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[EU2] Unsung Air Cav Deployment Week 3 29/11/19 @ 18:30 UTC


MidnightRunner

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Mission Name:

[EU2] Unsung 1st Cavalry Deployment Week 3

18:30 UTC

 

 

Server Details:

IP: 136.243.150.72:

Port: 2302

 

Mods Required:

TFAR_Beta

CBA_A3

The_Unsung_Vietnam_War_Mod

 

Recommended Mods:

ShackTac User Interface

 

 

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots: 41 (3 Squads of 11,  command, and vortex )

 

 

Situation

It is our turn to patrol the southern villages of the province. We will insert in the early morning and start our patrol. We have 5 villages to visit and a lot of ground to cover on this patrol.

The enemy will likely attempt to setup hasty ambushes once they realise where we are and where we are headed. Wipeout any enemies and destroy any eney assets/positions.

Be careful and get the job done.

 

Friendly Forces:

US 1st Air Cavalry Division

Army of the Republic of Vietnam (A.R.V.N.)

 

Assets:

UH-1D Iroquois (Slick) X 4

UH-1C/M21 X 2 (Armed Huey)

CH-47A Chinook X 2

A-7D Corsair II(CAS) X 2

A-1H Skyraider (CAS) X 2

AH-1G Cobra X 1

Various ground transport and support vehicles

 

 

Enemy Forces:

National Liberation Front (Việt Cộng)

People's Army of Vietnam (P.A.V.N.)

 

 

Civilians:

Civilians are concentrated around towns and villages.

 

Mission

 

Patrol the designate route and search for any enemy activity. Provide security and stability to the area. Extract once area is secure.

 

 

Execution

 

Objectives:

Insert by helicopter

Follow designated patrol route

Engage enemy personnel wherever encountered. Destroy any enemy infrastructure found

Extract once objectives are complete

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Armed personnel may be engaged on sight.

Civilians are present in the area so collateral damage is to be kept to a minimum.

Only buildings clearly being used for a military purpose may be engaged.

Civilian life must be protected (Hearts and minds)

 

Optional Tasks:

Provide any necessary support to civilians in the area.

 

Admin & Logistics

 

Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained.

 

Good Morning Vietnam!!

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@Walk'N I've thought about doing a type of sign up thing, but generally life gets in the way and people have to drop out or are late. 
I don't want someone worrying if they are running late because they have signed up, at the end of the day its just a game and real life comes first.

 

I know people being late did slow things down last week but unfortunately that is probably something we have to live with.

 

 

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