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Plant1ing

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Posts posted by Plant1ing

  1. If someone else isn't streaming I shall! What happened to your pc?

    Ehm... two things. Needed space on my ssd (120gb) for uni project and I'm currently running integrated hd2500 graphics. Hurrrayy... I'm on a market for new notebook for uni. I can't have PC anymore. I have to go mobile. I'll be back but still don't know when. I'd rather watch stream than look for a suitable notebook.

     

    I'm looking forward for your stream. Much appreciated.

  2. Joke: Now all I'm seeing is @Minipily going around bodies with Desert Eagle to make sure they are actually dead. :). Maybe because of our absence on EU#3, they've managed to get their hands on supplies and better armament? It's all about story and immersive plays. No wonder server greets you with "Play your role." ;)

     

    Idea: If Takistaniis manage to smuggle a cargo trucks (undisclosed mission) they can have better equipment on the next AO.

  3. Modded EU#3 repo has addons you need to run on EU#3. Everything else doesn't have a key to run on EU#3.

    This way we all run same addons that are required by the server.

     

    Like @PERO has already said:

    EU#1/EU#2 = "allowed" addons only

    EU#3 = "modded" addons only

     

    Regarding subforum, title may be misleading, addons are not modded in any way. They are for Modded Server which is Ahoy's EU#3.

     

    Regading that m107MLGN0SC0P3 error, it was happening to all of us due to error in RHS coding I believe. Last update fixed it for me. And I'm not sure if it was depended on RHS. Can't recall actually when it was fixed.

     

    For clarification on your last post: "Allowed" addons won't work on EU#3. But when you compare both, some are the same: CBA_A3, st_stamina_bar,...

     

    If you want to stick on both EU#1/2 and EU#3 I'm suggesting since we have awesome tool Arma3Sync to organize with profiles or only with Modsets folders link for example

     

    On EU#3 we follow basic command chain doctrine. Be sure to understand all the rules and guidelines on AhoyWorldForums. If happens that you don't know how to operate certain weapon or equipment always make sure to ask during non-combat session in EU#3 and training officer if available will be assigned to you.

  4. Well @TheToxicPixels:

     

    For me, even not special mission, You keep the organization of normal mission flowing. That's the most important to me. I mean other missions are interesting, but the best fun for me were with yours normal EU#3 mission. Show up, take weapon and listen your orders on radio. That's all about for me right now. I don't need some special ops, combo-wombo-combo missions. I'm here to have fun. I salute all other hard working guys to make something different. For example : TheBlackCity gamenight mission was really something for me. It was a normal Chernarus map but with Zeus control. It gave us a different approach. Like I've said yeah they are interesting, but your plain shut up,take gun and go on that marker is very fun and enjoyable to me.

     

    -Regarding people not showing up? =PENTALTY. We need to monetize somehow. Take their Ahoy coinz... :D

    -If there is low interest, just cancel, players will like next-week Gamenight even more.

    -@Soziopath for ZEUS! HURAAAYYY!

    -Regarding 1st/3rd person = really? We are still discussing this on EU#3? I'll see myself out. *presses "return" for new row.

     

    If anything was written wrong and if you can't understand, bare with me. I've just driven 2hrs straight. First thing when arrived: Ahoy Forums. My brain is somewhere, maybe near PC.

  5. I'm very sorry I'm late for feedback.

    This is feedback for 1st Valiant Alpha Test on 13102015:

     

     

     

    Concerns:

    - Spawning of tasks. 1st one broke as we have all witnessed - fixed I presume by now...

    - Enemy FOB object. is it possible if random spawned to glitch throught other objects or bad deployment on the ground

    - More enemy maybe? This is great for lesser amount of players. If we were number greater than 20, will there even be more enemies? How does enemy ambient and AO spawn works regarding of number of players?

    -We haven't been able to test other missions. Can we fail the mission? That would be awesome.

    - Like I've said in previous feedbacks for Gauntlet. I'd like AA nests but not armored, Enemy AA nests with crews, Location undisclosed. Will force use of land vehicles more frequently.

     

    +++:

    mission related:

    + for chat not working

    + for gps thing not working: rely on the map only.

     

    @Chris: You've said to @Ryko that FOB is working right now... Do you mean F.O.B. truck? If yes somebody will become my next favourite person in this community. ;)

     

    Valiant is awesome by what I've seen.

    Like you see there's nothing else to give feedback for, so:

    I'm suggesting we should roll more alpha tests so we know for sure if something is going to go wrong.

  6. I'm already non stop on Ahoy-servers... I was thinking about purchasing AAA game. Now when I think about this I'm better of buying life support unit.

