Amentes Posted March 11, 2018 Share Posted March 11, 2018 Recent Dev Diary on Tanks DLC. BLUFOR Rhino MGS and its UP variant. 3-man crew. Armor is no good against 40mm and upwards, but what it lacks in protection, it makes up for in speed. 120mm Cannon, 12/8/8/4 APFSDS/HEAT-MP/HE/Laser Guided ATGM. Also packs a .338 co-axial MMG. Commander gets a Laser Designator system. UP variant adds 50. RCWS and ERA to hull front, turret rear and turret sides. A SLAT cage can be added, covering 360 hull coverage on the standard variant and omitting the front hull on the UP. Both variants can load into the Blackfish, like the Marshall. GREENFOR AWC 301 Nyx. 2-man crew. Basically armored with Paper Maché, this won't stop anything above 7.62x51, however it's extremely maneuverable and pretty quick. It's also smaller than a Hunter, and so makes for a tough target to hit at speed. AT variant provides a .50 turret and an ATGM system capable of loading 2 missiles at a time, with three slow reloads available. Locks to heat, but is weaker than the Gorgon's Titan AT system. Recon variant has no weapons, but provides a Strider-style extendable observation pod, as well as a rotating radar dish. Autocannon variant provides a 20mm rapid-fire cannon with 60/60 AP/HE. Also packs a 7.62 co-axial MMG. AA variant (not pictured) provides a 50. turret and a SAAMI capable of loading 4 missiles with 2 reloads. Haven't tested it's effectiveness, but expect a Cheetah trading damage for reloads. All variants can be configured with SLATs and will load into a Blackfish, though despite leaving plenty of room, it's too heavy to allow anything but a Quad Bike with it. REDFOR T-140 Angara. 3-man crew. The "Steel Monster on Steroids." Even more durable than the M2A1 Slammer. 125mm Cannon with greater maximum engagement range than any other system. 20/12/12 APFSDS/HEAT/HE. 7.62 co-axial. 50. RCWS. You'd expect it to be slow and bulky, but you'd only be half right. This thing is fast in a near-straight line, like the T-100 before it. It's K variant replaces the 50. RCWS with a 30mm autocannon firing 60 MP rounds with three reloads, and also adds a sensor package linking it into the system introduced with Jets DLC. No SLATs for this bad boy though. Not that it needs them anyway. BLUFOR M4 MAAWS Mod 1 BLUFOR's new Light AT. Unguided, lightweight, low volume ammo, that still packs a good punch. Range increments up to 1000 meters. Think of it as an improved RPG-42. This also comes in an AAF variant, M4 MAAWS Mod 0, which essentially just has a shittier optic and AAF camo schemes. ----------------- In addition: REDFOR has a new AT launcher. A slightly more powerful PCML with higher weight and volume ammo, that in return is wire-guided and so can't fire-and-forget. Quilins now have a variant with the new OPFOR AT launcher replacing the 7.62 Minigun. Prowlers now have a variant with Titan AT replacing the .50 HMG. Marshall, Gorgon, Mora, Marid and Kamysh are all able to field SLAT systems, covering a full 360 degrees on all. Some of them also have options for turret SLATs. All ATGMs but the new REDFOR one can now select Direct- or Top-Attack modes. Xwatt, Noah_Hero, TheScar and 1 other 4 Link to comment Share on other sites More sharing options...
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