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GhostDragon

AW Core Staff
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Everything posted by GhostDragon

  1. I am personally confused at this, as ever since i have been in charge of the modset updating i have stuck to a schedule of updating the mods once a month in bulk, there have only been a few times where i have had to do a hotfix for an issue outside of this time frame so I dont see where you are getting this keep the server up to date and random mods being updated every day. Also I unfortunately dont sit at my pc waiting for a mod to download on steam to check if it is compatible and stable so i can put it on the server instantly. So once a month mod updates will have to be good enough i suppose.
  2. The current situation is no one is playing not anything about downloading mods or anything. If you can't decide on anything other than it's ok as it is, because clearly it's not
  3. Maybe it's time to consider the fact that the needs and wants of the community have changed so considering all options and not throwing them out is on the table
  4. The issue with CUP is they are all tied together and the reason we added CUP was mainly for the Stryker and lav25 as they are the only modpack that offers it in any working way that is still supported, (you need units and weapons for vehicles) So that is the main things we would lose if we ditched cup.
  5. Unfortunately we can not move to the steam workshop for the live server because the mods as stan has said they update automatically (no feasable as the server would break too easily and i need to test the modpack before it goes live) Also we have a few mods that are made in house and are not on steam workshop. I have to say im open to the idea of ditching CUP, as I personally dont think it adds enough to warrant the size of the mod.
  6. Many thanks for this and it's good to see people thinking of ways to improve the server. We have been talking about this too within the staff team One thing, what would you like to see cut from the current repo, it's 33gb at the minute Thanks, ghost
  7. Go to the @task_force_radio folder you have downloaded and then into the teamspeak folder. Update your plugin by running the file inside this folder and try to reconnect to the server
  8. What version of the plugin are you running out of interest?
  9. Will investigate tomorrow, not going to be home till late tonight. Could you send over through pm what version you are trying to use please!
  10. Try ensuring that teamspeak is running as admin. That seems to be a reliable fix
  11. key is back on server should be working from the next server restart
  12. Should be soon, I am running a different setup on my home pc and it still has a few issues to iron out, should be up and running soon though
  13. I believe you can change the weather using the whiteboard at base (dont quote me i might be wrong)
  14. Try running cba from steam. What Lindi means is, the server does not require any mods to play so if you start the game without any you can still play on the server. The issue is because your using the version of CBA that is on the Repo but I have not had time to update it
  15. Dynasound should work, enhanced soundscapes however might not at the minute
  16. Although it is not made explisitly clear within the content of the post I see this post as wanting to recruit players to play together on our servers in a more serious way. As such we are going to leave the post here for players that want to team up and we encourage people to play together within this community. However our stance on advertising and recruiting for other communities still stands and will be enforced strongly
  17. Sorry! I managed to do something funky that means people can't connect
  18. Found the issue with the server, will have a fix out asap when I get home
  19. Server update is live New tfar plugin is bungled with the TFAR add-on in the the teamspeak section It's a big one it might be an idea to download early
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