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Blue-958-

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Posts posted by Blue-958-

  1. So my problem has deteriorated so that I now have @Fraggloid's issue. I am unable to join the server due to Battleye Client Not Responding. On top of this BE has decided to start blocking parts of ACE as shown below, this may be a separate issue but I think it still makes joining impossible even if the former problem is sorted. Note: It seems to block a different part of ACE each time I load.

     

    77c5bd2c6acb56b0d430156a8b742663.png

  2. 14 minutes ago, PERO said:

    What I experience, not sure if its an actual error.

     

    When game is syncing with the server, that last step before you control your character, the game slightly freezes (as it has in the past, potato PC here) and BattlEye detects you`ve lost some cruical packets and decides to kick you off with a reason "BattlEye: Client Not Responding".

     

    BE FAQ says, it must be a connection issue. Well, in my case, its not, the connection never drops, no packet loss occurs.

     

    Note: that only happens when I am JIP-ing to the server. If you join the session, while it`s in the lobby, I am fine.

    That's a much better explanation of what I get as well.

  3. 30 minutes ago, JJ Cakes said:

     

    I think those are probably the top 2, but there's so much to learn and I'm still pretty low on the learning curve.  Maybe someone with a bit more experience can chime in.

    @Amentes has got it bang on, look up those three mods, the rest, such as weaponry and roles, can be explained in game if you ask someone for a hand. Good luck and see you around!

  4. 38 minutes ago, radek said:

    ideas how to solve the eu3 connection issues?

    after loading mission file, depending on map size i can move for a couple of seconds (today on utes) . then it lags out again to the loading screen - badly (pretty much windows gets locked up), until battle eye kicks me.

     

    I get the same, usually l just resort to an Arma restart

  5. Its been suggested before and will no doubt coming up again, the answer will almost definitely be no. With the humdreds of different people that play on even just one on the servers a day, there just isn't the man power or time to go around testing and whitelisting every person that wants to get into a tank.

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