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Pvt. Zwerger

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  1. Like
    Pvt. Zwerger reacted to SiegeSix in Memories of Mikael   
  2. Sad
    Pvt. Zwerger reacted to Sfinx in Mikael   
    Dear members of Ahoy World,
     
    It is with great sadness that I have to inform you of the passing of @Mikael on Friday July 15.
    He was involved in an motorcycle accident and succumbed to his injuries.
     
    I know Mikael was a big part of you community and he often talked about how much enjoyed the ARMA sessions he had with you all.
     
    I will come back with more information about the funeral arrangements when I get them.
     
    **Update
    The funeral will be held July 26.
    There has also been created a memorial page for Mikael LINK (page is in Norwegian). Here you can light a candle and leave your name ( Tenn et lys ) or write some words in his memory ( Skriv et minneord ) 
     
    And thank you all for your kinds words, it is really appreciate. He will truly be missed by all those who were lucky enough to know him  ❤️ 
  3. Like
    Pvt. Zwerger reacted to LH5 in [DCS] AhoyWorld vs The USSR: Border Patrol - 11/06/2022 @ 18:00 UTC   
    AhoyWorld vs The USSR  

    Situation
    In an unexpected series of events last night Russia flipped its name plate during a UN security council meeting and announced to the world it will once again be known as the USSR and closed its borders.
     
    The country splintered and land grabs took place. Crimea and a portion of Russia have been acquired by Ukraine and opened to the world for assistance in the new lukewarm war. A Frontline has formed on the new borders and a multi nation coalition named "AhoyWorld" is charged with fighting this new old enemy in the Caucasus region.
     
    Checkpoints and FARPS have been established across the border, the USSR has been sending artillery, jets, helicopters and small numbers of armoured units across to attack the AW checkpoints. Fortunately for us the USSR has a major logistical problem preventing any major action for now.
     
    24/7 airborne patrols have been ordered to combat these attacks.
     
    Mission
    Conduct a border patrol.
     
     
     
    Server Details:
    Name: [Ahoyworld.net] EU1 
    IP: 116.202.224.207 
    Port: 10308 
    Running on Open Beta
     
    Password: see #dcs-world channel on discord
     
    SRS: 
    IP: 116.202.224.207 
    Port: 5002
     
    Required Mod/Map:
    Simple Radio Standalone (SRS)
    Install/setup guide: http://dcssimpleradio.com/gettingstarted/
    Caucuses
     
    TS Address:
    Brief will take place in Ready room on TeamSpeak prior to start up.
    ts.ahoyworld.net
     
    Player slots:
    x2 US F/A-18C
    x2 US F-16 
    x2 Su-25T
    x1 Observer ATC/GCI
    x1 JTAC operator
    x1 Tactical Commander
     
    Requested player slots
     
     
    Respawn jets available.
    - Airfield based jet hot started on the ground
    - Carrier based hot started on carrier
    - Helicopters hot started at FARP London
     
    Want your own custom slot with requested module and country of origin comment on the post.
     
    Targets & Threats
     
    AAA Variety of jets & helicopters ground assets  
    Required weapon employments
     
    Air to Air & Air to ground Weapons of choice.
     
    Restricted Weapons
     
    N/A  
    Command, Control & Communication
    Overall command may be taken by anyone on the day.
    Flight leaders will be selected on the day.
    Radio Channels can be found below. (SRS is required to play this mission)
     

     
    (Carrier details can be found on in game brief)
     
    Flight plan 
     
    (may be changed by command on the day)
    Current starting airfields and carrier:
    - Anapa
    - CVN 74
    - CVN 71
    - Tarawa
     
    Flights will take off and orbit respective airfield or carrier until all flights are in the air Flights will travel to designated targets Upon completion of goals flights will RTB  
     
    Required Skills:
    Carrier Take off & Landing (AV-8B, F-14 & F/A-18C) Radio usage (setting and switching channels)  
    Optional Skills:
    Air to Air Refuelling  
  4. Like
    Pvt. Zwerger got a reaction from JJ Cakes in ArmA Reforger mission template **WIP**   
    Update V0.3.0
     
