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MidnightRunner

AW Core Staff
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Posts posted by MidnightRunner

  1. Mission Name:

    PMC Ops Recovery Week 3

     

    Server Details: 

    IP: 116.202.224.207

    Port: 2302

     

    Mods Required:

     Arma 3 Preset CHADS Recovery.html Unchanged from previous (Plus usual optional mods)

     

    TS address: ts.ahoyworld.net

    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

    Expected Mission Length: 120+ minutes (may go over or under expected mission length)

     

    Player Slots: 37 

    Platoon // 5 man element (Commander, medic, UAV and 2 x Pilot)

    Alpha - Charlie // 8 man elements

     

     

     

    Situation

     

    While the intel package recovered during the previous mission is being analysed we have intel from the local rebels about the AAF unit that first secured the crash site. It was a SF unit on a training exercise in the area. The intel suggests that this unit were responsible for transporting the Ukrainian servicemen from the crash site.

     

    If we can reach this unit we can possibly learn the location of the missing servicemen.

     

     

    Assets:

    Indigenous vehicles and others acquired on site

     

    Friendly Forces:

    Local contacts 

     

    Enemy Forces:

    Unknown foreign agents with links to Wagner Group

     

    Neutral Forces:

    Altis Armed Forces

     

    Civilians:

    Civilian presence to be expected, concentrated in built up areas.

     

    Mission

    Find the AAF SF unit and attempt to learn what their role was in the movement of the Ukrainian servicemen and if possible their current location. 

     

    The info is likely in the possession of the SF group commander and if not he will likely know where it is.

    File photo of the commander:

    SF Commander.jpg

     

     

    Execution

    Objectives:

    Find and intercept the AAF SF unit

    Search for/Acquire any intel on the location of the lost Ukrainian servicemen
    Continue to investigate the cause of the crash where possible

     

     

    Movement Plan:

    At Commanders discretion

     

    Rules of Engagement:

    Enemies may be engaged on sight based on current squad orders

    Civilians are present in the area so collateral damage is to be kept to a minimum.

     

     

    Admin & Logistics

     

    Equipment & Resupply:

    At the commander’s control, assets are available at base to facilitate this.

     

    Reinforcements:

    Unlimited

    At commanders discretion, transport assets are available.

     

     

    Command & Control

     

    Command:

    Overall command lays with codename "Overlord" who will set objectives and ROE.

    Operational control on the ground lies with the Platoon Commander.

     

    Communication:

    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

  2. Mission Name:

    PMC Ops Recovery Week 3

     

    Server Details: 

    IP: 116.202.224.207

    Port: 2302

     

    Mods Required:

    Arma 3 Preset CHADS Recovery.html Unchanged from previous (Plus usual optional mods)

     

    TS address: ts.ahoyworld.net

    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

    Expected Mission Length: 120+ minutes (may go over or under expected mission length)

     

    Player Slots: 36 

    Platoon // 4 man element (Commander, medic, UAV and Pilot)

    Alpha - Charlie // 8 man elements

     

     

     

    Situation

     

    A bit of a situation is brewing, it appears that some of our team were followed back to Syrta during or after our previous mission.

    We have intel that the AAF will be performing an assault on position at dawn. We need to buy time for the support staff to pack up and move to an new location. You are tasked with intercepting the assault force.

     

    Once dealt with we can move on to actual work. With no actionable intel on the missing servicemen we are leaning on information regarding the foreign military seen in the area. Intel gained from local sources has given us a location to check out.

     

     

    Assets:

    Indigenous vehicles and others acquired on site

     

    Friendly Forces:

    Local contacts 

     

    Enemy Forces:

    Unknown foreign agents

     

    Neutral Forces:

    Altis Armed Forces

     

    Civilians:

    Civilian presence to be expected, concentrated in built up areas.

     

    Mission

    Intercept the AAF assault on Syrta and then check out the location suspected to hold the foreign operatives on Altis

     

     

    Execution

    Objectives:

    Setup and defeat the expected dawn raid by AAF

    Recon and report on the expected location of the foreign operatives
    Continue to investigate the cause of the crash where possible

     

     

    Movement Plan:

    At Commanders discretion

     

    Rules of Engagement:

    Enemies may be engaged on sight based on current squad orders

    Civilians are present in the area so collateral damage is to be kept to a minimum.

     

     

    Admin & Logistics

     

    Equipment & Resupply:

    At the commander’s control, assets are available at base to facilitate this.

     

    Reinforcements:

    Unlimited

    At commanders discretion, transport assets are available.

     

     

    Command & Control

     

    Command:

    Overall command lays with codename "Overlord" who will set objectives and ROE.

    Operational control on the ground lies with the Platoon Commander.

