DomT
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DomT reacted to Sho_Iwaizumi in AW end of the year awards 2021
AW MVP 2021: @DomT AW Most Friendly Admin/Moderator/Spartan 2021: @chicken_no6 AW Most Active Staff Member 2021: @chicken_no6 AW Strictest Staff Member 2021: formerly staff @SkullCollectorfor banning me for 2 months for a TK on AWE which i now want to be reviewed and see the video footage and report content to properly defend myself and a public jury and and and xD AW Underrated Member 2021: @JJ Cakes is good boy i mean person AW Most Incoherent Member 2021: AW DAAASSS BOOOOT 2021 - The drunkest member of 2021: @RiverWolf you will never get out of this AW Worst Joke 2021 : @LH5 Hi Back ..... i even do it at work in both german and english now AW TeamSpeak Channel 2021: Setup Room for AWE, always good pre-op and after op talk AW Candidate for the Hague 2021: i fckin swear i didnt even do much and the only thing i remember is shooting the civvie on the day i got banned aka my first frontlines day. Also didn't had any Civilian Drone Strike Casualties afaik
It's not a lot because i haven't been too active this year
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DomT reacted to possiblyEOD in AW end of the year awards 2021
AW MVP 2021: @DomT - frontlines
AW Most Friendly Admin/Moderator/Spartan 2021: @Stanhope
AW Most Helpful Admin/Moderator/Spartan 2021: @Whigital - much on EU1
AW Most Active Staff Member 2021: @MidnightRunner - man of many zeus ops
AW Strictest Staff Member 2021: @chicken_no6 - (i dunno this year, but didn't really have anywhere else I could fit you in :- )
AW Best Team Player 2021: @Damo3D - the man does all the discord welcomes for us
AW Most Helpful Member *Non Staff* 2021: Fenton
AW Most Friendly Member 2021: @JJ Cakes
AW Tacti-cool member 2021 : @Moto - GAS MASK
AW Underrated Member 2021: @RiverWolf - who'd guess huh :- )
AW Most Incoherent Member 2021:
AW DAAASSS BOOOOT 2021 - The drunkest member of 2021: @RiverWolf
AW Best/Worst Pilot 2021: @Gambit - that heli to boat drop on EU2
AW Best Voice 2021: @Murph
AW Funniest Person on Team Speak 2021: teamspeak 'Deajay' as from @Bomer
AW Worst Joke 2021 : Hi Back
AW Best Moment 2021 (can be in-game, on Teamspeak or Forum):
AW Best Forum Post 2021 (please put URL in): just for the sheer effort @Bomer's put into this: https://forums.ahoyworld.net/topic/18594-task-force-sol-operation-situation-report/#comment-875300
AW Dankest Meme Post In Discord 2021: @FrOzT - despite his StrEamER sound board :-]
AW Best Driver 2021: @Jochem for the Altis rally
AW Worst Driver 2021: @FrOzT - it seems I missed the op, but it was all clipped, so we're good!
AW Best Fail 2021: EU2 as with @LH5, excelent work from @Stanhope, but unfortunately popularity just fell off
AW Best Ban of 2021: can't remember the name, but the guy on EU1 just constantly complaining about and ignoring various members of staff, while they were on server/in chat
AW TeamSpeak Channel 2021: lido deck
AW Best Screenshot 2021:
AW Best/Worst Call-out 2021:
AW Candidate for the Hague 2021: squad IC for OP Geneva Suggestions, - 'we're not taking prisoners' when clearing bivouacs, I can't remember who
AW Role Model 2021: @Bomer - just putting in all the work
AW Best Shot/Worst 2021: @SiegeSix - also for that helo shot https://www.youtube.com/watch?v=WXR62zRFuQM
others of you deserve recognition too, but I can't fit everyone in :-]
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DomT reacted to Schubz in AW end of the year awards 2021
AW MVP 2021: @DomT for all the work at FL
AW Most Friendly Admin/Moderator/Spartan 2021: @chicken_no6
AW Most Helpful Admin/Moderator/Spartan 2021: @MidnightRunner
AW Most Active Staff Member 2021: @MidnightRunner
AW Strictest Staff Member 2021: NA
AW Best Team Player 2021: @Mikael
AW Most Helpful Member *Non Staff* 2021: @Bones
AW Most Friendly Member 2021: @RiverWolf
AW Tacti-cool member 2021 : @TacticalError
AW Underrated Member 2021: @Stanhope
AW Most Incoherent Member 2021: @Schubz
AW DAAASSS BOOOOT 2021 - The drunkest member of 2021: @Schubz (just kiddin' its @RiverWolfofc)
AW Best/Worst Pilot 2021:NA
AW Best Voice 2021: @Murph
AW Funniest Person on Team Speak 2021: @FrOzT
AW Worst Joke 2021 : @LH5 last time...
