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Everything posted by Pvt. Zwerger
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Update V0.3.0 Added: -- added new SL and TL roles and corresponding loadouts -- editable squad names are now implemented -- opened the possibility of adding new BLUFOR and OPFOR roles and loadouts Changed: -- changed role name of BLUFOR roles as a demonstration -- changed the killfeed to not be shown Removed: -- removed the mapmarker due to better solution through mods -> planed integration into the template on a later date
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Short overview for editing different components for your own Mission: GameMode: Spawn: Arsenal: AI: World: Mission Creation:
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Update V.0.2.5 Added: Added more prefabs for gameplay improvement (Better Sound, Better Weather Control, etc.) Added sample Waypoints for A.I. mounting stationary guns (MG-Nest) Added sample mapmakers (currently bugged - marker size and font size currently not scalable) Added sample Mission splash screen on mission start Fixed: A.I. is no longer zerg rushing the first contact they see Edited prefabs that had the wrong flag skin Not fully implemented: Editable Squad names and prearranged radio frequencies Known Bugs: Marker size and font size currently not scalable MG-Nest currently spawns 2 LMG´s on top of each other (Known Game Issue)
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How to open the template in the ArmA Reforger Tool: Open the Reforger Tool Click add existing Navigate to the Template folder select the addon.gproj Open the Project Double click the AWMissionTemplate.ent Have fun and create away!
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Tutorial on publishing to the Workshop: Also use this video for reference to understand the different mission prefabs since the AW mission template is loosely based on this tutorial.
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Update V.0.2 Added: Arsenal at US Base (under Tent) Fog Manager Option More Bunkers and Patrols at Levie Fixed: Removed mods that were left in V.0.1 by mistake Fixed loading the mission in Reforger Tools issue
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Here is a basic Mission Template for ArmA Reforger that I created. It includes all the necessary prefabs and setting for a Reforger Coop online Mission. The US side is the playable faction and the USSR are the OPFOR faction. There is a small town that called Levie that i occupied by a small Opfor group with Patrol Waypoints that cycle. Feel free to use this Mission template as a baseline for your own Mission. Several features will be added to the Mission with version updates. Those updates will be posted in the replies of this post. For Questions: Just ask in the comments or contact me on Discord/TeamSpeak AWMissionTemplateV.0.3.rar
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Georgian Intervention pt.1 - DCS gamenight 23/04/2022 @ 18:00 UTC
Pvt. Zwerger replied to LH5's topic in Events
Do we know the weather forecast for that day. Thinking about using a targeting pod or somehow getting direct coordinates for the ground targets for the GUB`s -
Would be cool to have some dynamic/random medevac missions in the helicopter range. Its kinda awkward to intentionally crash just to get a medevac mission when you are solo on the server
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PMC Ops: Next Deployment Starting 20th November
Pvt. Zwerger replied to MidnightRunner's topic in Events
https://en.wikipedia.org/wiki/Patrice_Lumumba I bet it´s just a coincidence -
Welcome to the Forums!!! Die Invasion kommt in die Gänge
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I signed up, but i cant make it :/ Sorry for that
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Valiant Status and other info
Pvt. Zwerger replied to kennychr's topic in Enhanced Server Information And Discussion
Sound realy good! Can`t wait for all the logistic fuckups like bringing the wrong crate or loosing it some where behind enemy lines (no sarcasm, for real) -
RHS v0.4 is out! Update the repo stat! :)
Pvt. Zwerger replied to Ryko's topic in Enhanced Server Information And Discussion
I would give my left nut for a designated static weapon crew in Valiant! My left nut is yours -
Problem with mods and repo
Pvt. Zwerger replied to Ziochester's topic in Enhanced Server Information And Discussion
I had the same problem with another mod. I solved it when I downloaded the "missing mod" on my own from armaholic and pulled it in to the Repo. After that it worked again. It was also being updated automatically after an update. -
Ahoy! Max that happened to me to on another site and it worked, that was bad
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Need help with Arma3/Ace3 script.
Pvt. Zwerger replied to Pvt. Zwerger's topic in Enhanced Server Information And Discussion
Thanks Bacon! Like Ryko already said, where did you find it? -
Need help with Arma3/Ace3 script.
Pvt. Zwerger replied to Pvt. Zwerger's topic in Enhanced Server Information And Discussion
setDammage just adds vanilla dammage :/ -
Ahoy! Welcome to Ahoyworld!
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Hey so i could need some help with a scripting problem of mine So i want to spawn in a Soldier who has some ace3 damage. (maybe for a Gamenight project ) Until now i tryed it with these scripts: [[myUnit, "leg_l", 0, objNull, "bullet", 0, 0.15] call ace_medical_fnc_handleDamage_advanced; or [this, "body", 0, objNull, "stab", 0, 0.30] call ace_medical_fnc_handleDamage_advanced; and [this] call ace_medical_fnc_handleDamage_advancedSetDamage; but for some reason it doesnt work Maybe you can see the mistake im making.
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[GAMENIGHT] Operation Steel Tiger - Gamenight (12/12/15)
Pvt. Zwerger replied to TheToxicPixels's topic in Events
Can´t join tfw you are on a real military exercise and wish to be playing some EU3