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MessedUpSmiley

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Posts posted by MessedUpSmiley

  1. @Stuart, anything would be fine. Thanks in advance mate :-)

     

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    We do need more people willing and able to play as SQL/CMD , missions just turn into a mess 50% of the time due to no-one assuming command.

    Training isn't mandatory, I would suggest that, if you have the time; participate and learn something that might be very useful and helpful for you later; you might even find enjoyment in being in command.

  2. I proposed a similar mod a month or 3 back. (Feedback tracker)

    It was denied, because the mod was broken. I spent some time looking for alternative; came across this mod. Messaged alganthe -seeing he was the one who found out the other one was broken- about it and apparently it was (also) broken in the similar way.

    It would be very nice if ACE could implement something similar within their self-interact.

  3. 1.2 - The one thing I'll say about the FF incidents lately is that there have been some new players learning the ropes (backblast was by from a new player) and there has been some miscommunication (squad used an enemy technical for transport and the message hadn't been received by all squads).  It would be great if we could get attached strobes working for night ops.

     

    1.2

    The attached strobes work like a charm and people need to use them more often.

    They are already in the game so don't get it why people aren't using them same counts for light-stick's

     

    3.1

     

    Lasers are only used for pointing to enemy mainly inside building's  ( and then still they get used rarely due to the ability to trace them back to your position so easy) for strobes read 1.2

    1.2 Strobes weren't able to be attached to you last ACE verision. Should be fixed with yesterday's update.

     

    3.1 I use lasers for alot more; designating targets for my Missile Spec or MMG gunner. To mark a bujidling or designate the crate/uav/nuke.

  4. 1.1
    I totally agree with you, playing on this map offers different experiences to any other, most of the experiences & firefights and movement is unique. I can't quite compare it too Fallujah either, seeing Fallujah is repetetive.
    Also you should really swap out '@alganthe' with '@Josh'. He worked really hard to get this working for everybody.
    Logistics is very nice, although I haven't seen much (proper) use of the supply depot(s) yet.

    1.1* Only thing I'd like to ask is that we don't overplay the map right now; so that we don't all turn our heads downwards when it comes into the rotation like we used to do with Fallujah after overplaying that for about a month or two.

     

    1.2
    ^Chris & BACON are both right about it just being general stupid to divide the radio in 3 - SLFTLFTL - FT1 - FT2. Also I've noticed that a lot of people; especially new ones tend to come in blank (not calling their callsign) or directing their calls to everyone.

    On the (CAS choppers); you are supposed to request permission not like this: "I'm going to lift off and scan the area around base" (Note: blank) or "Engaging enemy offroad". Also, could CAS pilots please stop engaging targets which are so far out of the AO / off route that they don't even pose a threat anymore. It just leaves you with less munition.

     

     

     but having them in the same channel doesn't prevent them all from speaking at once and plugging up the channel

    You know what does? Telling them to keep their mouths shut unless they got something useful to say.

     

    1.3
    Keep the stuff on radio to what your fellow fireteam mates would want to hear or be aware of such as contact or orders. Just use friggin' direct otherwise.

     

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    2.1
    I do agree, the markers are becoming a pain in the arse, but I still think it's better like this.

     

    2.2 
    I think the problem is people are afraid to ask questions. There is also plenty of useful infomation on this forum or any other fora. YouTube videos might even help.
    Next time, get someone to boot the A SL off his seat, he should look after all his troops. Not just a selective group of experienced ones.

     

    2.3
    Rather have Logi have a UAV controller or a Recon squad instead of CT or Charlie.

     

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    3.1
    I don't think there is any rules concerning this, but it used to be a standard to keep your laser off unless you were designating contact or setting up defensive directions.

     

    3.2 & 3.5
    Ambient AI is okay as it is I guess, but on some ops - Convoy and nuke - I prefer double timing it past the ambient to prevent the objective vehicle to get less exposed. It is fun as it is a surprise most of the time, came into an awesome situation with duffyman and Josh today.

     

    3.3
    I couldn't agree more. And then there is people who keep hotmic'ing with push-to-talk...

     

    3.4
    Remove the arsenal and force people to use (improved) randomized standard loadouts. Randomized as in diffrent beard or glasses etc. every once in a while.

     

    3.6
    Initiative is never a bad thing, unless exposing/endangering yourself or teammates in the process or going against orders.

  5. Due to the high amount of newcomers the server has been getting lately I really would like to see some more general training sessions such as lessons/training in communication and weapons.

     

    As for the whitelisting; I don't think EU3 should turn into some -get such an amount of medals to play this thing- kind of thing. Guess why I stopped playing CoD  ;) 

    I basically like the diversity in roles and maps and all the diversity they in turn offer to weapons, tactics and even camouflage. In my opinion; people should just be able to pick a slot, enjoy it, get used and get better at playing that roles and have some fun!

    You can't rely on everybody being able to make it to those courses. And who in hell's name is gonna keep track of all the slots one out of a gazillion people can and cannot play.

  6. http://www.armaholic.com/page.php?id=29494

     

    Description:
    Mogadishu is a 10kmx10km Terrain based on movie Black Hawk Down.
    Custom Fog paramaeters used. I suggest when you build missions or try map in the editor set FOG to 10-30% best visual effect! 
    Map Based on movie Black Hawk Down. Inlcudes multiple locations from the film like Super 61 and 64 crash sites, Bakara Market, US Base Airport, UN Stadium, Beach Shooting Range, etc. 
    Over 20.000 Buildings.

     

    Size: 3400 MB 

     

     

     

     

    Opinions? I'd fucking love to do some pro-team building to building CQB fighting on this.

  7. Clarification on  EU#3 rule 4.3.7. regarding CAS helicopters requiring two men to operate; does this count for the AH-6 variants as well?

     

    Seeing the AH-6's don't have a "gunner" seat - in contrary to 'Heavy' CAS such as the AH-1Z or the AH-64D - .

    Thus, I don't think this rule applies to the AH-6s, I've never seen someone punished/warned for solo'ing a AH-6 either.

    Seeing in both heavy CAS choppers you do need the gunner; without you wouldn't even reach maximum effect by far.

    EDIT: Note that the rule might or might not also apply to these choppers: Russian Aircraft

  8. As Zissou said it's a realistic feature, the difference is that it's a small step from the 16'' variant as a 'Battle Rifle' to a 'Designated Marksman Rifle' especially if you slap on a medium/long range scope.

     

    This difference has also led to the fact that whilst playing certain classes the usage of the 16 inch variants is restricted. (Click spoiler)

     

     

     
    Rifleman / Medic / Assistants / 
     

    • F2000
    • Katiba
    • M16
    • M4
    • MK 18
    • MX
    • TAR
    • SCAR (Not EGLM)
    • AUG
    • SAR-21
    • L85A2
    • HK416
    • HK417 (12in ONLY)
    • HK G3

     

     
     
    Rifleman (With AT Launcher)
     
    • F2000
    • Katiba
    • M16
    • M4
    • MK 18
    • MX
    • TAR
    • TAR
    • SCAR (Not EGLM)
    • AUG
    • SAR-21
    • L85A2
    • HK416
    • HK417 (12in ONLY)
    • HK G3
    • AT4 (Any variant)

    (http://www.ahoyworld.co.uk/topic/3877-play-your-roles/)

  9. I don't think he's trolling and it would be interesting seeing people running around with this lol.

    It looks like the kind of thing, which in the wrong hands might up end up being put to poor or reverse use (ex. accidental teamkills).

    Why not just throw (smoke) grenades or pick a grenadier slot to shoot them.

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