    Added: 
    -- added new SL and TL roles and corresponding loadouts
    -- editable squad names are now implemented
    -- opened the possibility of adding new BLUFOR and OPFOR roles and loadouts
     
    Changed:
    -- changed role name of BLUFOR roles as a demonstration
    -- changed the killfeed to not be shown

    Removed: 
    -- removed the mapmarker due to better solution through mods -> planed integration into the template on a later date

     
  5. Like
    Pvt. Zwerger got a reaction from Damo3D in ArmA Reforger mission template **WIP**   
    Short overview for editing different components for your own Mission:
     
    GameMode:
     
     
    Spawn:  
     
     
    Arsenal:
     
     
    AI:
     
    World:
     
    Mission Creation:
     
  6. Like
    Pvt. Zwerger got a reaction from Bomer in ArmA Reforger mission template **WIP**   
    Short overview for editing different components for your own Mission:
     
    GameMode:
     
     
    Spawn:  
     
     
    Arsenal:
     
     
    AI:
     
    World:
     
    Mission Creation:
     
  7. Like
    Pvt. Zwerger got a reaction from Damo3D in ArmA Reforger mission template **WIP**   
    Update V.0.2.5

    Added: 
    Added more prefabs for gameplay improvement (Better Sound, Better Weather Control, etc.) Added sample Waypoints for A.I. mounting stationary guns (MG-Nest) Added sample mapmakers  (currently bugged - marker size and font size currently not scalable) Added sample Mission splash screen on mission start Fixed: 
    A.I. is no longer zerg rushing the first contact they see Edited prefabs that had the wrong flag skin Not fully implemented:
    Editable Squad names and prearranged radio frequencies Known Bugs: 
    Marker size and font size currently not scalable MG-Nest currently spawns 2 LMG´s on top of each other (Known Game Issue)   
  8. Like
    Pvt. Zwerger reacted to LH5 in [DCS] Pacific Confrontation - 28/05/2022 @ 18:00 UTC   
    Pacific Confrontation
    Situation
    Following yesterdays engagements all governments involved have been in intense talks. Neither side is declaring war, merely a dispute. 
    During the fighting yesterday another submarine and group of patrol boats slipped past our sensors, raided and seized control of a US volcanic research facility on the island of Anatahan.
     
    All governments involved have been hush hush about why a volcanic research facility would be a military target. Fortunately for us we are in the chain of command and know that the volcanic research facility is just a cover for a missile test site. The facility was set up for testing of cruise missile intercept capability's of the NASAMS system, we have to assume the Chinese now control said system.
     
    A Type 071 Amphibious Transport Dock and its escort, a type 052B Destroyer is making haste for the island. Presumably to reinforce the Chinese defences and to load the larger items from the facility. We have observed helicopters flying from the ships to the island with sling loaded cargo, presumably smaller Chinese defensive systems.
    Mission
    Retake the facility with minimal damage to infrastructure & prevent the incoming amphibious landing ship from arriving at the island.
    Remember outside our exclusion zone is international waters/airspace.
     
    THIS MISSION REQUIRES MARIANA ISLANDS
    ITS FREEreal estate
     
     
    Server Details:
    Name: [Ahoyworld.net] EU1 
    IP: 116.202.224.207 
    Port: 10308 
    Running on Open Beta
     
    Password: see #dcs-world channel on discord
     
    SRS: 
    IP: 116.202.224.207 
    Port: 5002
     
    Required Mod/Map:
    Simple Radio Standalone (SRS)
    Install/setup guide: http://dcssimpleradio.com/gettingstarted/
    Marianas: 32.82GB FREE
     
    TS Address:
    Brief will take place in Ready room on TeamSpeak prior to start up.
    ts.ahoyworld.net
     
