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Posts posted by Kingfisher
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On 21/07/2017 at 3:16 PM, fir_nev said:
Maybe we can share names of ignorant players between the regular AWE players to be on a lookout should they connect? My 2 cents.
Share names of players? No. I don't think spreading around someone's inabilities to everyone is right, and making people feel paranoid to try out roles if they are new. I feel we have it in a good state where a brand new/newer player to AWE can slot into a role without feeling like everyone on the server has their eyes on them for any slip up or error they make. You can always mention it to other players that someone may be inexperienced, but how you mentioned it sounded a bit more organised than that.
On 20/07/2017 at 8:09 PM, Noah_Hero said:Quality should always be above Quantity
Politely, I disagree with you there @Noah_Hero.
I completely understand that when someone has a lack of understanding of their role and is proving detrimental to the mission, it is frustrating. But locking AWE behind training sessions or refusing players from selecting specific roles turns it into a private milsim community. AWE IS a public server. There isn't - and there shouldn't - be something stopping anyone taking what they choose. Although we are more 'closed' than I&A through the TS, modset/repo, etc etc, we aren't private, and we don't vet our players.
New dude is doing a poor job of their role? Frequent player is doing a poor job of their role? So. What. It isn't a requirement to know your shit. We actively promote and seek to help people learn on this server, but we never tell someone they have to attend a meeting or training session before they can begin playing. Quality shouldn't always be above Quantity. Save that for other Milsim groups, or push that behaviour and ruling for the MSO, I don't know.
I get it that a dude crashing a heli or wasting resources is annoying when you're playing. But ultimately, it's a mission that will last about 30 mins, then there is a new one, or the map changes. There is no permanent repercussion for them not playing right. You tell them if they're doing something wrong, offer help, potentially advise them to take a different role, or you inform an admin if they're pissing around. I feel we do a good job of helping people improve, but blocking players from roles because they're not good at it is not what this server is about.
- Blue-958-, D34TH and SkullCollector
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Usage of the core weaponry, assets or tools, and/or performing actions which are specific to the slot you entered with.
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RIP to Chernarus and Abramia, but defo a great decision to reduce the modset size. Looking forward to the next maps and I hope this will make a few people decide to give AWE a shot.
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+1 on this! Liberation or Antistasi would be a welcome switch up, and could provide a bit more footfall if I&A/Gauntlet isn't someone's cup of tea.
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Hey! Welcome
If you wanna play with us, most of us just hang around in the TeamSpeak server, or play on the AW Enhanced server! If you need any help with anything give any of us a shout!
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Just now, BenjaminHL said:
@Kingfisher I have a gaming laptop so it isn't that hard.
Ah gotcha haha have fun man!
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4 hours ago, BenjaminHL said:
Can't for a while. Traveling to Asia so that won't be happening till I can get some solid internet (probably not till I get there).
See you guys in a few weeks or a few days if my ping isn't actually over 9000.
So you brought your rig to asia with you? Props to the dedication ;P
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I object to that Huron callsign lol
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- SkullCollector and H0K
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Massively agree with the air asset renames.
Maybe have sibilance with related teams? ie:
Armor Units are: Torch and Tyrant
Air Units are: Vortex and Varmin (literally thinking random names up just to explain lol)
Support Units are: Phantom and Prowler etc etc etc
Just to make at a glance units are easier to identify.
- Kjeltring and SkullCollector
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Thanks man
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Hey yooo,
I'm James - I live in Northern England, I'm 18 and currently doing an Audio Engineering course.
I've been on ArmA for the past 4 or so years, and used to play a lot of DayZ Mod and Standalone (image unrelated), and R6S.
You'll probably/usually see me as a VORTEX when I can <3
Cheers,
Kingfisher
- Yarys and GhostDragon
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Feedback as requested by Copey:
- Transport respawns at base
- Fix issue with transports spawning inside spawn dome and subsequently burning out
- Potential unarmed Transport helicopter with large respawn time?
- Fix spawns at Sector 2
besides that, loved it <3
AWE Training Polls
in Enhanced Server Information And Discussion
Posted
All for doing some smaller scale side training sessions on basic and advanced piloting for those who want it. Obviously an entire server training session for piloting doesn't need to be devoted with the turnout the past training sessions have had (ie 15-20+ players)