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Tactical

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Posts posted by Tactical

  1. Anyways, I do enjoy the AH I&A server. Your admins keep people straight and kick those who are messing around quickly. It's a nice break from the crazy tempo and fast pace of a KOTH match. I also appreciate you guys being cool and not banning me, despite it being obvious that just about everyone in AH has little regard for me.

  2. @Lindi @Admiralbumfluff It all started when I decided to play something different than KOTH and found myself on the AH I&A server. I was kicked for crashing two Ghost Hawks if I remember right - I came back the next day and I claimed something to the effect of "I'm probably the best MH9 pilot to ever fly in your server" and that's what started the beef with me and @Gambit@Xwatt@Norris. When I started flying the MH9 @Xwatt and @Norris said I was landing with autohover. I came into the forums to show that no I don't land with autohover and back up my boasting about KOTH servers. 

  3. 33 minutes ago, Stanhope said:

    rifleman is still the most valuable person around as he's the one actually doing the objective

    I'm not comparing myself to riflemen. I'm comparing myself to other pilots. I routinely do more to help my team win (measured by $ + XP) than any other pilot in Arma KOTH servers. I've provided video proof of that as well.

     

    From the first video, the nearest pilots had a little more than 1/2 as many insertions as me:

    Mengul: 66

    dbird: 68

    Tactical: 110

     

    image.png.39289d97d827393c5c11e28ba78876df.png

     

    From the second video after 30min in the match:

    image.png.c03038a7d7d2877adec2ab582f204494.png

  4. @Gambit Here is the video you are referring to:

    https://www.youtube.com/watch?v=hH4fAHPW9zE

     

    Misconduct starts the "out of trim cutback landing" at 5:55 

    He does a very fast one at 8:20, and I'll admit it looks like his landing and mine take roughly the same amount of distance to bleed the speed off at around 100m-150m.

     

    image.thumb.png.09116eed95a491c417641c602013616d.png

     

    However, I think even you could admit this is almost guaranteed suicide in first person, especially if the LZ is near any obstructions. By nosing up like that you wouldn't be able to see your lz or any obstructions so landing it tight spaces would result in a lot of crashes.

     

    image.thumb.png.0bbb21c78bebfdea0a5b17b4119c264b.png

  5. 4 minutes ago, Stanhope said:

    With all due respect, this is the biggest pile of bs I've come across on this forum in a loooong time

    I'm curious to learn more - based on what reasoning? It's easy to say that without providing a justification. I gain points by landing my teammates in the AO, and if they survive and go on to kill enemies, I get points as kill assists. You literally get rewarded with $ and XP by helping your team win as a pilot.

  6. 15 hours ago, Gambit said:

    A lof of the situations you describedw can be solved with out of trim cutbacks, and it is even faster.

    It's not faster - and if you think I'm wrong, post a video proving it. At 17:15 in the video I bleed my speed and land between some buildings, in a fenced yard, in the space of 100m-150m. 

     

     

    image.thumb.png.ee3069afa5c3484bf8a05672eea84c31.png

     

  7. @Gambit It would be easier to compare apples to apples and not KOTH to COOP.

     

    The reason I mention the leaderboards so much is, it is a quantifiable measurement of how much value a player provides their team during a match. I "consistently" rank higher than any other pilot on KOTH servers by "consistently" delivering my teammates to the AO alive, with cover, and near other teammates.

     

    Since you didn't watch the full 30min uncut gameplay video here's the summary: 45 insertions, 0 deaths, and 0 crashes. 

     

    The highlight video I posted earlier: 110 insertions, 3 deaths while flying, and 0 crashes.

     

    15 hours ago, Gambit said:

    The ingress, you opened the map while mid flight, low altitude with significant speed and lingered on the map for more than 10 seconds. Trees, lamp posts, heck, even bushes are a threat at that altitude, yet you didnt give a fck about it.

    It's hard to tell in the video, but there was nothing in front of my Heli, and it gains altitude when I have the map open.  You'll see me do this on every approach to the AO in the video. 

     

    15 hours ago, Gambit said:

    Egress, another hummingbird heading your way, with speed, low altitude, close distance. Your evasion was to overfly him. At that split second, you gave up control. What if the other pilot's reaction was the same?