    Player slots:
    x1 US Navy F-14
    x4 Australian F/A-18C
    x4 US Navy F/A-18C
    x2 US Airforce F-16
    x2 JASDF F-16
    x2 JASDF F-15
    x4 USMC AV-8B
    x2 New Zealand Gazelle (L&M) CSAR
    x1 US Navy UH-1H CSAR
    x1 US Army AH-64D
    x2 US Airforce A-10CII
    x2 Su-25T
    x1 Observer ATC/GCI
     
    Respawn jets available.
    - Airfield based fast jet respawns are hot started at Saipan Intl. (FC3 jets excluded)
    - Helicopter and slower jets are air started 10-30 nm away from WP 2.
    - Carrier based respawn jets are air started at bullseye with an antishipping loadout. (F-14 has CAP loadout)
     
    optional: comment which slot you intend to take, this will help ensure enough of each slot is available.
     
    If you want to use a jet not listed, comment the module and I will find a way to include it with the story. Module requests close on 27/05/2022
     
    Targets & Threats
     
    Anatahan Island x2 patrol boat x1 Submarine x1 NASAMS site unknown numbers of Chinese infantry and equipment Various captured US equipment Incoming amphibious landing ship Type 071 Type 052B  
    ROE
    Do not fire unless fired upon outside of our borders. Weapons free within our borders  
    Required weapon employments
     
    Air to Air & Air to ground Weapons of choice.
     
    Restricted Weapons
     
    CBU 97 CBU 105  
    Command, Control & Communication
    Overall command may be taken by anyone on the day.
    Flight leaders will be selected on the day.
    Radio Channels can be found below. (SRS is required to play this mission)
     

     
    (Carrier details can be found on in game brief)
     
    Flight plan 
     
    (may be changed by command on the day)
    WP1 at Saipan Intl
    WP2 at Anatahan Island
     
    Flights will take off from Airfields or carriers and orbit until all flights have taken off then head for targets.  
     
    Required Skills:
    Carrier Take off & Landing (Helicopters, AV-8B, F-14 & F/A-18C) Radio usage (setting and switching channels)  
    Optional Skills:
    Air to Air Refuelling  
    Due to asset limitations Russian and German flagged vehicles are to be considered Chinese. 
     
    2/3
  9. Like
    Pvt. Zwerger got a reaction from JJ Cakes in ArmA Reforger mission template **WIP**   
    Update V.0.2.5

    Added: 
    Added more prefabs for gameplay improvement (Better Sound, Better Weather Control, etc.) Added sample Waypoints for A.I. mounting stationary guns (MG-Nest) Added sample mapmakers  (currently bugged - marker size and font size currently not scalable) Added sample Mission splash screen on mission start Fixed: 
    A.I. is no longer zerg rushing the first contact they see Edited prefabs that had the wrong flag skin Not fully implemented:
    Editable Squad names and prearranged radio frequencies Known Bugs: 
    Marker size and font size currently not scalable MG-Nest currently spawns 2 LMG´s on top of each other (Known Game Issue)   
  10. Like
    Pvt. Zwerger got a reaction from Damo3D in ArmA Reforger mission template **WIP**   
    How to open the template in the ArmA Reforger Tool: 
     
    Open the Reforger Tool Click add existing Navigate to the Template folder select the addon.gproj Open the Project Double click the AWMissionTemplate.ent Have fun and create away! 
  11. Thanks
    Pvt. Zwerger got a reaction from MidnightRunner in ArmA Reforger mission template **WIP**   
    Update V.0.2.5

    Added: 
    Added more prefabs for gameplay improvement (Better Sound, Better Weather Control, etc.) Added sample Waypoints for A.I. mounting stationary guns (MG-Nest) Added sample mapmakers  (currently bugged - marker size and font size currently not scalable) Added sample Mission splash screen on mission start Fixed: 
    A.I. is no longer zerg rushing the first contact they see Edited prefabs that had the wrong flag skin Not fully implemented:
    Editable Squad names and prearranged radio frequencies Known Bugs: 
    Marker size and font size currently not scalable MG-Nest currently spawns 2 LMG´s on top of each other (Known Game Issue)   
  12. Like
    Pvt. Zwerger got a reaction from JJ Cakes in ArmA Reforger mission template **WIP**   
    How to open the template in the ArmA Reforger Tool: 
     
