MidnightRunner Posted July 7, 2021 Share Posted July 7, 2021 Mission Name: PMC Ops Revenge Week 3 Server Details: IP: 116.202.224.207 Port: 2302 Mods Required: Arma 3 Preset CHADS Revenge.html (Plus usual optional mods) TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 43 Platoon // 3 man element Alpha - Delta // 9 man elements Nomad // 2 man recon element Vortex // 2 man pilot team Situation Since the failed attempt on the life of the CDF counter insurgency officer, he has increased his security and made another attempt on his life unlikely at the moment. The CDF have also stepped up their information warfare activities and it is nearing the point where we believe they may be able to discover our true reason for being in Chernarus. To avoid this we have arranged to aid our rebel allies in attacking and neutralising the enemies quick reaction aircraft in the NW airfield. In return they will provide us with the location of the CDF forward communications equipment. Assets: 1 x UH-60M 1 x MH-6M Various ground support vehicles Friendly Forces: UN Observation force Chernarussian rebels Enemy Forces: Local criminal factions Neutral Forces: Chernarus Defense forces Russian Military observers/advisors Civilians: Civilian presence to be expected, concentrated in built up areas. Mission Aid the rebels in assaulting and disabling the CDF airfield. Then using the information provided assault and destroy the CDF communications position. This must be done while maintaining our humanitarian cover. Execution Objectives: 1. Deliver combat supplies to the rebels and aid them in the assault on the NW airfield 2. Find and destroy the CDF communications hub 3. Maintain the cover supplied by the humanitarian mission Movement Plan: At Commanders discretion Rules of Engagement: Enemies may be engaged on sight based on current squad orders Civilians are present in the area so collateral damage is to be kept to a minimum. Admin & Logistics Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained. applechaser, Schubz and RiverWolf 3 Link to comment Share on other sites More sharing options...
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