    And finally, EU#3 will arise again muhahaha! Chris Frankenstein.

     

    Too much hype? No, there's never too much hype on AW! -We even celebrate Pilot Slot Open with hype on EU#1

     

    Chris if this become to be an astonishing achievement, we should name F.O.B. after your name.

  7. I haven't even noticed that thingy, I swear! :mellow:  I needed to watch 3 times to see that Darter is between my cockpit and top side of the wing. I'd say we are sharing intimate air-space there. Now, Imagine it was pink or purple Buzzard... It would be majestically Fly-by then.

  8. If you need any training with explosives or anti tank rocket stuff, look me up on EU#3 or pm me on Teamspeak. Be sure to fully understand the rules. I'll check it don't worry ;) .

     

    @Duffyman, You haven't been on my class of grenades in a very long time... :angry:

  9. This was a protest for barbies at Arsenal Box. I think it was EU#3 Fashion Week... Oh... Maybe better yet it's fashion everyday on EU#3 server. Best thing you can conduct is a rule all wearing same camo. ;) I hope we can all achieve one day as a real team.

  10. @PERO We have yet to try that. It changed while we tested something with @Christiansen. Previously we've voted for regular and it had 3rd person.

     

    I like playing some games in 3rd person. And it feels great. Regarding ARMA3 I feel this game should be only first person. 3rd person kills the gameplay for me. Staying in 1st person you learn about your distances around you, you start to be more cautious. I don't know how to describe it. Every corner is your death path.

    Me personally, I don't feel any discomfort playing in first person only. It gives me even more enjoyable experience which I've already get used to. The only problem my "alt" key is being pushed way too much. Watching corners feels more real to me. I can have 3rd person near Arsenal box to watch how beautifully I'll die in combat.

     

    We even have gestures system, we are not using them at all. Because we don't pay attention to other players at all. We just keep our heads down and await for something to happen so we can witness it.

    I feel we are are beginning to get soft in certain aspects.

  11. Arma3 is my first in ArmaWorld. I've bought the game and it always seemed difficult to control and I stayed away from Arma franchize. I entered the lobby and searched for lowest ping. EU#2 (Stratis back then) was the one. I joined. Fell in love with the game and community of players on EU#2. Everybody was helpful. We were like 10 players max on that island so I was really hooked with teamplay and wanted something on larger scale.

    I came from Planetside2 (my outfit, couldn't hide my tears when I left them because of Arma3) where we were commanding 40 troops in outfit at friday nights. I wanted more. Joined EU#1 and immidiately went off because of some cowboys and all TKs on that server. For half of a month I was on JSOC servers and really enjoyed the organisation they were having.

    Next thing I've done is register to AhoyWorld forums. Found out about EU#3. Saw the mods... After spending half of year on Skyrim and modding I've said to myself: "Nah I ain't modding anything anymore". Play the game and move on. But the flame inside me has burned my decision in dust and recalled all the immersive plays from Skyrim (Yes, I was blacksmith in Skyrim).

     

    I really enjoyed the run till now on AhoyWorld servers.

     

    Next paragraph:  EU#3 Day One: The recruitment

     

    I've Installed the mods for EU#3, joined the server. I've never felt so lost. Heard in background: "We have new recruit here, .... your turn now H2K". He didn't want to explain me anything so CMD (I think it was @leo) approached me: "Welcome to AhoyWorld EU#3 server, have you read the rules" on which I responded: "I have read three times the ones on TS3 channel room while I was downloading mods". CMD replied: "Enought for me, suit up and we need to move, you have 10 seconds." Because I was so lost1x I've entered in arsenal and just picked a m16, without any optics, 3 default mags and one in the rifle. CMD dedicated Nicolai so I can stick to him and learn all the basics on the move. The map was Fallujah. We were moving in convoy with two MRAPs. I was so lost2x I didn't even know where I am, how to use compass, what am I doing here or anything. While middle in the streets of Fallujah I've just heard someone yelling with furious voice from MRAP: "Disembark now!" While we went off gunner on .50 cal has started shooting. Suddenly I haven't heard anything, just pitching sound in my ears. Was so disoriented. The light from flashing .50 cal went even bigger. I looked back and MRAP was in flames. Completely destroyed. After 30 sec standing in the corner behind palm tree, my ears have started picking up soundstage from environment again. I've picked up the name leo laying on the ground, not moving. Nicolai wasn't nowhere on sight. Medic (I think it was @ShadowKnight but maybe also one guy who isn't on EU#3 anymore) approached me and started yelling : "Plant1ng are you okay?". I could barely hear him so I instinctivly yelled on my mic that I'm okay just couldn't hear clearly. After that all went blurry. I heard in background with all the noise around me : "CMD is down we need instructions." Still unaware where I am I've decided to cross the street. Fell down the ground. Next thing, someone is dragging me. All I could see from that eliptical shape tunnel was probably the same palm tree in the corner where I was previously moving from. Heard familiar voice in background who asked me earlier if I was okay. Now he's speaking in more scarried and hurried voice I've ever hear: "Oh my God Plant1ng. You are so f*cked up. I don't know if you will make it. Hang on there pal." Next seconds the camera moved and I could see everything but frozen like a picture.

