SkyeGuy Posted December 17, 2018 Share Posted December 17, 2018 Hi y'all - started off my Arma 3 experience on your I&A servers back in 2015 - I wanted to get permission from a developer or the like to be able to use your mission file on a private dedicated server for my clan. I plan on removing the derp_medical scripts and using the BIS vanilla revive system, in addition to a few other minor tweaks, such as a custom script to utilize dynamic vehicle loadouts on the aircraft live in-game, etc. (I've done some testing already and I'm having issues being able to join the server upon initial load-in, and I'm pretty sure I extracted the .pbo file correctly, and have mapped the filepaths for the server to load up the mission correctly as well, probably did something stupid in the process, who knows). I can get the .pbo and server rpt log files if requested. Any help or feedback would be greatly appreciated! Link to comment Share on other sites More sharing options...
Stanhope Posted December 17, 2018 Share Posted December 17, 2018 Which version of I&A3 are you using? If it's the latest version it contains a file called readme. You should really read that :) It's the MIT license, or the do whatever the heck you want with it but include this license in whatever you make of it license. And for the initial loading have a look at your server rpt. It'll probably be complaining about this line of code: "#include "\arma3_readme.txt";". Remove that, include the following in the init: zeusAdminUIDs = []; zeusModeratorUIDs = []; zeusSpartanUIDs= []; and remove the 4 server functions listed at the bottom (serverRestart, missionRestart, kickPlayer, banPlayer). You can fill those 3 arrays with people you want to have zeus access. Moderators don't have zeus. TheScar 1 Link to comment Share on other sites More sharing options...
SkyeGuy Posted December 17, 2018 Author Share Posted December 17, 2018 9 minutes ago, Stanhope said: It'll probably be complaining about this line of code: "#include "\arma3_readme.txt";". Remove that, include the following in the init: zeusAdminUIDs = []; zeusModeratorUIDs = []; zeusSpartanUIDs= []; and remove the 4 server functions listed at the bottom (serverRestart, missionRestart, kickPlayer, banPlayer). You can fill those 3 arrays with people you want to have zeus access. Moderators don't have zeus. Wow you are on-point - confirmed it was the readme file, I didn't catch that in the Includes section on the description.ext : P (as for the readme believe it or not I did read it, but just as a personal, developer-to-developer thing I always like to get permission if I can) Y'all are a fantastic group and a beacon for the Arma community, I wouldn't expect anything less from y'all. Thanks for the bit about the Zeus UIDs as well! TheScar 1 Link to comment Share on other sites More sharing options...
Stanhope Posted December 17, 2018 Share Posted December 17, 2018 That include is in the initserver.sqf, not hte description.ext. And a whole bunch of people have worked on I&A3, some of the scripts in it are 5 years old. Nobody really to personally ask Link to comment Share on other sites More sharing options...
Bliksem Posted March 31, 2020 Share Posted March 31, 2020 Hi I had the same issue. Sorry for commenting on this old post, but better than a new one. I got your Invade__Annex_3_3_51.Altis version, had the same issue, did as you said and it worked. But now everyone has that orange Admin on their scroll down. Should it be there or is there a way to disable it for non-admin players(Or should admins just put their UID's in the script?). BTW nice job with I&A, we are a couple of friends and have been enjoying it for years now and our favorite game modes to play. Link to comment Share on other sites More sharing options...
Stanhope Posted March 31, 2020 Share Posted March 31, 2020 What exactly did you do? And who exactly is getting the admin menu? Everyone that you added to those arrays or literally everyone? Link to comment Share on other sites More sharing options...
Bliksem Posted March 31, 2020 Share Posted March 31, 2020 Seems like everyone that connects get this option. I replaced the: // get local Zeus info #include "\arma3_readme.txt"; With // get local Zeus info zeusAdminUIDs = []; zeusModeratorUIDs = []; zeusSpartanUIDs= []; and remove the 4 server functions listed at the bottom (serverRestart, missionRestart, kickPlayer, banPlayer). Link to comment Share on other sites More sharing options...
Stanhope Posted March 31, 2020 Share Posted March 31, 2020 Just undo that, so keep initserver as it was in the mission. Then go to your server (in case you're testing it locally that'd be your arma client) and find the file named arma3_readme.txt in the root folder of your server (so the same level as you'll find the .exe). If such a file does not exist, make it. If it exists clear its content. Then add the following to this file: zeusAdminUIDs = []; zeusModeratorUIDs = []; zeusSpartanUIDs = []; zeusCoreStaffUIDs = []; getServerPassword = {_pw="yourServerPasswordGoesHere"; _pw}; Note that that last password isn't the same as the one you use for rcon or for logging in on server, it's the value that "serverCommandPassword" gets in your launch config. Link to comment Share on other sites More sharing options...
Bliksem Posted March 31, 2020 Share Posted March 31, 2020 I'm getting the error again. I'll attach the files what the error says, what I have done, etc. Hope it helps Link to comment Share on other sites More sharing options...
ansin11 Posted March 31, 2020 Share Posted March 31, 2020 The root folder of the server, not the mission root folder. Link to comment Share on other sites More sharing options...
Stanhope Posted March 31, 2020 Share Posted March 31, 2020 This is the folder I'm talking about: Spoiler Link to comment Share on other sites More sharing options...
Bliksem Posted April 1, 2020 Share Posted April 1, 2020 Still does the same, there was a readme file, so I saved it in .old folder and put yours there, but I still get the error Link to comment Share on other sites More sharing options...
Stanhope Posted April 1, 2020 Share Posted April 1, 2020 Send me the mission file, I'll have a look GhostDragon 1 Link to comment Share on other sites More sharing options...
JANXOL Posted April 1, 2020 Share Posted April 1, 2020 Your file is named arma3server_readme. The mission is looking for arma3_readme. Stanhope 1 Link to comment Share on other sites More sharing options...
Stanhope Posted April 1, 2020 Share Posted April 1, 2020 Yup, just tested the version you send to me. Everything works perfectly fine, it's just the file that you've got wrong. Link to comment Share on other sites More sharing options...
Bliksem Posted April 3, 2020 Share Posted April 3, 2020 Hahahaha ai shit, didn't see that. Thank you Link to comment Share on other sites More sharing options...
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