Amentes Posted October 30, 2017 Share Posted October 30, 2017 Johnson brought to my attention the fact that the MAAWS currently used on server has a bug when using HEDP rounds that cause these rounds to fall significantly short of their zeroed point of aim. (http://feedback.rhsmods.org/view.php?id=3629) Until this issue is resolved, I'm asking all players who read this to please assist in spreading this message on server so that we may prevent unnecessary deaths by unaware MAAWS operators not hitting their targets. Noah_Hero and BloodInTheSand 1 1 Link to comment Share on other sites More sharing options...
Colsta Posted October 30, 2017 Share Posted October 30, 2017 Pinned. Only you can prevent death by MAAWS. Link to comment Share on other sites More sharing options...
Johnson Posted November 12, 2017 Share Posted November 12, 2017 Additionally, the HE is bugged the same way too. Dosen't matter too much for a player who is aware of this, since HE never needs to be too accurate anyway and only requires slight compensation; BUT a player who is not aware of this HE bug might undershoot a group of Ruskis and level a civilian compound or, better yet, all of Alpha. Don't do HE kids (unless you compensate about 200m more than the target distance) GhostDragon 1 Link to comment Share on other sites More sharing options...
DakimDragco Posted May 13, 2018 Share Posted May 13, 2018 Good to know this, dont want to get the message "You killed everyone!!" when you fire this stuff with alpha infront of you. Johnson 1 Link to comment Share on other sites More sharing options...
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