     

    Communication:

    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

  3. Mission Name:

    PMC Ops Recovery Week 2

     

    Server Details: 

    IP: 116.202.224.207

    Port: 2302

     

    Mods Required:

    Arma 3 Preset CHADS Recovery.html (Plus usual optional mods)

     

    TS address: ts.ahoyworld.net

    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

    Expected Mission Length: 120+ minutes (may go over or under expected mission length)

     

    Player Slots: 36 

    Platoon // 4 man element (Commander, medic, UAV and Pilot)

    Alpha - Charlie // 8 man elements

     

     

     

    Situation

     

    Thanks to the efforts in the previous mission the data from the flight recorder is being analysed and a cause for the crash should be discovered soon. 
    Their is still one mission to complete until then. Three Ukrainian service men remain unaccounted for.  There is intel pointing towards 2 locations where items from the crash site were moved. They are to be searched for signs of the missing air crew.

     

     

    Assets:

    Indigenous vehicles and others acquired on site

     

    Friendly Forces:

    Local contacts 

     

    Enemy Forces:

    None

     

    Neutral Forces:

    Altis Armed Forces

     

    Civilians:

    Civilian presence to be expected, concentrated in built up areas.

     

    Mission

    Scout and search the target locations. Recover any information relating to the crash and or the missing servicement. 

     

     

    Execution

    Objectives:

    1. Scout and search the 2 target locations for the remaining 3 bodies
    2. Continue to investigate the cause of the crash where possible


     

     

    Movement Plan:

    At Commanders discretion

     

    Rules of Engagement:

    Enemies may be engaged on sight based on current squad orders

    Civilians are present in the area so collateral damage is to be kept to a minimum.

     

     

    Admin & Logistics

     

    Equipment & Resupply:

    At the commander’s control, assets are available at base to facilitate this.

     

    Reinforcements:

    Unlimited

    At commanders discretion, transport assets are available.

     

     

    Command & Control

     

    Command:

    Overall command lays with codename "Overlord" who will set objectives and ROE.

    Operational control on the ground lies with the Platoon Commander.

     

    Communication:

    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

  4. Changelog for 3.4.19

     

    - [Added][Cam Lao Nam] FOB Dolphin
    - [Added] Memorial for Mikael


    - [Fixed][Cam Lao Nam] Pilot and Carrier teleports

     

    - [Tweaked] RemoteExec whitelist
    - [Tweaked][Cam Lao Nam] Unit loadouts
    - [Tweaked][Cam Lao Nam] Main base moved
    - [Tweaked][Cam Lao Nam] Randomize jet loadouts
    - [Tweaked][Cam Lao Nam] Rewards
    - [Tweaked][Cam Lao Nam] Derp Revive damage thresholds
    - [Tweaked][Altis] FOB Heli spawns
    - [Tweaked] Derp Revive variable reset

  5. Changelog for 3.4.19

     

    - [Added][Cam Lao Nam] FOB Dolphin
    - [Added] Memorial for Mikael


    - [Fixed][Cam Lao Nam] Pilot and Carrier teleports

     

    - [Tweaked] RemoteExec whitelist
    - [Tweaked][Cam Lao Nam] Unit loadouts
    - [Tweaked][Cam Lao Nam] Main base moved
    - [Tweaked][Cam Lao Nam] Randomize jet loadouts
    - [Tweaked][Cam Lao Nam] Rewards
    - [Tweaked][Cam Lao Nam] Derp Revive damage thresholds
    - [Tweaked][Altis] FOB Heli spawns
    - [Tweaked] Derp Revive variable reset

  6. Mission Name:

    PMC Ops Recovery Week 1

     

    Server Details: 

    IP: 116.202.224.207

    Port: 2302

     

    Mods Required:

    Arma 3 Preset CHADS Recovery.html (Plus usual optional mods)

     

    TS address: ts.ahoyworld.net

    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

    Expected Mission Length: 120+ minutes (may go over or under expected mission length)

     

    Player Slots: 35 

    Platoon // 3 man element (Includes 1 pilot)

    Alpha - Charlie // 8 man elements

     

     

     

    Situation

     

    A Ukrainian cargo plane has crashed, without warning, North of Kavala on the island of Altis, there was no contact prior to the crash from the 5 man crew, who were travelling back to Ukraine with much needed supplies.

     

    Altis is a heavily militarised nation, which while unaligned, has always been slightly Russian leaning.

    The Military Government of Altis is refusing outside officials access to the site and have stated they will perform the investigation and release all data when the investigation is completed. Neither Ukraine or it's NATO backers want to push the matter too far for risk of alienating this small strategically placed nation.

     

    The CHADS have been contacted as they are a non state actor and provide plausible deniability to their contractors.

    The mission is to enter Altis and investigate the crash and if possible recover the Ukrainian air crew.

    Arrangements have been made for the advance team to be inserted via HALO in the early morning, followed shortly after by the support elements. As such no vehicles can be delivered and all assets will have to be acquired on site. Local assets are being cultivated and will hopefully bear fruit.

