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Josh

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Everything posted by Josh

  1. the only difference is the ai don't shoot through the trees because CUP actually have the correct functions on those maps. This map is currently broken
  2. Removed repeatz comment due to the unbelievably creepy nature of it. Please don't.
  3. Yeah good op, shame we've never used that nap before and weren't aware that the ai would shoot us through the trees. Maybe next week if you do one, use a trusted map, Cherno, panthera, taki, fallujah, zarga etc
  4. Thanks for the feedback guys, very helpful. We believe to have fixed the 152 issue yesterday but we will have more new on that soon.
  5. New video yay: https://youtu.be/oamd4dI34ak
  6. Okay so just the issue which we discussed on the server, any other major issues we should be aware of? Also thank you all for you're patience with this. We appreciate it a lot
  7. If we are gonna have this type of thread can people please start posting what issues they have...
  8. Let an admin or moderator know and we will deal with it..
  9. Just a heads up to everyone planning to attend. We expect everyone to be on there best behaviour following the rules and such like. We also ask that at the beginning that due to it being a zeus mission everyone be patient while luetin sets things up. Thank you everybody and lets have some fun tonight
  10. Hahaha! Brilliant! Well I hope to prove you wrong but we shall see.
  11. I've been asked for russian trance next time, so i'll add some in Also the video above was me just testing the cam, hopefully the next ones will be morons and idiots on the roads
  12. Josh

    DELTA12

    http://www.ahoyworld.co.uk/topic/3991-do-not-comment-on-appeals-if-you-are-not-involved-or-admin-core-staff/ Once again i remind everyone to not comment on ban appeals thank you
  13. Bring it muhaha. Just a channel for a bit of fun really, somewhere to put my dashcam shit
  14. So i've started a new youtube account for my dashcam videos from my car. Feel free to check it out, subscribe and all that shit. More content to come! https://www.youtube.com/channel/UCgFLJpgElymzHJNFNyPGFpg
  15. From my side just another wee note, our dev team is also somewhat new to the use of ACRE too so all I ask is for a little patience while we work out the small minor issues. We soon will have it all 100% working with as little issues for everyone as possible! If it doesn't work out obviously we will revert. But I hope everyone can understand this and bare with us. Think of it this way: If we'd being using ACRE and just to TFAR we'd also be having issues with getting used to the system etc Peace!
  16. TFAR did work fine, however due to a series of choices and ideas behind eu3 ACRE is the way we wish to move forward.
  17. As far as i know the issues with babel etc were fixed last night so gauntlet should be playable.
  18. I do believe Gauntlet was fixed tonight with the ACRE issues. Personally i've used both mods an awful lot, Not so much ACRE2. But I have to say my little experience with acre2 already makes me love it. So hopefully we can sort out the small issues we have right now and get it down to solid good use
  19. Bacon Some stuff to do with the config files not being in a helpful order
  20. Ohh yeah for sure! I'll see what i'm upto in the coming weeks if I can fit a wee squad gamenight in
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