Jump to content
SkyeGuy

Usage License / Assistance with running I&A on dedicated server

Recommended Posts

Hi y'all - started off my Arma 3 experience on your I&A servers back in 2015 - I wanted to get permission from a developer or the like to be able to use your mission file on a private dedicated server for my clan. I plan on removing the derp_medical scripts and using the BIS vanilla revive system, in addition to a few other minor tweaks, such as a custom script to utilize dynamic vehicle loadouts on the aircraft live in-game, etc.

 

(I've done some testing already and I'm having issues being able to join the server upon initial load-in, and I'm pretty sure I extracted the .pbo file correctly, and have mapped the filepaths for the server to load up the mission correctly as well, probably did something stupid in the process, who knows). I can get the .pbo and server rpt log files if requested.

 

Any help or feedback would be greatly appreciated!

Share this post


Link to post
Share on other sites

Which version of I&A3 are you using?

 

If it's the latest version it contains a file called readme.  You should really read that :)  It's the MIT license, or the do whatever the heck you want with it but include this license in whatever you make of it license. 

 

And for the initial loading have a look at your server rpt.  It'll probably be complaining about this line of code:  "#include "\arma3_readme.txt";".  Remove that, include the following in the init:

zeusAdminUIDs = [];  zeusModeratorUIDs = []; zeusSpartanUIDs= [];

and remove the 4 server functions listed at the bottom (serverRestart, missionRestart, kickPlayer, banPlayer).

 

You can fill those 3 arrays with people you want to have zeus access.  Moderators don't have zeus.

Share this post


Link to post
Share on other sites
9 minutes ago, Stanhope said:

It'll probably be complaining about this line of code:  "#include "\arma3_readme.txt";".  Remove that, include the following in the init:

zeusAdminUIDs = [];  zeusModeratorUIDs = []; zeusSpartanUIDs= [];

and remove the 4 server functions listed at the bottom (serverRestart, missionRestart, kickPlayer, banPlayer).

 

You can fill those 3 arrays with people you want to have zeus access.  Moderators don't have zeus.

Wow you are on-point - confirmed it was the readme file, I didn't catch that in the Includes section on the description.ext : P 

(as for the readme believe it or not I did read it, but just as a personal, developer-to-developer thing I always like to get permission if I can)

 

Y'all are a fantastic group and a beacon for the Arma community, I wouldn't expect anything less from y'all. Thanks for the bit about the Zeus UIDs as well! ?

Share this post


Link to post
Share on other sites

That include is in the initserver.sqf, not hte description.ext.  And a whole bunch of people have worked on I&A3, some of the scripts in it are 5 years old.  Nobody really to personally ask :)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Forum Statistics

    9,522
    Total Topics
    61,135
    Total Posts
×
×
  • Create New...