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PMC Ops REVENGE Week 7 @ 18:00 UTC 06/08/2021


MidnightRunner

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Mission Name:

PMC Ops Revenge Week 7

 

Server Details: 

IP: 116.202.224.207

Port: 2302

 

Mods Required:

Arma 3 Preset CHADS Revenge.html (Plus usual optional mods)

 

 

 

TS address: ts.ahoyworld.net

TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE

Expected Mission Length: 120+ minutes (may go over or under expected mission length)

 

Player Slots:  43 

Platoon // 3 man element

Alpha - Delta // 9 man elements

Nomad // 2 man recon element

Vortex // 2 man pilot team

 

 

Situation

The local criminal groups have made several bold attacks against humanitarian efforts in the area, This makes our efforts, while only a cover, look ineffective.  We obviously cannot allow this slight against our reputation. Along with this we have been contracted by the rebels to destroy 3 fuel silos near Berezino being used by government forces in order to reduce the ability of their forces to move around.

 

Assets:

1 x UH-60M

1 x MH-6M

Various ground support vehicles

 

Friendly Forces:

UN Observation force

Chernarussian rebels  

 

Enemy Forces:

Local criminal factions

 

Neutral Forces:

Chernarus Defense forces

Russian Military observers/advisors

 

Civilians:

Civilian presence to be expected, concentrated in built up areas.

 

Mission

We have obtained cover to move aid to the hospital in Berezino. This will lead us near both objectives. Move into the area get payback on the criminal factions and complete the contract for the rebels.

 

 

 

 

 

Execution

Objectives:

1. Destroy the criminal compound to send a strong message

2. Demolish the target fuel silos

3. Maintain the cover supplied by the humanitarian mission

 

Movement Plan:

At Commanders discretion

 

Rules of Engagement:

Enemies may be engaged on sight based on current squad orders

Civilians are present in the area so collateral damage is to be kept to a minimum.

 

 

Admin & Logistics

 

Equipment & Resupply:

At the commander’s control, assets are available at base to facilitate this.

 

Reinforcements:

Unlimited

At commanders discretion, transport assets are available.

 

 

Command & Control

 

Command:

Overall command lays with codename "Overlord" who will set objectives and ROE.

Operational control on the ground lies with the Platoon Commander.

 

Communication:

Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.

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