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Johnson

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Everything posted by Johnson

  1. Johnson

    New MSO poster

    Needed a new poster for advertisement so I whipped something up.
  2. Map: LythiumMission: ALiVEType: Counter Insurgency (CoIn)Friendly faction: United States Marine Corps (USMC)Enemy faction: Middle-Eastern InsurgentsOther faction: Afghanistan National Army (ANA)Starting position: (wip)Starting date: 27/07/2019Ending date: 20/08/2019Status: Defeat"Although much progress was made by the U.S. Marine forces into the region for the first half of the conflict, prolonged fighting ground allied forces to a halt, locking both sides into tug-of-war battles over territories such as Morut. A failed last ditch effort by the Marines to kill or capture the Taliban force's leader in a strategically fortified town resulted in multitudes of American casualties and the capture of Cpl. Johnson who's current location is unknown, suspected torture and intel-loss.
  3. Cheers Mark, hope we still see you hanging about. Who's stepping up?
  4. Map: Fallujah Mission: ALiVE Type: Insurgency Friendly faction: Middle-Eastern Insurgents Enemy faction: U.S Army Other faction: Iraqi Armed Forces Starting position: (wip) Starting date: 23/02/2019 Ending date: 23/03/2019 Status: Decisive victory "The insurgents of the city, after a month of extreme fighting and guerilla-based attacks, we're successfully able to infiltrate, attack and overrun the U.S Army's main airfield base, South-East of Fallujah. The commander of the U.S Army company was executed by the insurgents on film. The damage to the insurgents resources and manpower was dwarfed by the scale of their victory over the American forces."
  5. Map: Tanoa Mission: ALiVE Type: Counter-Insurgency (CoIn) Friendly faction: Russian Spetsnaz Enemy faction: Syndikat militia Other faction: U.S Marines Starting position: 01 12 Starting date: 09/12/2018 Ending date: circa 04/01/2019 Status: Moderate victory "Russian special-forces fought long and hard against the Syndikat militia troops residing on Tanoa. The group alone was able to secure the entirety of Tanoa's external islands, along with a portion of the mainland, once again securing the position for a full-scale invasion. However, the combat was extremely prolonged with non-stop intensity for the members of the campaign due to the nature and location of the missions."
  6. Map: Altis Mission: ALiVE Type: Counter-Insurgency (CoIn) Friendly faction: Russian Spetsnaz Enemy faction: ChDKZ "Chedaki" insurgents Other faction: U.S Army Starting position: 13 06 Starting date: 26/08/2018 Ending date: circa 06/09/2018 Status: Indecisive victory "Russian special-forces fought long and hard against the local Altian militias in order to secure the southernmost peninsula of the island, pathing the way for a full-scale Russian invasion. While they succeeded in this task, many casualties and resources were lost during the combat."
  7. Another happy landing. It's fine Jochem we'll just wait around at Mikis for another 30 minutes.
  8. Johnson

    T T

    SSgt Shaw (Left) and Sgt Johnson (Right)
  9. Johnson

    Sheev and Johnson

    Time for a quick photo
  10. Johnson

    Saber 1-1

    Thanks to everyone who showed up to the first MSO of a hopefully long and enjoyable campaign!
  11. Johnson

    Community Update #6

    Think Kenny is working on MSO again now, so this shouldn't be an issue. I wouldn't expect I&4 to launch without Ryko anyway, so as long as the port issues are fixed before then it's no time wasted.
  12. Also, not trying to flex, but if anyone is curious what the MSO's gameplay is like check out my YouTube channel. Plus Hybrid has some good full clips too.
  13. I reckon we might be thinking about a new campaign by then mate. No worries though.
  14. Johnson

    Artillery

    Blastcore or vanilla?
  15. iirc last Tanoa poll was like 40 to 1 and it still wasnt included. Hope this one turns out different. EDIT: btw its been brought up by Mouldy that the poll I'm refering to was not official. Plus different staff team then, different decisions.
  16. Concidering how even the polls are, it might be worth concidering the original "Factions" idea; the same idea proposed in this poll. I can see both sides being happy if there is both a wide variety of "strict" factions (Serbian Armed Forces, US Marines, US Army, MARSOC, Rangers, Russian MSV, Russian VDV, Russian Spetsnaz, etc. etc.) , but then also generic "Casual" factions (BLUFOR, OPFOR, GREFOR). These could all be interchangeable in game, so if most players wish to switch to a specific faction, they can, and vise versa. Those who may remember the Stiletto faction system could see how easilly this could work.
  17. Good for a public server, but don't forget that the server has lost a lot of players compared to what it used to have. That's my greater concern of AW. There are benefits of a lower replay value also, such as constantly getting new players in that could be looking for an EU#3 experience. Oh take my word for it that if it was down to me there would be a variety of stuff we could be running. There's a reason we retreated to EU#6 MSO for a while; to keep playing modded Arma. I imagine the CoreStaff have their own say in the matter, but I believe keeping the server up has been suggested and defiantly discussed either inside or outside staff. Another reason discussion is imperative. After all, I know that, among others, myself and Minipily were spearheadding the idea of a simplistic modpack. My original suggestion being nothing but ACE and TFAR.
  18. Again, equal amounts of gear will be available, sometimes even more gear. Just not all at once, you'll have to try out the different factions to try out the different gear. It would be easily changeable in game.
  19. I can assure you that no one is more aware of EU#1's importance as AW's flagship than myself and Mini, as we have known for years. We're not talking "BS" and we're not attacking EU#1, we're stating how EU#3 needs to be different. No offence, but the irony is that collectively we probably have more experience on EU#1 than yourself and undoubtedly more on EU#3. Again, no offence, but don't assume we're ignorant. We came from EU#1 too you know. The future of EU#3 is important and NEEDS to be discussed. I relate to your urgency, but if this isn't done right it will end the way it did once more. Couldn't agree more and it's what I've always said about EU#3. It's also the main reason I think a stricter mindset is a better way to go, since rather than attempt to appease everyone with a casual mindset, a stricter enforcement will be more likely to attract like-minded players. So "everyone" wont be happy, but almost everyone that's playing on the server would be. Again, can relate to you're urgency, but discussing how the community and the current players want the server to go is imperetive to keeping a good, fair community. Talking especially from experience. "This isn't a democracy." One of the worst AW quotes in my opinion. Very very true, again, we couldn't agree more and I know that Minipily ESPECIALLY hates this fact. Plus he's been pressing for greater advertising for ages, the staff team are fully aware, including myself. Only the other day did myself and Ghost acknowledge that the YouTube channel could be span up again once EU#3 is back up and running. Another great point, "rock bottom" is what we specifically said. Again, something I've mentioned before and all the more reason I think we should go for a more specific playstyle. Apologies if I'm overlapping with Mini's replies, I haven't yet had the time to read them. Thanks for your 2-cents, but please refrain from assuming anyone's experience on the matter. I know some of us are quite sensitive about it. Both EU#3 and EU#1 mean a lot to us all.
  20. What people should keep in mind is that we CAN still have a faction called something like "PMC" or "NATO" which are generic factions that have everything available.
  21. Yeah people would of course be able to chose what faction they wish to play as, but all players will be locked to it. Like how Stiletto was before, how we could all vote to change, but this time there would be more factions with more specific gear.
  22. No offence meant of course, still had loads of fun with you lot.
  23. I can certainly understand the concern, but I think people will defiantly want to switch faction to try out other gear, weapons and vehicles. Plus, there could always be a "cycle" system to the factions, for example they could change every day. Something like that.
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