    Open the Reforger Tool Click add existing Navigate to the Template folder select the addon.gproj Open the Project Double click the AWMissionTemplate.ent Have fun and create away! 
  13. Like
    Pvt. Zwerger got a reaction from MidnightRunner in ArmA Reforger mission template **WIP**   
    Here is a basic Mission Template for ArmA Reforger that I created. It includes all the necessary prefabs and setting for a Reforger Coop online Mission.  
    The US side is the playable faction and the USSR are the OPFOR faction. There is a small town that called Levie that i occupied by a small Opfor group with Patrol Waypoints that cycle.
     
    Feel free to use this Mission template as a baseline for your own Mission. 
     
    Several features will be added to the Mission with version updates. Those updates will be posted in the replies of this post.
     
    For Questions: Just ask in the comments or contact me on Discord/TeamSpeak
     
     
    AWMissionTemplateV.0.3.rar
  14. Like
    Pvt. Zwerger got a reaction from MidnightRunner in ArmA Reforger mission template **WIP**   
    Update V.0.2
     
    Added:
    Arsenal at US Base (under Tent) Fog Manager Option More Bunkers and Patrols at Levie Fixed:
    Removed mods that were left in V.0.1 by mistake Fixed loading the mission in Reforger Tools issue
  15. Like
    Pvt. Zwerger got a reaction from MidnightRunner in ArmA Reforger mission template **WIP**   
    How to open the template in the ArmA Reforger Tool: 
     
    Open the Reforger Tool Click add existing Navigate to the Template folder select the addon.gproj Open the Project Double click the AWMissionTemplate.ent Have fun and create away! 
  16. Like
    Pvt. Zwerger got a reaction from Bomer in ArmA Reforger mission template **WIP**   
    Here is a basic Mission Template for ArmA Reforger that I created. It includes all the necessary prefabs and setting for a Reforger Coop online Mission.  
    The US side is the playable faction and the USSR are the OPFOR faction. There is a small town that called Levie that i occupied by a small Opfor group with Patrol Waypoints that cycle.
     
    Feel free to use this Mission template as a baseline for your own Mission. 
     
    Several features will be added to the Mission with version updates. Those updates will be posted in the replies of this post.
     
    For Questions: Just ask in the comments or contact me on Discord/TeamSpeak
     
     
    AWMissionTemplateV.0.3.rar
  17. Like
    Pvt. Zwerger got a reaction from possiblyEOD in ArmA Reforger mission template **WIP**   
    Here is a basic Mission Template for ArmA Reforger that I created. It includes all the necessary prefabs and setting for a Reforger Coop online Mission.  
    The US side is the playable faction and the USSR are the OPFOR faction. There is a small town that called Levie that i occupied by a small Opfor group with Patrol Waypoints that cycle.
     
    Feel free to use this Mission template as a baseline for your own Mission. 
     
    Several features will be added to the Mission with version updates. Those updates will be posted in the replies of this post.
     
    For Questions: Just ask in the comments or contact me on Discord/TeamSpeak
     
     
    AWMissionTemplateV.0.3.rar
  18. Like
    Pvt. Zwerger got a reaction from JJ Cakes in ArmA Reforger mission template **WIP**   
    Here is a basic Mission Template for ArmA Reforger that I created. It includes all the necessary prefabs and setting for a Reforger Coop online Mission.  
    The US side is the playable faction and the USSR are the OPFOR faction. There is a small town that called Levie that i occupied by a small Opfor group with Patrol Waypoints that cycle.
     
    Feel free to use this Mission template as a baseline for your own Mission. 
     
    Several features will be added to the Mission with version updates. Those updates will be posted in the replies of this post.
     
