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Jester

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Everything posted by Jester

  1. just click multiplayer, go into the server selection and look down at the bottom left. it will say "new". just host it locally on LAN and put the I&A folder in your MP folder instead of mission folder. you can then select it and edit it or play/test it.
  2. are you running this locally? on a dedicated server? in the editor? If you are running it through the editor, you are going to notice all kinds of stuff that seems "broken" or not as it is supposed to be. It is designed for being run on a server (as in MP not SP) So if you plan on viewing things you are editing, then do it from the MP editor instead of just the straight editor. I am sure that you will see a lot of your problems will disappear.
  3. Nothing in our code to control that. Make sure that the unit is set to "not in formation" and is not grouped. Other then that, I am unsure why it would be doing that for you.
  4. not as long as it is called the same way each time.
  5. no, we would be running this on a seperate server by itself. Our plan is to have a stratis and Altis map up for players to be able to choose which they prefer.
  6. nice work man. I have been buisy with one last update to I&A Altis before i start on the Stratis build again. I will take a look at your though and probably tweak it to our likings. We decided to keep it more infantry based again like the old days. no birds at AO spawn, to small of quarters for that. Thanks for the efforts, much appreciated.
  7. i'll do my best to be there man. if you see me on TS, just remind me please.
  8. well we tested this out just a couple minutes ago with about 7 people and it didn't seem to work. could you explain basically what you have going on or how exactly the pilot recieves the points? If i am reading it correctly, they get the points once they return to the point that they pick them up, after of course they drop people off at one of the objectives. Also initially we got an error on line 22 (_from distance _to) / (_srcObj distance _dstObj) to to be exact. raz said it was something along the lines of "error zero divisible" or the such. If you want to take another look and see if you maybe missed something or are misplacing a ; we would all love to have this implemented.
  9. VERY interesting. I am going to check this out and if it functions well, this could very well be implemented. Thank you very much for the contribution.
  10. 2.65 will roll out today with some improvements on a bunch of things touched here. Plus some extra things.
  11. most of the "bugs" have been addressed with the update to the btc revive script. well all of the ones I am aware of are fixed to my knowledge anyways. Sometimes we have to run a mission that we have updated to find out what problems we have missed locally. hence you will be playing a few hours with a mission that needs some tweaking still. Hence you will get the versions with a,b,c etc... after it. without you guys to help test we will never know what problems we need to resolve. we appreciate the feedback very much. Thanks for reporting it.
  12. Are you sure about the re-arm/repair/refuel pads? I tested them last night and they were fine. or are you saying that the vehicle will repair etc just fine, but the second time it will not? Also, have you noticed if they work fine after respawn?
  13. we don't like doing that because then people might get bad files. We only release here when we are sure it is stable and everything is functioning properly. if people pull it out of their appdata folders, that is on them to use at their own risks.
  14. I will toss this in the admin area to discuss. If it is a go, I will port it over within a few days.
  15. sorry i have been away for a bit, work kicked me ass the past 2 weeks. I'll try to explain this by tomorrow for you. right now I am just relaxing and catching up on missed gaming time.
  16. He is basically saying he does it to the ones who try to make their server look like they are one of ours to fool people into joining them. I am not suspicious of him at all because i have seen him on our servers a number of times and he never has caused trouble for us yet. He is basically just seeking vengeance on those who who try to get users by not doing any work at all. nothing more. imagine you put years work into something. took time to build it up to where it is. Then someone stole that work and claimed it as theirs...... Or say you created a Mona Lisa, someone comes along and just copies that image and shows the world that THEY painted it..... would you seek legal justice? is it right? probably not. Is ahoyworld employing this person to do it? nope. Do we condone it? not really. Last question..... Did he do it on OUR SERVERS? no. so why punish him for not doing anything wrong on OUR servers? let the other servers owners/admins handle it. NOT US.
  17. here is my input on this. Rotten - you did the right thing contacting an admin. But as Cain has said, we cannot just ban someone from "word of mouth" from another player. Zissou came to server and no one backed up the question of "was there TKing going on"? Now on this perspective, if YOU were an admin, would you have taken action on the player? I do not doubt what you are saying of what occured. But then again, if I had to put all my money on if you were told not to come on teamspeak or not, I would put my money on zissou that he never told you that. You may have misinterpreted what he was telling you as something else since he did not react to your request and thus think he was taking sides, which he wasn't. Our admins are hand selected by the core staff, with backing from our other admins. These individuals do not/try not to ... abuse their powers or take sides. I just think this is a misunderstanding of the situation/outcome. Please by all means, do not feel you cannot join our teamspeak server and ask for help and/or just hang out and chat. This is not the case. If zissou does in fact threaten you or do what you allege he did, i will personally put a boot in his ass.
  18. you need to download pbo manager from armaholics. then UNpbo the mission file. you then will see the init.sqf file. That file is located nowhere in the editor.
  19. In the init look for the line that says..... enable sentences false. And turn it true.
  20. There is already a carrier. Just need to port it from arma 2.
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