     

     

    Assets:

    Those acquired on site

     

    Friendly Forces:

    None

     

    Enemy Forces:

    None

     

    Neutral Forces:

    Altis Armed Forces

     

    Civilians:

    Civilian presence to be expected, concentrated in built up areas.

     

    Mission

    Insert by HALO, make contact with the local asset and move to the crash location to discover any information relating to the crash.

     

     

    Execution

    Objectives:

    1. Find the Ukrainian crash site
    2. Investigate the cause of the crash
    3. If possible recover the 5 members of the crew  

     

     

    Movement Plan:

    At Commanders discretion

     

    Rules of Engagement:

    Enemies may be engaged on sight based on current squad orders

    Civilians are present in the area so collateral damage is to be kept to a minimum.

     

     

    Admin & Logistics

     

    Equipment & Resupply:

    At the commander’s control, assets are available at base to facilitate this.

     

    Reinforcements:

    Unlimited

    At commanders discretion, transport assets are available.

     

     

    Command & Control

     

    Command:

    Overall command lays with codename "Overlord" who will set objectives and ROE.

    Operational control on the ground lies with the Platoon Commander.

     

    Communication:

    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

  7. Hello @ZeroReasonz

     

    Since your ban was so long ago I've determined that you have served your time and I will lift the ban.

    It will come in to effect later today.

     

    Please do remember to read and follow our rules in the future.

    Here is a link for future reference: 


     

    BAN APPEAL SUCCESFULL welcome back.

  8. Benefits of using this for AWE was deemed not t be enough to warrant the changes necessary to incorporate. Would be good for specific game nights though

  9. Changelog for 3.4.17

     

    - [Added] Zeus vehicle customization hotkey (LShift+C)
    - [Added] Anyone can now pick up enemy assault rifles in the field
    - [Added] LAT/AT can now pick up enemy launchers in the field
    - [Added] Any backpack can now be pickup in the field
    - [Added] Extra MX rifles to vehicle inventories


    - [Fixed] Side Mission Free IDAP task clean up
    - [Fixed] Supply box spawning and clean up
    - [Fixed] Side Mission Secure asset reward unlocking
    - [Fixed] GhostHawk turret unlock/lock
    - [Fixed] Derp Revive divide-by-zero condition


    - [Tweaked] Side Mission Lost Convoy
    - [Tweaked] Default loadouts
    - [Tweaked] Prio SAM disable UAV hacking
    - [Tweaked] HC xfer function
    - [Tweaked] Curator placed unit/object handlers

  10. Changelog for 3.4.17

     

    - [Added] Zeus vehicle customization hotkey (LShift+C)
    - [Added] Anyone can now pick up enemy assault rifles in the field
    - [Added] LAT/AT can now pick up enemy launchers in the field
    - [Added] Any backpack can now be pickup in the field
    - [Added] Extra MX rifles to vehicle inventories


    - [Fixed] Side Mission Free IDAP task clean up
    - [Fixed] Supply box spawning and clean up
    - [Fixed] Side Mission Secure asset reward unlocking
    - [Fixed] GhostHawk turret unlock/lock
    - [Fixed] Derp Revive divide-by-zero condition


    - [Tweaked] Side Mission Lost Convoy
    - [Tweaked] Default loadouts
    - [Tweaked] Prio SAM disable UAV hacking
    - [Tweaked] HC xfer function
    - [Tweaked] Curator placed unit/object handlers

  11. Hi All,

    It's been a while so it's time for the next Community Meeting. It will be held on Friday 1st July at 19:00UTC on TeamSpeak.

     

    As with the last meeting I will streaming to Twitch for those that cannot attend. This time I will also be asking for a volunteer to take note of minutes so that they can be made available on the forum, if you would like to volunteer for this please comment below or message me directly.

     

    A draft agenda is below, please add any suggestions on a topic you wish discussed in the comments below:

     

    Part 1 - Core Staff presentation

    • Financial update
    • Staff Update
    • Availabilities
    • Development & project updates 
      • EU1 & EU2 I&A3
      • AWE
        • Frontlines
        • Mod list review (Completion and rollout)
      • AW Mod
      • DCS Server


    Part 3 - Community Topics

    Community suggested topics will be added here (please suggest them below or DM me directly)

    • Changelog for 3.4.16 Hotfix 2

       

      - [Fixed] Setting vehicle emission control breaking service pads
      - [Fixed] Teleport to FOB Marathon transfers you to FOB Martian
      - [Fixed] Loadout restrictions not being applied when exiting Arsenal
      - [Fixed] Supply box loading at helipads broken
      - [Fixed] Side Mission Destroyer units spawning in the water
      - [Fixed] Base AA available to UAV Operator
      - [Fixed] Task synchronization broken

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