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ranarick

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Everything posted by ranarick

  1. player createDiaryRecord ["faq", [ "Shots left in magazine", " <br /><font size='16'>Q:</font> How do I check the amount of rounds left in my magazine?<br /> <br /><font size='16'>A:</font> <br /> 1. Press CTRL and press R. <br /> 2. This will give you an indication of how heavy the magazine is and thus how many rounds are left. <br /> "Green = full or near full, Yellow = around half empty, Red = almost empty if you can reload now if your about to move onto the enemy " <br /> ]]; hope this helps will do the clear jam aswell (if i need to change or clear something up let me know)
  2. recording of 14-02-2015 operation Cinderella https://www.youtube.com/watch?v=QAfQdNJFgZs
  3. XD haha yeah but if you look at like the gaz jeep from RHS it has latches on the top and thus would allow a passenger to stick up and shoot back for example
  4. ok so was just reading the siterep and found the following info which i personally find very nice the full sitrep can be found at http://dev.arma3.com/post/sitrep-00093
  5. raz has my recording in his pm if any other members of staff need it let me know
  6. this is true people go play dressup doll way too much (i know i mess around a bit but not too much). just make loadouts if your familiar with the gear and get ready for action.
  7. voted : yes for interview : i think you shouldn't limit the access but if you see a new guy talk him through and ask him his experience with arma and the different roles. if needed advice for changes or if we got a shooting range later on take him there and let him practice there so he can feel confident in the field as well. 3-4 slots : sure you can go for others but it is probably best to focus on 3-4 roles that you can fill for example i'm a decent auto-rifleman and AT though i don't mind practicing medic some more. 1 camo : this is not really needed for normal weekdays but would be better for gamenights so it is just that little bit easier. optional training : some training is never bad to have. This can also remind you of things you didn't know or forgot. Also practice on movement as a fireteam/squad is allways good to do just like room/building clearing practice. more custom mission : This choice is more for gamenights it will be fun to get out of the same old patrol ops on gamenights
  8. it allows you to make as much as you want i think (atleast 5+ for what i have seen on my own squad)
  9. ^^ same mission different view though nearly the same seeing Radfahrer was my squad buddy
  10. gamenight 31-01-2015 (will place all gamenight here to make it centered instead of new topic all the time )
  11. heya vlk will cya ingame and on ts
  12. action times : 00:36:00 - Leaving base 00:48:00 - Overwatch on objective/setup stage for stationary guns 01:41:52 - Fast ropes (and i mean really fast ropes ) 02:34:00 - Heading out for second objective 02:42:00 - Holding the reinforce point 03:05;00 - Dual medic standoff time 03:28:00 - Time for the offensive! 03:42:00 - Taking friendly rounds 03:46:00 - small talk afther mission
  13. hey welcome Bomer cya in the field
  14. ranarick

    Hello!

    Welcome Puffin cya in the field
  15. the premission takes up the first 30-40 minutes then its go time and Icy very sorry for that tk we just recieved fire from that direction
  16. autorifleman/grenadier/recon just what you need lightning and offcourse cameraman
  17. yeah but frozt thats what he is saying, the pilot spawn doesn't have the view distance script so they have to run to the vas guy to change it
  18. basic weapons for each class ? (like for auto rifleman mx LSW or MK200/stoner ?)
  19. ranarick

    Genesis

    was this the player called Solidus Snake/ [RBK](not sure on the tag) Darius ? cus i was on then and that guy was really teamkilling the whole base with a tank..
  20. This means Pancake now runs around in his underwear with a cape and yells SPARTAAAAAAAAAAAAAAAAA the whole time. well not really it means Pancake (one of the members of Ahoy World) can now enter Zeus on I&A if i remember correctly
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