    Respawned at base. Disconnected from the server. I've realized that my mouth is still opened.

     

    Yes I vividly remember my first day on EU#3  

  12. Not exactly. If there's only say a 4 man alpha squad online and the AO is 10km+ from the base, then people are gonna fly a heli even when they're not Vortex. Yes it's rule breaking but it's also a matter of digression and a bit of common sense. Again the same thing if there's no medics online, you need to carry some meds yourself. I'm sure you get where I'm coming from?

     

    This is going offtopic. My last comment on any rules. Rule 8 states:

    • Pilots must be authorized to use Jets/CAS:
      • Pilots should not get into jets/helicopters unless told to by Command elements. With the priority being set to transport. This also includes Logi (Which is not a transport helicopter). With no more than 1 pilot team for every 8 ground troops. Co-Pilots are not allowed to fly on their own since they are co-pilots and should always fly with their corresponding pilot. Unless your pilot authorizes you otherwise or if he is wounded or KIA, you are not supposed to be in control of the aircraft

    I've marked the important ones. The rules are administrative document. Bending them introduces problems. Administrative documents and Law explaination documents should be followed.

    In addition to pilots: Pilots are not allowed to fly over the AO (this also counts on EU#1) Imagine you are playing real PVP. Even if the AO is cleared. You can't be exactly sure if everybody is completely dead. One RPG and whole EVAC point can go sideways. Ambient AI can spawn and you endanger whole mission.

     

    I'm more of liking to drive that 10km with extreme caution for my buddies inside transport vehicle and encounter Ambient AI (Experiencing the REAL Gauntlet) and have that kind of fun than rush on AO complete it, go RTB and then what? Try surviving that 10km ride, go on the AO. secure LZ point (Pilot joins the server). Se how glad you'll be seeing your friendly team thanking you for securing safe flight for them to the AO. If you want Recon team... that would be it.

  13. Just to put into perspective, when I slot for an engineer this is my kitbag loadout: 1x satchel, 1x toolkit, 1x wirecutter. I put one demo block inside my west and that is it. That way I can repair, cut fences, blow up radio or destroy UAV or Heli... enought for two AOs, probably yes.

    If creating designated loadouts for every team is difficult maybe we should have forum post with all weapons and how many of something to carry around. Like a cheat sheet for medic but for designated roles.

     

    I like idea of us carrying all the same uniform. I agree that ingame MARPAT looks awful, but maybe some guys like it.

    @Caboose was a guy who was enforcing having all the same uniform. And guess what, nobody complained. He was rather shocked the other day he was TLing and his team came to him and ask him which uniform he wants them to carry. So yeah, that is the spirit of EU#3 players. We want to play as a team.

     

    Was having also conversation with @Amantes about using Combat Life Saver and moving it with a team. Yeah that should work. We can also test it, if it donesn't work... well we just go back to our old SL+Medic stuff.

     

    Edit:

    @Amantes:

    Like you've said, riflemen shouldn't even carry backpacks. But that all depends on the mission and if we want to play a 4 AO on the fly, Logistics and such.

    Ladders are really buggy. First if you want to go over the wall, like if you are climbing the ladder on some of the buildings you are exposing whole body over the horizon. You need a second ladder for other side. Some buildings even don't have solid roof. it looks like they have but when you go on them you completely fall inside that non accessible building and eventually die. You really need to deploy them correctly.

     

     

    @DwayneBrooklyn

    -reply to mine 1.3; Don't get shot :). I'm lucky one that scavenges ammo from fallen comrades. I hate them when they are all carry hk416 rounds and not m4s.

    -1.4 addon: one thing that a lot of MAT missile specialist are doing wrong. When MAT missile specialist fires a rocket, first thing to do is "kiss" the ground. You are becoming a primary target for any EV or EI inside AO. MAT SL should be in close proximity to you and inform you about next possible EV contact or EI in vicinity. MAT missile specialist is the only guy who shouldn't watch the fireworks. And yet everybody likes to play as a MAT. I still don't get it why.

    -1.5 Try throwing smoke on EV, Start sneaking to it. Try dropping smoke infront of enemy MMG gunner. Start going prone in front of him. See what happens.