AW Best Moment 2021 (can be in-game, on Teamspeak or Forum):
AW Best Forum Post 2021 (please put URL in):
AW Dankest Meme Post In Discord 2021: @Rickard / @BruceLee pls don't make me scroll trough that mess, plz
AW Best Driver 2021: @possiblyEOD
AW Worst Driver 2021: @FrOzT
https://www.twitch.tv/froztyplaysgames/clip/FancyVenomousNikudonKappaWealth-Pwfv958PqLbBwQMK (frozt own request to include that clip)
https://www.twitch.tv/froztyplaysgames/clip/WittyDeterminedSnakeSoBayed-c1eSinskgZO8Xi--
https://www.twitch.tv/froztyplaysgames/clip/FlaccidPrettiestCheddarNomNom-Ux48bMkvnpaSD8tY
AW Best Fail 2021: no fails - just opportunities
AW Best Ban of 2021:
AW TeamSpeak Channel 2021: AWE Setup Room
AW Best Screenshot 2021: NA
AW Best/Worst Call-out 2021: @FrOzT everytime he tried to call out something but was shot to uncon mid sentence
AW Candidate for the Hague 2021: *clears throat, under the breath coughing* @Schubz for all these accidentally TKs
AW Role Model 2021: @MidnightRunner
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DomT got a reaction from RiverWolf in Frontlines Feedback Thread
I assume this is selling the free one? Either way, I've put in a change to stop this
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DomT got a reaction from Havoc in Frontlines Feedback Thread
Cheers, very good spot, this has been in since the start
Fixed for next update
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DomT got a reaction from Damo3D in Frontlines Factions and Maps
Evening all,
Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
Map and Factions.zip
Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
Any other questions, feel free to drop them here.
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DomT got a reaction from Damo3D in Frontlines Feedback Thread
Both of these are in and being expanded on since 0.5 Its available to SL's+ when civ rep >0%.
LH has updated the HIDF faction now, including some extra weapons and vehicles as he explains above. The opfor units are as they were designed in the mod they are from, we can make custom factions however that may not be worth the effort
Guerillas just got a big overhaul so they'll feature a lot differently now already
All ideas are taken into account and tracked here, as this was a gamemode designed for AW in mind we do take forward most suggestions. Additionally, the building mechanics we discussed on discord are done/being worked on also. Ref more objects to build, any classnames can be suggested below (and usually added).
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DomT reacted to Mikael in Frontlines Feedback Thread
Thank you Dom, your efforts are really appreciated 😊
Thank you also to everyone who has helped by making factions and maps.
Frontlines is really starting to be quite unique with a lot of great features
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DomT got a reaction from Mikael in Frontlines Feedback Thread
Both of these are in and being expanded on since 0.5 Its available to SL's+ when civ rep >0%.
LH has updated the HIDF faction now, including some extra weapons and vehicles as he explains above. The opfor units are as they were designed in the mod they are from, we can make custom factions however that may not be worth the effort
Guerillas just got a big overhaul so they'll feature a lot differently now already
All ideas are taken into account and tracked here, as this was a gamemode designed for AW in mind we do take forward most suggestions. Additionally, the building mechanics we discussed on discord are done/being worked on also. Ref more objects to build, any classnames can be suggested below (and usually added).
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DomT got a reaction from MidnightRunner in Frontlines Feedback Thread
Both of these are in and being expanded on since 0.5 Its available to SL's+ when civ rep >0%.
LH has updated the HIDF faction now, including some extra weapons and vehicles as he explains above. The opfor units are as they were designed in the mod they are from, we can make custom factions however that may not be worth the effort
Guerillas just got a big overhaul so they'll feature a lot differently now already
All ideas are taken into account and tracked here, as this was a gamemode designed for AW in mind we do take forward most suggestions. Additionally, the building mechanics we discussed on discord are done/being worked on also. Ref more objects to build, any classnames can be suggested below (and usually added).
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DomT got a reaction from Damo3D in Frontlines Feedback Thread
Usually the mobile respawn helicopter is the bigger capacity helicopter for the faction, not necessarily its flying characteristics. The chinook is the same as used for the USMC factions and there is the ground one if that is better.
Its meant to bring more life to the map, along with the ambient civs who drive/walk around the map. Its not his fault a FOB was built on an international airport It also makes it so anything airborne isn't necessarily a target, giving a bit less of a 'blow everything out the sky' idea. I can turn him off for this map, if others feel the same way.
Apologies, this has been listed on my to-do list once my time frees up.
And this was also done
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DomT got a reaction from Mikael in Frontlines Feedback Thread
Usually the mobile respawn helicopter is the bigger capacity helicopter for the faction, not necessarily its flying characteristics. The chinook is the same as used for the USMC factions and there is the ground one if that is better.
