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Defend AO's


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Yeah, the only tweak i'd make would be to maybe know beforehand that this particular AO will have to be defended once taken. A lot of people were instagibbed by spawning AI because they weren't expecting it at all.

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Sure it does sound good but in practise i dont think it will work. The waypoint system is arma is terrible. Those of you who have used zeus know when u tell something to move and it either doesn't move or goes the other way. This is why most spartans and admins don't make defend missions. Im sure there are ways around this though. :)

Sent from my Microwave using a phone app that is really irritating because it constantly advertises itself.

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I would say that it worked rather well the way it was implemented.
The amount of shouldered AA may have been somewhat high and the fact that most AI spawned in a very small area was annoying, but other than that it worked really well. I liked how it changed the gameplay, how it forced you to be on your toes at the end of the mission :)

But yeah, patience is key

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