    I was hoping the other pilot would overact and crash. That would have meant less enemies in the AO, and I didn't care if we collided and died because my teammates were already on the ground.

     

    15 hours ago, Gambit said:

    Oh and if you want to keep schooling me about how to land a helicopter and explain how and why a J-turn landing is done, i suggest you go over my transport heli 101 (on this very forum, if you need i can send the direct link to it - which is about to be expanded on, as soon as i am finished with polishing the material and got it peer reviewed), really basic stuff, just so you dont try to teach me things i already know about.

    I wasn't trying to "school" you, if you remember, you asked me this question:

     

    On 9/5/2019 at 1:45 AM, Gambit said:

    What about the 99% J-hook landings? There are far more landing types out there for every situation. Barrier landing, out of trim cutback, etc. Every situation requires to use the appropriate landings.

     

    And I answered - here is the summary: I use J-hook landings because....

    1. As the pilot, I am less exposed to ground fire

    2. It's difficult to target 

    3. It's very fast

     

     It's cool if you want to call it luck, if not skill.  I'll take that, in fact I'll even change my name and wear it is a badge of honor. Thanks for the reply. 

  8. 49 minutes ago, Stanhope said:

    2:30: your main rotor gets fully destroyed and magically repaired at least 4 times in under a second

    @Stanhope I'm  not sure what the damage settings are for Helis on that CodeFour server, but I've definitely noticed that I can get away with bumping into buildings and such at low speeds without breaking my main rotor or blowing up. On the AH I&A server, it's more sensitive for sure. 

  9. @Gambit "you would have lost your main rotor at least twice" I was close to loosing my rotor twice in the video like you said, but had just enough space for the Heli.

     

    "The very first landing you did, you tried to use the building as cover, yet you still landed on the far side of the compound, exposing yourself." I had to wait for my passengers to jump out, the last one jumped from the Heli when I was exposed. You can see that happen a few times in the video.

     

    "In KOTH these might work, but AI is far more efficient with lock on missiles and everything else." Yeah I know, this type of flying is pretty much worthless in I&A

     

    "And just curious, because i dont really like compilation videos, how many landings didn't make into this video. How many ended up in flaming wrecks." I was shot to death twice and took an RPG once which resulted in failed landings. In the leaderboard at the end, you can see the 3 helis I lost while flying.

     

    "What about the 99% J-hook landings?...Flying is so much more than just speed" I agree, but in KOTH speed is everything - get in, get out as fast as you can alive so your team can earn points by controlling the AO. Fastest way to do that is holding collective lower into a tight turn. It's also very difficult to shoot the pilot from the ground on that approach, and that's also why I usually land banked to the right - I'm less exposed to ground fire as the pilot. Anyone can make that approach with a bit of practice, however I separate myself from other pilots in my ability to make quick adjustments and keep the skids off the ground even in very tight spaces where there is little room for error. A good example of that is at the 2minute mark, I was able to bleed my speed and "land" between some buildings and next to a burned out car in the space of 200m-300m. 


    "Be consistent, They want to get there, they want to fight. Help them achieve their goal." The way the point systems work in KOTH in based on the $ and XP you earn. As a pilot, you earn that by successful insertions and getting kill assists from people you dropped off. Not only did I complete a shit ton of successful insertions, but those players survived and went on to kill enemies in the AO. I'm not just flying into the AO and landing anywhere I can, I watch the map ALOT and use shift+click to pick LZs near teammates or the priority zone. That is how I was able to get #2 on the leaderboard, top 5 is a normal game for me - does that meet your definition of consistent? 

     

    I don't remember saying I was the 3rd best pilot in the world. However, I have only played with two pilots I know are better than me - and this video was to show I'm not talking out my ass saying that, and in response to Norris and Xwatt saying I land with auto-hover. 

     

  10.  Combat landings from a KOTH match earlier today. I finished 2nd on the leaderboard and my team lost by ONE POINT. @Norris and @Xwatt like to poke fun of me saying I land with auto-hover - no sir. I usually land without letting the skids touch the ground so I can take off faster, and never with auto-hover unless I'm just chilling at base waiting for people to hop in.

     

    https://www.youtube.com/watch?v=HzldxFerSNg&feature=youtu.be

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