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Miczils

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Posts posted by Miczils

  1. I hear people wanting TFAR back, but well. I don't think it was/is realistic enough. But it is for long that everyone knew ACRE was planned, and eventually we are using it, and even through the bugs, i myself sometimes just go, "THANKS ACRE", actually i do that pretty often. But i still believe that we should try to fix those bugs, as the well known now "JIP BUG" that is being worked on right now. There is something about ACRE that makes it better than TFAR, (realism, positioning, radio wave disruptions,actual sound wave simulation, and many other things ) and i like that something. :>



     
  2. Working ACOG's with additional colimator sights. 10/10 for me.

    http://www.armaholic.com/page.php?id=25843


    And obviously, i would love to see marksmen being able to equip some not heavy caliber bolt actions. 

    L96
    M24
    M40A5 
    Or any other kinds of 7,62 High Powered bolt actions, it would be awesome to make a Marksman/Sniper team. That would take position on hills, or roofs of buildings. And support ground troops with a sniper rifle that is not as big as the MSR, or M200.

    http://www.armaholic.com/page.php?id=30170 - Some rifles with a lot of skins, starting at 22LR up to 9.3 Brennecke bullets. Adding one .308 or .338, or few camo vartiants of them would be nice. Compatible with ACE.
    http://www.armaholic.com/page.php?id=29282(scopes for the upper mod, that we obviously dont need, just dropping in)

    http://www.armaholic.com/page.php?id=26323
    http://www.armaholic.com/page.php?id=28950 ( a lot of dependencies, also just dropping in as example)



    Maybe something for Machinegunners and/or MMG

     

    http://www.armaholic.com/page.php?id=28472


     

     

    Tell me what do you guys think!

  3. I myself would definetly go with TRYK + Killochs. We could use TRYK's for Uniforms, and obviously something i love, shemaghs, googles and stuff like that. While we would use Killoch's for the armor.  I tried a few combinations in arsenal and it actually makes a great thing. If i was to choose i would preefer fixed TRYK's but if it is not to happen. Then either both of them or only Killoch's pack. 

    The little problem about killoch is that those are only reskins of 1 uniform, TRYK's uniforms are done a little bit better, with more detail to them.

  4. Thing is, between RHS and TRYK there's plenty of choice, if you're feeling picky about a uniform just remember at the end of the day it's a game, doesn't matter if you look smart for the ladies, the AI are equal opportunists and will kill everyone. Adding more mods to bloat the arsenals load time even more is not the solution

    I would go for this instead of TRYK's. As for now, TRYK armor is broken, and it doesn't look like its coming back. 

    Obviously there is a fix for TRYK armor values. 

    But it requires 2 more mods for repository. 

    If i could choose i would go with TRYK, but we would need them working vests. 

    https://forums.bistudio.com/topic/185317-tac-vests/

    https://forums.bistudio.com/topic/181164-sparfells-workshop/?p=2951843

     

    ^ Those 2 Mods would fix TRYK's Armor Values, if i would be the one to choose i would just throw them in so we can actually use all of TRYK's Vests and Helmets. But less mods is better i suppose

  5. +1 for Field FOB's
    I would love to build a FOB in a forest on other side of Chernarus island as its huuuuge. A point where people can hop out, rearm, get medical attention, and move to the next objective. With FOB being constantly resupplied by Logi bringing in crates with Medical Supplies, Ammo, and Launchers. 
    (Option to spawn a crate filled with 20-40 Mags of few types, Medical Supplies, or AT4 Launchers would be amazing, as no one wants to fill the crates manually)
     

    Building a working FOB with Fuel, Rearm and Medical area's. That is being maintained by Logi and being constantly expanded with watch points and all that. 
    My wet dreams

  6. I see a lot of people talking about different camouflage mods, British, German, French and all that. 
    And obviously if we added all of them, there would be 20+ camo mods at the end. 

    But i found something that in my opinion could be somewhat a solution:

     

    Killochs Multi National Pack is the answer

     

    https://forums.bistudio.com/topic/172023-killochs-multinational-pack/

     

    • ~57 Camo Patterns representing over a dozen real and several fictional groups (for example altis rebels)
    • 489 AI units
    • 360 Retextured Gear Items
       

     

    Camo List (As of V3 Update)

    BLUFOR: 

    • United States Marine Corps (MARPAT)
    • United States Marine Corps (MARPAT Desert)
    • United States Marine Corps (T-Pattern) **
    • United States Marine Corps (6-Color Desert) **
    • United States Arctic Warfare (MARPAT Snow)
    • United States Army (ACU)
    • United States Army (Scorpion W2) **
    • United States Army Rangers (Scorpion W2) *
    • United States Army (M81 Woodland) *
    • United States Army (3 Color Desert) *
    • German Bundeswehr (Flecktarn) *
    • German Bundeswehr (Desert Flecktarn) *
    • Canadian Army (CADPAT)
    • Canadian Army (CADPAT Desert)
    • Australian Army (Auscam)
    • Australian Army (AMCU) **
    • Republic of Korea (Granite-cool.png *
    • Republic of Korea Marines (Digital Tiger) **
    • Generic OD Security services (OD)
    • United Kingdom 2 Para (DPM) **
    • United Kingdom 2 Para (DDPM) **
    • Israeli Defence Forces (Drab) **
    • Military "Advisors" (Tiger Stripe) **



