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Posts posted by TheScar
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http://i.imgur.com/mGy5RUJ.gif
- Stanhope and GhostDragon
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Once again,wanting to shredd on a beautifullz Sunday morningz having EU1# almost to myself i m facing the serva unresponsive ...
Y GAWD Y !
#restarto la vida pls
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On 7/16/2018 at 9:06 PM, ansin11 said:
On EU#1?
you doubt?
If you survive on EU1# you much likely survive everywhere ... like the vietnamese jungle,the rodesian killing fields,NY City or in a dutch frikandel shop.
True story.
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5 hours ago, Colby said:
Does leutin play on ahoyworld anymore?
Luetin doesnt play "on" AW servers anymore for quite some time,last seen active was around the ZEUS release and a few months after.
Last thing i heard then was he moved focus more on his YTchannel where he covers (and i quote)Quotetactical analysis, game overviews, game mastering, tutorials and more.
for full time.
I´m quite sure with the end of further developement to A3 there wont be much reason for him to keep playing/making videos on it.
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On 7/4/2018 at 10:16 AM, Derp said:
cuz i don't want to come over as a snitching person
reading the above statement made me giggle like a little girl
Welcome to the forums,too
Doomsday clock has been started ...
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when buying a GPU under 250E you gotta make some compromise
And if you can always change the GPU fan for a better one
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On 7/2/2018 at 6:45 AM, THE PUNISHER said:
OC 4.2Ghz?
only to 4.2?
i m running the same CPU and run it usually on 4.8GHz just fine ...
its even doable to OC up to 5.4 (but i m not recommending that altho i didnt ran into any problems on a 48h test)
GPU wise ofc the old CPU will bottleneck the system but it shouldnt be very noticable
Having checked my fav. GPU charts,why a ASUS card and not a PALIT - it comes very close in performance and is about 50E cheaper
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Is this EU3# only?
I got 100s of screens from the good old times towards nowadays (EU1# only)
Lots of Zissou to MK and the great, great Pepperman to Iranzan and that nub Xwatt which became Staff by now...
Cheap, cheap, cheap too.
Hey, I just met you
and this sounds crazy,
but here s my number
Just call me maybe!
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https://www.askideas.com/media/49/Leopard-Funny-Bored-Meme-Picture.jpg
so fkkin bored at work today I digged out this corpse
And my links fail me 2
AAAAAAARGH!
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feels like FarCry all over again ...
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I´m not about the rewards,but who shall stop me when i did the mission,it rewards a KUMA and some random guy just snaps it simply because he could.
On a side note,ever since the relase of the tank DLC i still havnt had my hands on a Nagara or Nyx - and when i get the chance ... just read above.
Instant.
You could also argue that there should be a rule for a maximum flighttime of a pilot for the Wipeout.
Or add a minute blackscreen for everyone that presses the respawn key.
You see,there s a few options for improvement.
The abolsut simplest one would be the admin to act up like a admin and just solve the issue at hand by making a desicion by his gut feeling and common sense.
You dont have to construct all those very,very rare examples to justify the making of a reward script that will only complicate the issue.
I already gave up on this issue quite some time ago,again i point you at my previous made topics about that issue and my point to it.
No need for sematics.
In short,i was raising attention to a easy fix with barely any more work effort involved than solution no2.
Taaaaadaaaa!
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Well,i really wanted to not voice my opinion here,but i just cant :
17 hours ago, GamerbugUK said:This is why it doesn't work. you just can't police this on a public server, as you can have the argument at a side mission team level, let alone a server level.
Propably the first time i totally disagree with your statement here - altho it s a pretty rare occasion your situation turns up as mostly the guys that done the job worked as a team to a certain degree so they sure can figure who of em will use the given asset.
For the generel "stealing" or "reward area camping" i expect comon sense and a minimum degree for morality from a admin/ZEUS/AW associate and judge/handle the issue that way.Reward the effort people took to complete the mission and dont pull the cheap exit via the "first come,first serve" thing.