    For Questions: Just ask in the comments or contact me on Discord/TeamSpeak
     
     
    AWMissionTemplateV.0.3.rar
  19. Like
    Pvt. Zwerger got a reaction from Damo3D in ArmA Reforger mission template **WIP**   
    Here is a basic Mission Template for ArmA Reforger that I created. It includes all the necessary prefabs and setting for a Reforger Coop online Mission.  
    The US side is the playable faction and the USSR are the OPFOR faction. There is a small town that called Levie that i occupied by a small Opfor group with Patrol Waypoints that cycle.
     
    Feel free to use this Mission template as a baseline for your own Mission. 
     
    Several features will be added to the Mission with version updates. Those updates will be posted in the replies of this post.
     
    For Questions: Just ask in the comments or contact me on Discord/TeamSpeak
     
     
    AWMissionTemplateV.0.3.rar
  20. Like
    Pvt. Zwerger reacted to LH5 in Georgian Intervention pt.3 - DCS gamenight 07/05/2022 @ 18:30 UTC   
    Georgian Intervention pt.3

    Situation
    All strikes along the coast were successful and a US carrier group has safely entered the Black sea.
     
    Sochi-Adler was hit hard by cruise missile strikes, Russian forces withdrew allowing Georgian forces to push and take the airfield allowing our ground based jets to operate closer to the objective. 
     
    The majority of Russia's high readiness jets have been destroyed leaving a low number of poorly armed & older jets to fight. With active anti shipping missiles destroyed the Russian reserves are being shipped into Gelendzhik through a known shipping route. This is a major threat to the carrier group, they can not be allowed to make landfall. 
     
    F-14's & F/A-18's will head for the ships while helicopters will launch from the Tarawa and with support from ground based jets head to the port and destroy the infrastructure that would allow the offloading of these lethal weapons.
    Mission
    Destroy Russian supply ships and port infrastructure.
     
    Server Details:
    Name: [Ahoyworld.net] EU1 
    IP: 116.202.224.207 
    Port: 10308 
    Running on Open Beta
     
    Password: see #dcs-world channel on discord
     
    SRS: 
    IP: 116.202.224.207 
    Port: 5002
     
    Required Mods:
    Simple Radio Standalone (SRS)
    Install/setup guide: http://dcssimpleradio.com/gettingstarted/
     
    TS Address:
    Brief will take place in Ready room on TeamSpeak prior to start up.
    ts.ahoyworld.net
     
    Player slots:
    x4 Frogfoot - SEAD/Strike
    x2 AV-8B - Strike
    x2 A-10CII - Strike
    x4 F-14B - CAP (x2 free carrier, x2 SC)
    x2 F-15 - CAP 
    x4 F-16 - SEAD/Strike/CAP
    x8 F/A-18C - CAP/Strike (x4 free carrier, x4 SC)
    x1 AJS37 - Strike 
    x2 M-2000C - Strike/CAP
    x2 JF-17 (pretend F-16) - Strike/SEAD/CAP 
    x4 AH-64D - Strike 
    x1 Ka-50 - Strike 
    x1 SA342M - Strike 
    x1 SA342Mistral - CSAR/Escort
    x1 Mi-24P - CSAR/Strike 
    x1 SA342L - CSAR 
    x1 Mi-8 - CSAR 
    x1 UH-1H - CSAR 
    x1 Observer - GCI/ATC Callsign: Magic
     
    optional: comment which slot you intend to take, this will help ensure enough of each slot is available.
     
    If you want to use a jet not listed, comment the module and I will find a way to include it with the story. Module requests close on 05/05/2022
     
    Respawn slots available at WP2 (not to be used unless you have passed WP2 and died)
     
    Targets and Threats
     
    Primary Targets:
    Supply Ships
    Port infrastructure 
     
    Secondary Targets:
    Any Russian ships in port
     
    Known Threats:
    SAM/AAA
    EWR
    Various Russian CAP assets
     
    A supportive fisherman has sent us this photo.
     