    OPFOR:

    • Chinese PLA (Type 07 Universal) *
    • Chinese PLA (Type 07 Arid) *
    • Chinese PLA Naval Marines (Type 07 Ocean) *
    • Chinese PLA Heavy Infantry *
    • Chinese PLA Heavy Infantry (Arid)
    • Russian VDV (Digital Flora)
    • Russian VDV (Digital Desert)
    • Russian Heavy Infantry
    • Russian Heavy Infantry (Desert)
    • Korean Peoples Army Conscripts (Drab)
    • Korean Peoples Army Regulars (Woodland)
    • CSAT Arctic Warfare (White)
    • Russian Infantry (Flora) *
    • Russian Infantry (TTsKO) *
    • Russian Infantry (Airborne Amoeba) *
    • Russian Infantry (Reed) **
    • Donetsk Peoples Republic (Spekter-S - Summer) **
    • Donetsk Peoples Republic (Spekter-S - Autumn) **
    • Iranian Republican Guard (Digital Desert) **
    • Iranian Republican Guard Basij Militia (Basij Digital) **



    INDEPENDENT:

    • Local Volunteer Militia, LVM (MIXED Woodland) *
    • Local Volunteer Militia, Desert (MIXED Desert)
    • National Peoples Army, NPA (DPM) *
    • National Peoples Army, NPA (6CO) *
    • Allied States of America, ASA (Mixed) *
    • Altis Revolutionary Council, ARC (OD)
    • Defence Forces Ireland (Irish DPM)
    • Defence Forces Ireland (Irish Desert DPM)
    • New Zealand Defence Forces (MCUPAT)
    • Finish Defence Forces (M05 Woodland Pattern)
    • Finish Defence Forces (M05 Snow Pattern)
    • Norwegian Army ( M/98 Woodland)
    • Norwegian Army ( M/03 Desert)
    • Army of the Czech Republic (Vz.95 Woodland) **

     

    Tell me what you guys think about it.

  7. Sorry Amentes, but I have to disagree with you on most of this. Freedom of choice with regards to weapons and (sensibly, anyway) uniforms is part of the appeal of EU3

    in my eyes. 

    Same for me, it's part of the fun on Eu3, people changing kits, discussing what looks better, exchanging opinions of different parts of armor, and all that. It just needs to be done before mission. (People sitting next to arsenal crate for 30 minutes are the problem)

  8. http://www.armaholic.com/page.php?id=26666

     

    That's what i would recommend. There is a lot of uniforms, though everything kept in a fair, and user friendly order . 
    Armor works with the new damage system. And there is not that much of the "My vest is better than yours" play. As there are the same types of vests,backpacks, helmets, uniforms for every camouflage (as those are mostly reskins of armas default equipment with a little of change (all uniforms look (almost) the same, and have the same stats, obviously heavy vest has more than a light one but you know what i mean. its just different camos), making it very easy to get one fitting your gear and not being "less buletproof" than the guy next to you, making him tell you that you should change it because the one he has is fitted with better/working armor.  


    Lets hope Tryk's gets a fix, or that we get killochs pack. 

     

    Cheers Everyone

  9. EU1 & EU2 Those are the public servers, well, don't expect too much, half of the players on those two servers just run into AO shooting sometimes, sometimes at enemies, sometimes at friendlies(also at friendly choppers, what is most annoying -.-), sometimes just for the sake of shooting.  

     

    But you have a good point.

  10. Ingame Name: Miczils

     

    Why do you think you were banned: I was banned for bad language - callng players names (expalination under)

     

    Why (in your personal opinion) should your ban be lifted?: I called a player Imbecile after he (probably for fun) shot a mortar at the spawn area, (i understand it was stupid and i am sorry for that, but this guy got me pretty pissed after i got my gear almost complete and was about to save it when 3 mortar shells came in killing me and a lot of players at the spawn) after which i was dragged to TS channel and an Admin (PERO) told me that i shouldn't call people names but come and talk with admins instead. I accepted and wen't back to the game. After some time a guy asked how should he kill a spider (and yes he meant the animal one, not a player :>), i responded jokingly with a instruction to extermination of anthropods, exactly:

    Burn that fucker.  

     

    After which i got banned, i think that the Pero did misunderstood my chat as it being about a player, and i understand why he would ban me for that, obviously he warned me. But i didn't say that to call or about any player/person. Most players who were in teamspeak can confirm that i did not write that about a player as i understood the warning. (legorig, theo, NIk, unloco and some other's)


    I just want to add that i am sorry for hate speech but in my defense i use it at people who actually did something bad I get pretty, very angry when people do something obviously stupid to disrupt elses game, teamkillers, rammers, and guys that shoot at people taking off in evac point because they didn't have space for them. I never called a guy idiot for crashing, misfire teamkill or something that he didn't do on purpose

     

    Which administrator banned you (ArmA 3 only): PERO[AW]

     

    When were you banned?: 16.1.2016 - around 1, maybe 1,5 hours ago.

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