I m not new to this problem,it s existing since Evolution on ArmA 1 and carried on via Domination or any similar mission that offers great stuff for no work effort.
But,i recall kind of a few admins in my times (even on AW) that did the right thing by default and either locked rewards or exit´d people off em to guarantee people that worked got their benefit.
Simple,fair,instant.
No need for that fancy "new reward" script you ve been talking about kind a few times and since quite a few months ... nothing changed.
You can read up more on my topic that got locked,too.
Spare the work effort and just apply comon sense.
Thats what i expect from a admin.
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7 hours ago, Matteo said:
My name ist Matteo and i have been playing on AW-servers for like 2 years now and now i decided to be a part of the community.
I'm from Austria
stopped reading there ...
Hey you!
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hold your horses Soldiers ... there s a few hickups currently that must be consider´d when talking Tanoa map/rotation,as partly mentioned by Gamerbug before.
First off,the map wont be the issue,anyone having the APEX DLC will be able to play - its the mission that the server runs on that map being the main point to worry.
I+A 3.37_Tanoa must be updated,existing kinks and errors need to be looked at and fixed (boats,spawns,transport loadout,etc) then implement "new" DLC stuff ... you see where i m coming from.
Once that is done you can evolve to a map rotation thinking (Tanoa-Stratis-Malden)
(Tanoa and Stratis need a updated mission file before,see above).
Then there s the issue with having a dedicated EU2# crowd keeping the server alive (play on it exclusive) to seed public attention and attract more regular players.
As its current loadout is between dead and 12 players max at best times ( out of 40 slots).
I´d luv to have EU2# attracting a regular crowd ... as i hate those pesky EU2 plebs settling over to EU1# where us cool kidz are,right
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31 minutes ago, Lindi said:
Some of the best team play efforts you see are when some one has been shot, you've got people dragging you to safety, a medic coming in to administer first aid, the medivac is called in and you are transported to safety. Yes, the downed player is down and incapacitated, but it just gives so many people the chance to shine! I love the team play aspect even though I'm the one in need of aid.
Heh,just a few days ago on EU1# this happend :
GuntherKlebezahn as medic treating myself,Satan brought the Hunter for cover and a 3rd guy (prop a german too) covering
no ACE involved haha
- GamerbugUK, Kacper and PiranhA
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i kind of regret using this to my amusement
then again,some people just want to see the world burn !
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5 minutes ago, Xwatt said:
what has this forum come to
most forums therefor have a rule that disallow selfbumps and require at least to be near topic
Also,there s no timelime - in theory this could continue endless ... or get locked
On a secondary note ... why did i get involved ?
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the competition is on !
ROCKY ROCKY ROCKY !
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#shotsfired
Also,by join date he is Rocky and you Apollo as he s the old boy and you the ... uhm ... american infidel
+ finlandia and italian is basically quite the same ^^
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Aaaaaaaaaaaaaaaaaaaaadriaaaaaaaaaaan !!!!
Aaaaaaaaadriaaaaan !!!!
Cmon Champ --- FIGHT !
#suomi
#perkele
#koskenkorva
Invade & Annex 3 Version History And Feedback Thread
in Invade & Annex
Posted
i dont see why the Fire Support guys should be allowed to use any of the statics at all,their job is Mortar and the use of drones.
Statics should be limited to engineers (not repair specs) only.
i approve the accessabilty of medkits to all units for enhancing the coop spirit as all units can (should be able to) revive downed players,altho it should only give back 70% of health if applied by a non-medic.
I dont see the point for giving the ability to everybody to "carry" mortar/UAV backpacks to all units,but i welcome that its limited to "carry" and not "use" of such.
makes sense reading,but 2 explosive charges equal to 1 satchel charge,so,its kind of math > sense on this one
dislike all versions of this,like i mentioned before,statics should be accessable to Engineers only and once deployed should be usable for any unit,similar like MG statics or comon MG nest´s - it doesnt require alot of schooling to pick up the concept irl
And why would a Offroad AT have its main support element cut to cater to limits that are obviously useless.
They r getting used barely anyway currently.