    Required weapon employments
     
    F-15: AA weapons of choice
    F-16: AG weapons of choice, AGM 88C & AA weapons of choice
    F/A-18: AA weapons of choice & AG weapons of choice
    Su-25T: Kh-25MPU or Kh-58U & AG weapons of choice 
    F-14: AA weapons of choice
    AV-8B: AG weapons of choice 
    A-10CII: AG weapons of choice
    M-2000C: AG weapons of choice & AG weapons of choice
    AJS37: AG weapons of choice
    JF-17: AG weapons of choice & AA weapons of choice
    Helicopters: AG weapons of choice
     
    Restricted Weapons
     
    CBU 97 CBU 105 GBU-6 SFW AIM-54 x4  
    Command, Control & Communication
    Overall command may be taken by anyone on the day.
    Flight leaders will be selected on the day.
    Radio Channels can be found below. (SRS is required to play this mission)
     

     
    (Carrier details can be found on in game brief)
     
    Flight plan 
     
    (may be changed by command on the day)
     
    Flights will take off and orbit their airfield until all flights are up The F-14's & F/A-18s will head to CWP 1, search and destroy the supply ships. Tarawa & airfield based aircraft will head to the port and engage the facility's.  Once carrier jets have destroyed the supply ships they will return and land on the carriers (if done in a timely manner, rearm and assist the port strike) Upon completions of strikes all flights will return to home carrier/airfield.  
     
    Required Skills:
    Airfield Take off & landing Carrier Take off & Landing (F-14, F/A-18, AV-8B & helicopters) Radio usage (setting and switching channels)  
    Optional Skills:
    Air to Air Refuelling
  21. Like
    Pvt. Zwerger reacted to LH5 in Georgian Intervention pt.1 - DCS gamenight 23/04/2022 @ 18:00 UTC   
    Georgian Intervention pt.1

     
    Situation
    Over the past 3 months tensions between Russia and Georgia have reignited. A series of attacks of unknown origin took place on the Russia Georgian border. 
    Shortly after a build up of Russian aircraft was detected along the border region and intercepted Russian communications revealed a plan to attack so called “terrorist strongholds” in Georgia. 
     
    The United States of America decided to send a squadron of various aircraft to assist Georgian forces in the defence of their airspace. The American squadron is stationed at Kutaisi with a squadron of Georgian Frogfoots.   
     
    On the 19th of May the Russian air force conducted strikes on targets within Georgia. Due to the American presence at Kutaisi steps were made to ensure the security of forces while on the ground and a Patriot system was set up. 2 of 6 Su-34’s detected in Georgian airspace were shot down.
     
    A swift response is needed and a plan has been drawn up to strike the forces responsible for the attack. On the morning of the 21st a joint strike force will take off from Kutaisi and conduct a precision strike on Nalchik, a Russian airfield that's being used as a staging ground for incursions into Georgian airspace.
     
    Mission
    Destroy the Su-34’s that took part in the attacks on the 19th with as little collateral damage as possible.
     
    Server Details:
    Name: [Ahoyworld.net] EU1 
    IP: 116.202.224.207 
    Port: 10308 
    Running on Open Beta
     
    Password: see #dcs-world channel on discord
     
    SRS: 
    IP: 116.202.224.207 
    Port: 5002
     
    Required Mods:
    Simple Radio Standalone (SRS)
    Install/setup guide: http://dcssimpleradio.com/gettingstarted/
     
    TS Address:
    Brief will take place in Ready room on TeamSpeak prior to start up.
    ts.ahoyworld.net
     
    Player slots:
    x8 Frogfoot - SEAD/Strike Callsign: Shotgun
    x2 AV-8B - Strike Callsign: Slingshot
    x2 A-10CII - Strike Callsign: Warthog
    x2 F-14B - CAP Callsign: Phoenix
    x2 F-15 - CAP Callsign: Eagle
    x4 F-16 - SEAD/Strike/CAP Callsign: Showdown
    x4 F/A-18C - CAP/Strike Callsign: Freefall
    x1 AJS37 - Strike Callsign: Lawndart
    x1 SA342L - CSAR Callsign: n/a
    x1 Mi-8 - CSAR Callsign: n/a
    x1 UH-1H - CSAR Callsign: n/a
    x1 Observer - GCI/ATC Callsign: Magic
     
    optional: use the poll to show which slot you intend to take, this will help ensure enough of each slot is available. (CSAR not included)
     