     

    The part of throwing your backpack you understood completely wrong. Maybe in movie there's isn't a scene when they pick their gear up again. :huh: You won't go into CQC fight with 100lbs on your back. You will dispose your equipment in safe place. Finish CQC and come back for your equipment. Since running and resting still doesn't work like a real thing you can actually carry 60 kg on you of equipment and preform just short breaks here and there without actually endangering any of your mission or your team. Finishing the mission successfully without any casualties is the most important part.

     

    Because of hot chick on your avatar I do accept the apology of writting my name wrong.

     

    Offtopic

    I've been in only a handful myself. Sometimes the idea gets shot down by die-hard rule enforcers who feel obligated to keep order when an admin isn't around!

     

     

    I'd like to keep an order because sometimes as I've said new fresh players join for the first time when no moderators or admins or field ambassadors are online. I'm ashamed if they see Cowboys riding Heavy machinery or flying around base and fooling around. I as community member should support and help new players and guide them as I was guided when I've joined for the first time. On EU#3 you don't play just for yourself, you play for the team. If new players see they can do what others are doing, they will do exactly the same. If a player wants to drive a tank or fly a helicopter or preform stunts without breaking the rules, There's always editor with the same maps we are playing on so player can test his abilities. If a player has any questions regarding anything, there will always be a player who can show him around and how to interact with equipment and sorroundings.

  14. @Josh you've hit center. Love the topic. For me, everything immersive is an eyegasm and music to my ears.

     

    1.1. Rifleman by default in US army corps carries 6 magazines. It depends on the mission if he needs more or "carryall".

    1.2. I dislike when TLs, and riflemen carry m136 variants around. Don't get me wrong but that is also special purpose weaponry.

    1.3. None of assets should carry morphine,atropine or epinephrine in their medic stuff. It's a really strong drug and if we have even more advanced medical system (fingers xcrossed and hopes for that day). that things could cause heart attack. Right treatment should be provided by experienced medics on the field. I mean I'm running in almost red bar and I can take epinephrine without causing any harm to my health. :huh:

    1.4. Limit MAT of carrying many rockets... well they can wipe all AO. No fun in that. No tactical approach. Introduce more tanks so they need to choose which will be golden luckies of staying alive, till logi team brings them more rockets.

    1.5. I've seen guys carrying rainbow of smoke grenades. Only TLs,SLs or PT engineer should carry various colors of smoke grenades.Riflemen - white smoke only. Officer shouldn't use smoke grenades at all, neither anything droppable... That means he is in CQB. He is in a wrong place.

     

    2.1. For immersive plays I've changed that blinking white light to blurry the screen because that is more realistic one. Heart pumping blood in my eyes and pressure in my head from running or panicking if I get shot or dodged bullet or explosion. Even high pressure heart ticking should be nice when you are out of breath, remove that green bar on bottom left corner. Assets would take proper breaks all the time.

    2.2. Better audio breathing. You know when you run and then you are taking breath in short repetitions and suddenly even breathing gets hard and you stop breathing for a moment. Then you hear your heart pumping. Soundstage becomes dubbed. You can't hear sorroundings clearly.

    Show me a player on EU#3 server who would go all Rambo mode then.

     

    Enable Elite-only mode :)

    Modify trigger so penalty on running is more expressed.

    US army corps: 40lbs -150lbs (cca.18kgs - 68kgs) depending on missions. I don't see anytime soon going into combat leaving behind our backpacks and equipment in temporary F.O.B. Saving private Ryan Pay attention on what Cpt. Miller is doing.

     

     

    And my vote goes to... none. Whoever is creating loadouts.... good luck with that one. You will have to brainstorm really good to create universal loadout. Or just read this but only for reference. I'd like to create it and I'll still enjoy in creating it but I'm still lacking scripting technique.

     

    I've changed multiple uniforms, multiple type of vests, multiple helmets, various misc items. Now everything feels empty. I came back to MTP camo, to my trusty m4 with 7 mags, 2 grenades, 2 concussion grenades, 2 smoke, sig 226 with only one spare mag and I still weight below 20 kgs. And I rung ACOG or holosight without that 3x zoom. If it's daytime i choose acog if it's night I make sure i go in CQB. I was in love with HK417 16inch. She was a stunner once. But the sound of m4 or m16 just tickles my ears. :)

  15. TFAR breaks everytime for me when there's Teamspeak update. Try checking again tfar installer files+ userconfig and plugins if they have been installed correctly. I just copy/pasta again after TS3 update and it works fine.

     

    There was two updates: Repository and teamspeak in last week. Repo didn't change anything in TFAR section so that means Teamspeak did.

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