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xSniper1982

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Posts posted by xSniper1982

  1. There was an update a short while back that placed a Blue marker above the appropriate truck.
    But it was part of a few other changes too, I think it was rolled-back due to a few issues.

    Hopefully it's still being worked on, and will be put back in soon.

     

  2. It's a really interesting concept, and I completely understand the problems with implementation.

    Like you said, players tend to use Thermal optics like the Laser Designator to scout ahead of themselves.
    Having the AI in some of the really tall grass like at the marshes will conceal them completely, and I believe there is a way to set them so that they do not engage (Stealth?), this would allow you to wait until players walk right into the area before selecting your CSAT and telling them they're clear to engage.

    Not sure if it works, but definitely worth testing out.

    As far as players ambushing the CSAT, it can work perfectly if people play smart.
    The guys doing the ambush can hide in buildings/cover with NO view of the enemy to prevent the AI from spotting them, and wait for an Observer (UAV or Player at distance) to inform them that the targets are in the designated position.
    The players can then stand/crouch, move into windows, edges, gaps or onto a ridge line within a few seconds to initiate the ambush.

    It's definitely going to take some time to get it working as intended and it will likely cause a lot of rage... but definitely sounds worth trying out.

  3. Transport: i prefer to load a hunter with 3 mortars (empty vehicle inventory) you can stuff 3 bipods and 2 tube's and one the back. I drive to a location close enough to use medium charge and heavy charge. Heavy charge got a reach of around 4km and medium around 2km.

    I also keep an eye on the location if it comes to lz's, nothing more frustrating if youve loaded up the hunter, been driving for 15 minutes and when you are mortaring, someone else taking off with the hunter and gets it wrecked.

     

    You should use an Offroad - they have a lot more Inventory space and you can carry more than twice the tubes.

    It allows you to move directly from one AO to the next without the need to RTB after every mission.

  4. As Giddy mentioned , we do have people testing some things regarding certain Mods like ACRE/TFAR, and others, to see how they're handling at the moment.
    As you say, there are some issues since Eden update, so depending on how long it takes to get everything organised, they will likely not be include initially.

    I keep seeing people mentioning this - As many people suggested, use in-game VON, it seems to be working fine - and as I have stated on multiple occassions this hasn't been true for some of us in EU 2, I can't speak for EU 1 as I don't spend much time there.There are issues with desync when Drivers/Pilots use the Vehicle chat, and it has caused a few crashes.
    I can't offer any evidence, as we tend to avoid using it because of the instability... Someone might be willing to do a few tests to see if they can show this at some point.

    - has anyone tried to set up whispers between the channels, not certain clients? -
    We have, a few weeks back, and it still didn't allow proper communication with people given certain permissions.
    It will however work for group communication, as far as we could tell, but until the permissions issue is dealt with it will still cause problems when trying to communicate with Admin/Mods.

    The Mods 'lifespan' suggestion is a good thought, thanks for that, hopefully once we get a decent list together, we can have a few people test them for compatibility.

  5. Sozio -
    I explained the problem with the in game voice, and the Teamspeak in the post that you quoted....

    Why do people keep ignoring what is being said.


    As for the Mods themselves, I think the idea right now, is to get a list of Mods people are interested in first, and then,

    narrow down the ones that will be usable based on compatibility etc to find the most stable/maintainable setup.

  6. The main problem, as I see it, is using Voice on Side and Global channels got broken at some point in the past. Group, Vehicle and Direct, to my knowledge, still work fine.

     

    TeamSpeak is an easy substitute for Command and/or Side, and you can still use all the map markers you wish in those channels.

    Using the in game Voice system causes desync/lag issues,

    These lead to voice breaking up and being impossible to understand, as well as vehicles to crash/explode.

     

    Teamspeak is a nightmare with a large number of players, causing individuals/information to get lost in the noise.

    The Teamspeak communications between channels doesn't work correctly due to the way the permissions for admin/moderators work.

    So please, as I asked before, give us another alternative....

    If you don't have one, then ACRE/TFAR are our best options.

    Also - how about a little British Armed Forces...

    http://www.armaholic.com/page.php?id=27917

  7. Amentes -

    So other than the ingame VON - which is spotty at best in regards to funcionality (and the desync it can cause)

    and Teamspeak - which struggles with large groups, unless using a whisper system that needs looking into before admin/mods/players can communicate between one another...

    What other options are there besides ACRE and TFAR for us to try out/test??

  8. Well put John.

    We won't know unless we try it.
    That's pretty much the theme behind this entire thread....

    ---Let's try something different, and see how it goes.---

    We need information from people, ideas, suggestions for Mods that might work better, possible workarounds for systems that might not work the way we hope.

    The more advice and options people suggest, the easier it will be for this to work.

  9. I would suggest acre not be added: it causes us no end of trouble on eu3. If you absolutely want a better Vox in game, tfar is probably easier overall to integrate, except my understanding is that it currently doesn't worknow with eden.

    Given the small number of people on eu1/2 ts anyway I don't think it would really help. Why not encourage people to use arma's built in VON first, even if it's not great.

    As for ace, sure, why not.

    - R

    Thanks for the input Ryko...

    Information like this is what we need to get this working properly.

  10. xSniper1982, on 29 Mar 2016 - 15:55, said:snapback.png

    I have heard from 3 different people already this morning that they will NEVER go to EU3 now, because of how toxic some of the voices from there have been towards the people/ideas contained within these topics.

    Earlier I posted that perhaps everyone should re-read their own posts to reflect on what they are saying and how it's being interpreted, this suggests to me that you haven't yet done that and your statement is quite plainly untrue (also ironic).