    If you do not own a jet listed (excluding frogfoot) and wish to use it, comment the module and I will find a way to include it with the story. (CSAR slots will remain as is) Module requests close on 21/04/2022
     
    Respawn slots available at WP3 (not to be used unless you have passed WP3 and died)
     
    Targets and Threats
     
    Primary Targets:
    x4 Su-34 
     
    Secondary Targets:
    Fuel and Ammo depots
    Runway(s)
     
    Known Threats:
    SAM/AAA
    EWR
    Various Russian CAP assets
     
    An intelligence officer placed in Nalchik in the months leading up to the Russian strike reported the Su-34’s point of origin as Nalchik airbase. The officer was able to use a drone to capture this image on the return of the jets.
     
     
    Primary target: Red
    Secondary: orange
    SAM site: yellow, best guess from analysts is an SA-11 site.
    Various ground forces can be seen in the area.
     
    Required weapon employments
     
    F-15: AA weapons of choice
    F-16: AG weapons of choice, AGM 88C & AA weapons of choice
    F/A-18: AA weapons of choice & AG weapons of choice
    Su-25T: Kh-25MPU or Kh-58U & AG weapons of choice 
    F-14: AA weapons of choice
    AV-8B: AG weapons of choice 
    A-10CII: AG weapons of choice
     
    Restricted Weapons
     
    CBU 97 CBU 105 SLAM SLAM-ER AIM-54 x4 CSAR heli rocket pods  
    Command, Control & Communication
    Overall command will lay with me (LH5) for the first mission.
    Flight leaders will be selected on the day.
    Radio Channels can be found below. (SRS is required to play this mission)
     

     
     
    Flight plan 
     
    We will be keeping to a flight area on a pre planned route. You may leave this area when in combat with air or ground forces, with a swift return to the area once combat is complete.
     
    (The following is subject to change based on threats we encounter)
     
    Take off and fly to Waypoint 2 in as close a formation as we can safely manage. From Waypoint 2 CAP flights will separate from the strike package and take the lead as we cross the Russian border. Once at Waypoint 3 the Strike package will hold in an orbit while SEAD flights push to Waypoint 4 and disable enemy SAM site(s) Once SEAD mission is complete SEAD flights will return to Waypoint 3 and hold in an orbit. With SAM threats neutralised the Strike package will commence its run as SEAD flights return to waypoint 3.  Once all strikes are complete all forces will regroup at waypoint 3 and return to base (Waypoint 1) in formation. CSAR will operate from a temporary FARP recovering any pilot that is shot down or crashes.  
     
    Required Skills:
    Airfield Take off & landing Radio usage (setting and switching channels)  
     
    An attempt at a Tacview debrief will take place after the GN.
     
     
  22. Like
    Pvt. Zwerger reacted to LH5 in DCS gamenight(S)?   
    Would you like to take part in or run a AW DCS gamenight? If yes what type of mission, what day and time. Poll is up for a day, keep in mind arma GN will take priority so if it’s a Friday, Saturday Sunday at normal GN time we would have to wait for an opening. 
     
    As a test to see how we do we could hold an escalating terror gamenight as starting point before custom missions/campaigns are built. 
  23. Haha
    Pvt. Zwerger reacted to MidnightRunner in Escalating Terror Feedback Thread   
    I'll have to play more often I leave plenty of medivac missions behind me
  24. Like
    Pvt. Zwerger got a reaction from LH5 in Escalating Terror Feedback Thread   
    Would be cool to have some dynamic/random medevac missions in the helicopter range. Its kinda awkward to intentionally crash just to get a medevac mission when you are solo on the server 🙃
  25. Haha
    Pvt. Zwerger got a reaction from Damo3D in Escalating Terror Feedback Thread   
    Would be cool to have some dynamic/random medevac missions in the helicopter range. Its kinda awkward to intentionally crash just to get a medevac mission when you are solo on the server 🙃
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