Current (side) mission where you have to locate a crate in a urban city setting (area patrols + hidden fighter´s in houses).
Fighting the resistance forces aint that hard but finding the crate currently is a pain in the a** if you either solo or with a bunch of pubs.
Luck is your best partner on this one,too.
Back in A2 in the "Insurgency"original there was the option to have killed enemies drop hints in form of a white suitcase that revealed either range of crate area current or highlighted a certain area of the mission setting with different color to make finding the crate quicker.
Propably restrict the option to drop Intel hints to Officers only (similar to the way "Secure Intel" works)
I´d approve having the option to involve the civ´s on this mission for just that task (interact with em > they give Intel on crate location).
This might also stop the fetish of killing civ´s just out of boredom and depression of not finding the crate in acceptable time.
I´m quite sure this requires a update/enhanced scripting to the current existing (side) mission but i m also sure that this way will be more attracting than current.
Question
TheScar
Current (side) mission where you have to locate a crate in a urban city setting (area patrols + hidden fighter´s in houses).
Fighting the resistance forces aint that hard but finding the crate currently is a pain in the a** if you either solo or with a bunch of pubs.
Luck is your best partner on this one,too.
Back in A2 in the "Insurgency"original there was the option to have killed enemies drop hints in form of a white suitcase that revealed either range of crate area current or highlighted a certain area of the mission setting with different color to make finding the crate quicker.
Propably restrict the option to drop Intel hints to Officers only (similar to the way "Secure Intel" works)
I´d approve having the option to involve the civ´s on this mission for just that task (interact with em > they give Intel on crate location).
This might also stop the fetish of killing civ´s just out of boredom and depression of not finding the crate in acceptable time.
I´m quite sure this requires a update/enhanced scripting to the current existing (side) mission but i m also sure that this way will be more attracting than current.
Head´s up ...
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