in Frontlines Feedback Thread   
    Thank you Dom, your efforts are really appreciated 😊
    Thank you also to everyone who has helped by making factions and maps.
    Frontlines is really starting to be quite unique with a lot of great features
  9. Like
    DomT got a reaction from Mikael in Frontlines Feedback Thread   
    Both of these are in and being expanded on since 0.5  Its available to SL's+ when civ rep >0%.
    LH has updated the HIDF faction now, including some extra weapons and vehicles as he explains above. The opfor units are as they were designed in the mod they are from, we can make custom factions however that may not be worth the effort
    Guerillas just got a big overhaul so they'll feature a lot differently now already
    All ideas are taken into account and tracked here, as this was a gamemode designed for AW in mind we do take forward most suggestions. Additionally, the building mechanics we discussed on discord are done/being worked on also. Ref more objects to build, any classnames can be suggested below (and usually added).
     
  10. Thanks
    DomT got a reaction from MidnightRunner in Frontlines Feedback Thread   
    Both of these are in and being expanded on since 0.5  Its available to SL's+ when civ rep >0%.
    LH has updated the HIDF faction now, including some extra weapons and vehicles as he explains above. The opfor units are as they were designed in the mod they are from, we can make custom factions however that may not be worth the effort
    Guerillas just got a big overhaul so they'll feature a lot differently now already
    All ideas are taken into account and tracked here, as this was a gamemode designed for AW in mind we do take forward most suggestions. Additionally, the building mechanics we discussed on discord are done/being worked on also. Ref more objects to build, any classnames can be suggested below (and usually added).
     
  11. Like
    DomT got a reaction from Damo3D in Frontlines Feedback Thread   
    Usually the mobile respawn helicopter is the bigger capacity helicopter for the faction, not necessarily its flying characteristics. The chinook is the same as used for the USMC factions and there is the ground one if that is better.
    Its meant to bring more life to the map, along with the ambient civs who drive/walk around the map. Its not his fault a FOB was built on an international airport  It also makes it so anything airborne isn't necessarily a target, giving a bit less of a 'blow everything out the sky' idea. I can turn him off for this map, if others feel the same way.
     
    Apologies, this has been listed on my to-do list once my time frees up.
     
    And this was also done
     
  12. Like
    DomT got a reaction from Mikael in Frontlines Feedback Thread   
    Usually the mobile respawn helicopter is the bigger capacity helicopter for the faction, not necessarily its flying characteristics. The chinook is the same as used for the USMC factions and there is the ground one if that is better.
    Its meant to bring more life to the map, along with the ambient civs who drive/walk around the map. Its not his fault a FOB was built on an international airport  It also makes it so anything airborne isn't necessarily a target, giving a bit less of a 'blow everything out the sky' idea. I can turn him off for this map, if others feel the same way.
     
    Apologies, this has been listed on my to-do list once my time frees up.
     
    And this was also done
     
  13. Like
    DomT got a reaction from Bomer in Frontlines Feedback Thread   
    Usually the mobile respawn helicopter is the bigger capacity helicopter for the faction, not necessarily its flying characteristics. The chinook is the same as used for the USMC factions and there is the ground one if that is better.
    Its meant to bring more life to the map, along with the ambient civs who drive/walk around the map. Its not his fault a FOB was built on an international airport  It also makes it so anything airborne isn't necessarily a target, giving a bit less of a 'blow everything out the sky' idea. I can turn him off for this map, if others feel the same way.
     
    Apologies, this has been listed on my to-do list once my time frees up.
     
    And this was also done
     
  14. Thanks
    DomT got a reaction from MidnightRunner in Frontlines Feedback Thread   
    Something like this is very do-able, linking it with Mikaels as well. I'll be looking into doing this, however I just can't find the time too right now, so this may take longer then I usually push out new content.  
  15. Thanks
    DomT got a reaction from Havoc in Frontlines Feedback Thread   
    Something like this is very do-able, linking it with Mikaels as well. I'll be looking into doing this, however I just can't find the time too right now, so this may take longer then I usually push out new content.  
  16. Haha
    DomT reacted to RiverWolf in Frontlines Feedback Thread   
    Lmao maybe we are too efficient at our tasks.
  17. Thanks
    DomT got a reaction from Havoc in Frontlines Feedback Thread   
    I don't believe any factions should, so intentional. Didn't really see the need and they add unnecessary clutter for this more casual style of mission.
  18. Haha
    DomT got a reaction from Sho_Iwaizumi in Frontlines Feedback Thread   
    I've upped the max IEDs to 20 (one every 5%) as suggested. I was also considering making the ambient civs a bit more explosive but not sure how I can suitably balance that to give players a chance. I'm not sure on civs having guns in an AO as there is so few (sometimes 0) and we need some to avoid people obliterating an area
     
  19. Thanks
    DomT got a reaction from RiverWolf in Frontlines Feedback Thread   
    I've upped the max IEDs to 20 (one every 5%) as suggested. I was also considering making the ambient civs a bit more explosive but not sure how I can suitably balance that to give players a chance. I'm not sure on civs having guns in an AO as there is so few (sometimes 0) and we need some to avoid people obliterating an area
     
  20. Like
    DomT got a reaction from RiverWolf in Frontlines Feedback Thread   
    Hmm, the terrain alignment is seperate to the height you build at, so you do still need to bring it above the ground. And it now takes 25, as it should have to begin with :).
     
    I most certainly can, but I need some ideas as I am hardly creative myself. A rep below 0% triggers guerillas to attack you, and for every 10% below 0, 1 IED will be placed at the objective. << those are the current consequences, happy to have new ideas if people can think of something viable within Arma.
  21. Like
    DomT got a reaction from SkullCollector in Frontlines Factions and Maps   
    Evening all,
     
    Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
    Map and Factions.zip
    Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
     
    Any other questions, feel free to drop them here. 
     
  22. Like
    DomT got a reaction from SiegeSix in Frontlines Factions and Maps   
    Evening all,
     
    Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
    Map and Factions.zip
    Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
     
    Any other questions, feel free to drop them here. 
     
  23. Like
    DomT got a reaction from Schubz in Frontlines Factions and Maps   
    Evening all,
     
    Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
    Map and Factions.zip
    Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
     
    Any other questions, feel free to drop them here. 
     
  24. Like
    DomT got a reaction from Havoc in Frontlines Factions and Maps   
    Evening all,
     
    Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
    Map and Factions.zip
    Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
     
    Any other questions, feel free to drop them here. 
     
  25. Like
    DomT got a reaction from Bomer in Frontlines Factions and Maps   
    Evening all,
     
    Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
    Map and Factions.zip
    Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
     
    Any other questions, feel free to drop them here. 
     
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