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PERO

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Everything posted by PERO

  1. A quick reply: 1. Not possible - it would need model/config changes and we are not allowed to do that 2. and old mod, plus we don`t need more uniforms do we?
  2. I`ve been told its been designed as an LMG (as a replacement for SAW), lighter, smaller mag (60 rounds), easier for mountain fighting. It was "adapted" to a marksman rifle later on.
  3. I`ve heard a lot of people using it, both as pilots and infantry. There a tons of other games where you can use it, so no isse there. As of pro-clip, I`ll let that an actual user to give you proper feedback.
  4. Are you sure you have TS up-to-date? API is suggesting it isnt. Also check that you use the proper plugin version for your TS (32bit for 32bit program, 64bit for 64bit program).
  5. Can you post your whole command line for starting up the server and tell us how are you doing that?
  6. Does mission require any of the mods? If so, server needs them as well.
  7. Some of it still depends on the unit used (if RHS one, I think they still have wrong hit points), that just modifies the armor values on uniforms, vest, etc. I think it does not touch the actual config entries for hitpoints.
  8. Someone also fixed the armor values for RHS units. I`ve done a quick test yesterday and it seems to work properly. See THIS (use version 1.1)
  9. PERO

    Ban appeal emil

    A indepented staff member will review your ban and contact you when/if a decission is made. I also am gonna give you a tip, please be honest in your appeal. Note for staff: this was my ban entry
  10. When doing some testing on Saturday, I think st_staminabar measures Fatigue and new ingame hud measures Stamina. But st_stamina bar could be removed IMO. As of changing stamina params, it needs to be checked how much does ACE change does values (if any). Plus, I think all params are reset after the player respawns.
  11. Known issue, being fixed........ Servers have a massive memory leak since last update, when it runs out of memory, it crashes. Only hard restart helps.
  12. AI units are still broken and will be until RHS fixes their config entries (unless default CSAT units are used).
  13. You don`t need AliveServer (it`s a server mod). @hlc_wp_MP5 and @hlc_wp_saw were renamed into @hlcmods_mp5 and @hlcmods_saw. Rename them manually, reconnect to repository, sync them up. In Addons tabe, recreate AhoyWorld_Modded addon group by deleting old one and creating new one via Modset button.
  14. We already updated ACE and CBA to fit the new game version, other mods will follow shortly. We`ll also be fixing the mission (Zargabad has been done already, I think), they only need one of the modules replaced.
  15. If I am around, I could help you with Zeus stuff.
  16. Our mediator has made a decission, you will be unbanned, but this is your second and last chance. But due to sending PM(s) to staff, you have violated the rules of the appeal process, your ban will be lifted after 7 days, on 10th December 2015, around 15.00GMT / 16.00CET.
  17. I guess I have to do another quote: Your ban appeal will be looked into by a independent member of staff, as it says, should be within a week. Please, stop sending PMs, it will not push resolving this matter faster.
  18. I`ve gotten both Cherno and Takistan with my A2 Combined Ops pack I like the idea though.
  19. You should check when was the mod released and if it has a note about compatibility. If you are not sure, try searching more websites, some actually test mods before they upload it or host it.
  20. PERO

    Viktor

    Let me add someting as well. I`ve kicked you and warned you before as well Viktor, you need to calm down a bit when playing Arma. Some players are new, especially this weekend when Arma was on sale, some try to troll, but some do come on just to cause havoc. Like Soziopath said, don`t take it out in chat, if you can, record stuff, upload it to YT or somewhere and send us a link with a short description.
  21. PERO

    Admin Menu

    I believe you only need to insert the key into you servers Keys folder.
  22. Due to mods being updated on the server, this should be resolved now. Check if you have updated your repository.
  23. There is an issue with RHS (and some other units) due to the hit points not setup correctly, hence they become bullet sponges on some parts of the body. With Nexus update (1.54) I`ve been told they are changing the hit points again, hence it will be even more broke until modmakers update the mods.
  24. I usually get mods from here: ETS2.lt or SCS Software forums Some mods conflict with eachother, hence the game can crash. Difficult to say what is causing an issue for you, but it probably is by using two conflicting mods or using an old (not up to date) mod. Mods are "installed" by just dropping the SCS file (in what the mod is packed) into "C:\Users\yourWindowsUser\Documents\Euro Truck Simulator 2\mod". When in game, on profile scren, select the profile and click mod manager and activate them through that.
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