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Everything posted by Lindi
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Welcome to the forums as well Grayal!
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Thank you @ansin11 I'm very happy you feel that way! I must confess I felt a little bad when the chopper crashed into you, that was just so random. Finding the balance between making the mission challenging enough to be fun, yet not too hard is a fine balance which we are constantly trying to maintain. I also want to assure to everyone that we try to make the mission seem immersive and more realistic that playing against AI, while taking great care in not to kill anyone outright. Personally I'm glad this discussion is being had and also think it should be ongoing. P.S, I knew the kill farm would be tricky while building it!
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We've discussed a few things within the teams on how we can improve, as well as thinking of a few improvements in the mission building / game play /squad requirements. Hopefully we've learned a thing of two for the future! ...and Stan it was a rough night for you, you did well none the less!
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Thank you @Xwatt not the most glorious job, but it has to be done!
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I like the new map very much. Haven't really played around with the rest that much.
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Yeah Arma is a strange beast when it comes to performance!
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I'm sure you've read Andy's guide?
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UH-80 Ghost Hawk Gun Lock / Unlock Function
Lindi replied to ansin11's topic in AW Invade & Annex Development
The turret lock works exactly as requested by among others myself. Guns are locked by default and both guns can easily be unlocked on the pilots command. It is not hard it is not confusing it works, has no major performance issues, it was included in the change log and was tested. Now as I seems to recollect you had your go at development. You no longer have a position on the dev team so you choose to whine about small details and functions? My personal opinion is that the saber rattling between yourself and Stanhope has gone on long enough and should be ended. It brings nothing but bad blood and does nothing but divert us from what we are here do to; enjoy ourselves with a computer game. -
Hi @Delboy and welcome to the community! EU1 is pretty lax on rules and your hands are not tied too much. Great place to learn the ins and outs of vanilla Arma 3. Ask questions and you will most probably also get some answers! All mods used are client side only, i,e, you do not have to use them, but can if you want to. I suggest using cba3 and schatack user interface. I also like to use JSRS sound mod and blastcore for those extra special sounds and effects.
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Indeed, night mode makes me a very very happy boy!
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So that's where my spare time has gone!