Its meant to bring more life to the map, along with the ambient civs who drive/walk around the map. Its not his fault a FOB was built on an international airport It also makes it so anything airborne isn't necessarily a target, giving a bit less of a 'blow everything out the sky' idea. I can turn him off for this map, if others feel the same way.
Apologies, this has been listed on my to-do list once my time frees up.
And this was also done
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DomT got a reaction from Bomer in Frontlines Feedback Thread
Usually the mobile respawn helicopter is the bigger capacity helicopter for the faction, not necessarily its flying characteristics. The chinook is the same as used for the USMC factions and there is the ground one if that is better.
Its meant to bring more life to the map, along with the ambient civs who drive/walk around the map. Its not his fault a FOB was built on an international airport It also makes it so anything airborne isn't necessarily a target, giving a bit less of a 'blow everything out the sky' idea. I can turn him off for this map, if others feel the same way.
Apologies, this has been listed on my to-do list once my time frees up.
And this was also done
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DomT got a reaction from MidnightRunner in Frontlines Feedback Thread
Something like this is very do-able, linking it with Mikaels as well. I'll be looking into doing this, however I just can't find the time too right now, so this may take longer then I usually push out new content.
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DomT got a reaction from Havoc in Frontlines Feedback Thread
Something like this is very do-able, linking it with Mikaels as well. I'll be looking into doing this, however I just can't find the time too right now, so this may take longer then I usually push out new content.
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DomT reacted to RiverWolf in Frontlines Feedback Thread
Lmao maybe we are too efficient at our tasks.
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DomT got a reaction from Havoc in Frontlines Feedback Thread
I don't believe any factions should, so intentional. Didn't really see the need and they add unnecessary clutter for this more casual style of mission.
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DomT got a reaction from Sho_Iwaizumi in Frontlines Feedback Thread
I've upped the max IEDs to 20 (one every 5%) as suggested. I was also considering making the ambient civs a bit more explosive but not sure how I can suitably balance that to give players a chance. I'm not sure on civs having guns in an AO as there is so few (sometimes 0) and we need some to avoid people obliterating an area
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DomT got a reaction from RiverWolf in Frontlines Feedback Thread
I've upped the max IEDs to 20 (one every 5%) as suggested. I was also considering making the ambient civs a bit more explosive but not sure how I can suitably balance that to give players a chance. I'm not sure on civs having guns in an AO as there is so few (sometimes 0) and we need some to avoid people obliterating an area
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DomT got a reaction from RiverWolf in Frontlines Feedback Thread
Hmm, the terrain alignment is seperate to the height you build at, so you do still need to bring it above the ground. And it now takes 25, as it should have to begin with :).
I most certainly can, but I need some ideas as I am hardly creative myself. A rep below 0% triggers guerillas to attack you, and for every 10% below 0, 1 IED will be placed at the objective. << those are the current consequences, happy to have new ideas if people can think of something viable within Arma.
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DomT got a reaction from SkullCollector in Frontlines Factions and Maps
Evening all,
Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
Map and Factions.zip
Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
Any other questions, feel free to drop them here.
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DomT got a reaction from SiegeSix in Frontlines Factions and Maps
Evening all,
Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
Map and Factions.zip
Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
Any other questions, feel free to drop them here.
-
DomT got a reaction from Schubz in Frontlines Factions and Maps
Evening all,
Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
Map and Factions.zip
Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
Any other questions, feel free to drop them here.
-
DomT got a reaction from Havoc in Frontlines Factions and Maps
Evening all,
Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
Map and Factions.zip
Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
Any other questions, feel free to drop them here.
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DomT got a reaction from Bomer in Frontlines Factions and Maps
Evening all,
Frontlines has been a collaborative project, using ideas from other game modes and community members, mashing them together and building on it to create a tailored gamemode desired by the AW community. As part of the work on Frontlines, I spent a considerable amount of time setting up the configs (which design Blufor, Opfor, Guer and Civilian) and maps to make them as easy as possible to create and edit. This was done in part to make it open for all to contribute. Therefore I would like to share what we have created and invite those interested to make their own factions and maps (within the modset). This google doc shows the progress on various factions and maps. If you would like to contribute, this zip folder has all of those listed on the doc as complete/played in as examples as well as a guide taking you through the process of making them. Once you have decided to make one, if you can suggest onto the google doc to allow us to track and avoid cross-pollination.
Map and Factions.zip
Additionally, the FOBs, Supply Depots and IED Factories used in the secondary missions are all created by community members, so if you would like to create more of those for us to add in for further variety, please drop a message here and I can go through the process with you. Again it is relatively straightforward.
Any other questions, feel free to drop them here.