    --- I don't get how you can say any of this is untrue.... Or are you accusing me of lying about people saying they don't want to go to EU3 now, or about their reasons for saying that?---



     

    xSniper1982, on 29 Mar 2016 - 15:55, said:snapback.png

    If an opinion is not constructive, and does nothing but cause harm to someone, and yes, some of the comments from people here have caused a lot of pain for those interested in this idea, then quite frankly they should not say anything.

    As long as it's not offencive or malicious, I don't think there is a problem with it.

    --you literally just said EXACTLY what I said, just in different words---

     

    xSniper1982, on 29 Mar 2016 - 15:55, said:snapback.png

    I don't go around finding threads aimed at EU3 players and tell them that it's a bad idea and not to bother...

    If your opinion or point is well measured and based on observations/facts, then it would be welcomed, no matter how much you think others may disagree.

    ---Going into someones thread solely to tell them NOT to try and improve the Community or support others ideas, should NEVER be encouraged---

     

    xSniper1982, on 29 Mar 2016 - 15:55, said:snapback.png

    ...so why should they come here and do that to us.

    Given the earlier posts regarding inclusion of ALL the community, I don't think this is an appropriate attitude.

    ---Since when is asking people to be constructive and remain on-topic, not an appropriate attitude?---


    I support the idea of a game night with less mods to see how well subscribed such a proposal is, but I feel there is a lot of misinformation (or lack of information) on a few things including how EU#3 actually works (if you haven't played on it then it would be difficult to know), and also how some of the mods impact the game, e.g. ACRE. A game night might help, or perhaps those making or supporting the proposal could do some research and make some informed contributions (e.g. like Gripe has) - this would go a long way to solidifying the proposal and building up more support.

     

     

    ---This is why I have been trying to ask people to remain on topic and offer advice/feedback and not just say ;

    "it's a bad idea" or "If you want mods play EU3"....
    I had a good conversation with some guys a short time ago, who offered some good advice and alternatives to some mods, and have thanked them for their input.
    And yet you still act as though I am some kind of villain here.---

    I will not be replying to you in this thread any further as you seem to be misunderstanding my intentions, and no amount of me explaining myself seems to change your opinion on that.

     

  11. It's never WITHOUT consequences Spear.

    One of us will always report the issues to Admin, and even if it takes a little time, they will eventually be dealt with.

    The idea was to have a little more Admin presence on the server.
    But like Daivd has said, they don't want to limit their staff in such a way.

    I'm sure in time they will find someone to help them fill in some of the time gaps, but until then, we just have to remain patient and be sure to report those persons causing issues.

  12. Yes Fabs I have, and Kieran, like Josh, is one of the rare voices that have been very helpful.

    But as I said earlier,

    "I do understand that it isn't ALL EU3 players, there are some that have been very supportive and helpful with their advice, but the ones that seem determined to ruin the experience and chance to expand the Community, by giving players more options in how they play, are the most vocal."

  13. I think most of the ideas from the so called "Eu3 players" have not been toxic but actually a voice of wisdom.

    You must realize that the comments that seems "toxic" are actually not "negative" just for the sake of it.

    They are "negative" because people know what they are talking about, and from experience understand that it will never work, or it will take a bunch of man hours from the staff to get it to work.

     

    -Fabs

    Then they need to speak up and say WHY they don't think it will work, and offer an alternative, or some advice on what they think might work.

    Just telling people it's a bad idea and that they should just join EU3 doesn't help the people who can't go on EU3.

    And if you've read the comments then you will see just how toxic some of them are.

    I understand you're trying to help 'build bridges' here, but it's the people that made the comments that need to step up and do that for themselves.

  14. I've re-read this a few times and there is a lot I could reply to however I'm going to suggest that everyone who has posted in this thread re-reads their own posts. There's a lot of contradictions, especially from those trying to exclude others from voicing their opinions, but then stating there is a divide in the community. I am thankful the moderators have dealt with this. What is also clear to me is that the original post doesn't accurately describe what is being requested, and to that end others can only reply to what's written, so please be clear and concise when writing your opinion, as ambiguity will lead to less focused discussion. In summary, my interpretation is that the request is actually for a slim-modded I&A server, NOT a 'stepping stone' to EU#3 as inferred. Either way, I still think that many players from EU1/2 who want more from Arma would get it from EU#3 if thy gave it a chance (by admissions many have not yet tried it), yes it would involve an initial push of effort, however the rewards are definately worth it, and there are many players willing to help those who are willing to help themselves.

    I did rewrite this thread in a more concise manner, in an attempt to remedy that...

    However, the same voices of disapproval very quickly derailed that thread with their frankly non-constructive remarks/opinions.

    As for the whole - getting the experience from EU3 -

    That is impossible for some people, due to Hardware/Network limitations.

    People don't seem to understand that EU3 is 'too much' for some players and/or their PCs, and I fail to see why they are so against giving others in the Community the chance to experience something more, something that they can actually accomplish, with a little help and advice, and not from people continiually telling them that if they want more to go to EU3.

    I have heard from 3 different people already this morning that they will NEVER go to EU3 now, because of how toxic some of the voices from there have been towards the people/ideas contained within these topics.

    If an opinion is not constructive, and does nothing but cause harm to someone, and yes, some of the comments from people here have caused a lot of pain for those interested in this idea, then quite frankly they should not say anything.

    I don't go around finding threads aimed at EU3 players and tell them that it's a bad idea and not to bother, so why should they come here and do that to us.

    And I do understand that it isn't ALL EU3 players, there are some that have been very supportive and helpful with their advice, but the ones that seem determined to ruin the experience and chance to expand the Community, by giving players more options in how they play, are the most vocal.

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