MidnightRunner Posted November 25, 2019 Share Posted November 25, 2019 Mission Name: [EU2] Unsung 1st Cavalry Deployment Week 3 18:30 UTC Server Details: IP: 220.127.116.11: Port: 2302 Mods Required: TFAR_Beta CBA_A3 The_Unsung_Vietnam_War_Mod Recommended Mods: ShackTac User Interface TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 41 (3 Squads of 11, command, and vortex ) Situation It is our turn to patrol the southern villages of the province. We will insert in the early morning and start our patrol. We have 5 villages to visit and a lot of ground to cover on this patrol. The enemy will likely attempt to setup hasty ambushes once they realise where we are and where we are headed. Wipeout any enemies and destroy any eney assets/positions. Be careful and get the job done. Friendly Forces: US 1st Air Cavalry Division Army of the Republic of Vietnam (A.R.V.N.) Assets: UH-1D Iroquois (Slick) X 4 UH-1C/M21 X 2 (Armed Huey) CH-47A Chinook X 2 A-7D Corsair II(CAS) X 2 A-1H Skyraider (CAS) X 2 AH-1G Cobra X 1 Various ground transport and support vehicles Enemy Forces: National Liberation Front (Việt Cộng) People's Army of Vietnam (P.A.V.N.) Civilians: Civilians are concentrated around towns and villages. Mission Patrol the designate route and search for any enemy activity. Provide security and stability to the area. Extract once area is secure. Execution Objectives: Insert by helicopter Follow designated patrol route Engage enemy personnel wherever encountered. Destroy any enemy infrastructure found Extract once objectives are complete Movement Plan: At Commanders discretion Rules of Engagement: Armed personnel may be engaged on sight. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Optional Tasks: Provide any necessary support to civilians in the area. Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained. Good Morning Vietnam!! Murph, Schubz, Walk'N and 1 other 3 1 Link to comment Share on other sites More sharing options...
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