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Cain

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Everything posted by Cain

  1. Pfft. Still shoulda been in the original release, I swear >_>
  2. Increasing the amount of bodies? Give me a zafir/mk200 and plenty of belts and we're good.
  3. http://www.twitch.tv/ahoyworld/b/483994779 Here's the stream from my point of view of the night's joint ops, with myself as effective AAF and Alpha Squad lead (a role I unwittingly volunteered for), Raz as Bravo Squad Lead, and every other AW member who attended, as we went on our merry way of fighting our way out of an occupied town after being surrounded, and jogging through various forests, fields and ditches to get to our antenna hill to attempt to broadcast to JTF2, the NATO forces. After anywhere from 15-30 minutes well spent of attempting to call them with various SOS tones and the like, we heard their comms filter onto our 119s and felt joy (no I'm not kidding it was that great). We then spent some more time jogging through various fields, forests and valleys to get to an RV point after finally hailing NATO to arrange a pick up. The moment of pure euphoria when a NATO littlebird flew and circled overhead was unrivalled, with their scout team, their lead, as well as their armour rolling up in due course to escort us back home. When we finally landed in their base, it seemed like they got the short stick, as the base was pretty much destroyed, with many vehicles burnt out wrecks. Talking to some of the JTF2 men, we garnered that they had bore the full brunt of CSAT resistance to the base and several brutal counter-attacks shortly after taking it. We re-geared up and decided to attack the CSAT headquarters, the last port of call for the mission. After some large logistics problems involving vehicles, Bravo ended up less than a click away from the compound, whilst myself and Alpha (at this point we were about half the strength than what we should have been) were sitting at the base twiddling our thumbs and messing around with several of the JTF2 guys. After learning that their air transport had gone down and one of their tanks had been reduced to scrap metal, myself and Danny (my trusty medic) were rolling out in the back of a Slammer (because Angel and Christiansen were going to get vehicles from an old supply post, more on this later). We finally got to a town we were going to clear only to find it empty, after we had dismounted. Shaking our heads in disbelief, I got on the horn to Bravo to learn they were about 2 clicks out, less than 1 click away from the target compound. At this moment, Angel and Christiansen rolled up in the one vehicle they found, a quadbike. After discerning that the squad lead and medic were the most important, we made it to Bravo's location with a less-than-healthy quadbike, and with Angel and Christiansen jogging our way. With everyone (bar hoax who was ready and waiting on a mortar we had set up) ready, we moved up to the compound walls at the head of the allied advance. After taking some fire from within the compound we held our ground and radioed JTF2 for them to come up and help us assault the final objective. Waiting 5-10 minutes, we finally heard the rumble of the slammer, and the lasers of their infantrymen coming up the hill towards us. With Hoax launching a HE salvo (which killed our medic and Angel) the combined forces of JTF2 and AW assaulted the compound with minimal loss, clearing the compound of hostiles and completing the final objective. After a while of faffing around, involving lots of teamkilling (namely by Pliskin) and dragging people away from the invisible fire that seemingly enveloped two wrecked vehicles, we got together for a good 'ol group photo as the sun was starting to rise (though it was so foggy it was barely any brighter than the pitch-black we had been fighting in). I enjoyed leading AW, even though I may not have intended to at the start, and I feel like it's given me some good experience to perhaps alleviate the strain of leadership that is almost always placed upon raz. Kudos to the JTF2 guys as well, seeing as they probably had a much harder time that we did. Definitely looking forward to doing another joint op sometime in the future, hopefully soon. Cain 'Trigger' out.
  4. I don't know, I think at a certain level even the best tactical players don't have anything on Super AI who take 10 rounds and shoot you right between your eyes at 600m.
  5. So I was scrolling through my steam library one bored night, and decided to find/play a few co-op games (because let's face it, co-op games are really fun). And so I came across L4D2, (which is currently 75% off and is $5 in the store I believe) and a flood of memories came back. Here's a stream of me and sheep completing the first of 13 campaigns (excluding the many many more on the workshop) http://www.twitch.tv/ahoyworld/b/483329273 The great thing about L4D2, is the fact that the steam workshop has tooooooonnes of mods for it (as you may notice with how my characters are velociraptors and many of the guns/weapons are skinned or even completely different from the base weapon). And also it's great fun, because who doesn't like a really fast-paced zombie shooter thingamajig. I would suggest any who have this install it and we could play it a few times, and to those that dont, it on sale! On the topic of zombie games, I would also suggest Killing Floor, another great great zombie game. A way different style, much harder (in a way) and it's just a wave-based game (until you meet the big daddy), and there's a monetary system for you to buy weapons, you can level up 'perks' which will increase certain stats, and it's a really great game in general. I'd highly recommend people look into it. It's $6.79 on steam, and I would also recommend grabbing a few of the character packs or weapon pack DLCs because they're great fun.
  6. Cain

    Hidyho

    I definitely will. Haven't been able to get much access to much manga out here, but I will check it out if I can. Looking forward to seeing you.
  7. Cain

    Hidyho

    Knew it. Ahoycoins and kudos to you. Loved the anime.
  8. Cain

    Hidyho

    That avatar... Claymore?
  9. I tried it a fair few times back in the day, I don't know about the changes or updates, but back then it was clunky as hellllll. Sort of fun, but clunky.
  10. This may or may not be pseudo-implemented into I&A 3. And no I cannot disclose a potential release date.
  11. Wooo Social Anxiety! Good to see you.
  12. Cain

    James

    My bad, thought it had been dealt with. This period of time has probably exceeded the amount of temp-ban we were commuting your sentence down to. Unbanned, hope to see you on our servers soon.
  13. Provided my internet isn't out again, I'll be up for it.
  14. I cannot release that information at this time.
  15. I'd like a C-130 for paradrops yes please.
  16. Interesting. I'll put my name forward. I'm assuming for name and rank I'll just put Cain, seeing as we have no ranking system in place (yet). Up for Autorifleman, Angel Pilot and Radioman.
  17. I call bull, there have been so many situations where using weapons of various calibers does not penetrate even a thin sheet-metal fence. Arma hates me.
  18. Screw it, I'm gonna go Command. Think of a nice callsign for me Raz.
  19. Paper 2-1 Actual for me (if we have the numbers) If not, 1-2/3 Actual.
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