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Posts posted by Chutnut
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Just now, SYN said:
I have over 3500 hours on Arma 3
Tryhard...
Anyway hallo
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I used to have a similar issue with this on ArmA 2, I believe it is a memory based issue but I do not know for sure.
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Also to add, The cheetah isn't as reliable at taking down air superiority fighters (or at least from what I have seen) whereas the AAA is more accurate and has better ranging for these targets.
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At the moment squad leader role serves nothing but as a role for if you want to do rifleman play, Or if you like to play the role you can use it to squad lead. I think there was talk about a useful reason to have squad leaders.
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That's damn cheap, At least it is not a free week or we would be in proper trouble.
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The reason the system was removed was because the hunter spawn was getting spammed by people. I can not really see a 3 minute timer helping at all to be honest. If it were up to me I think if the squad thing that was talked about in the rewards idea I would make it so only squad leads can spawn hunters, Hopefully minimising the amount of spam.
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So about a month ago Malden was announced to be coming to I&A, As well as this I think a bit of Stratis was planned to come out too (not sure if that is still going on) Anyway, I was wonder if the Malden map will make its way into I&A, I have vaguely looked into it and I have to say it does look very good, It has 2 airfields (One being off the coast) a large abandoned power-plant/Research base and a whole load of towns. I think the map can accommodate 30 - 45 players at most but I will leave that to other peoples opinions.
Anyway here is the map, Tell me your thoughts
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Top tip: take a gun using 7.62 or higher.
Anyway welcome and I hope to see you around, in game, forums or teamspeak.
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Flying jets is very fun, but I don't see any reason for 4 jets to be added. Jets spawn in only if there is a radio tower up and if so it will only be one jet. 4 Jets is certainly not required to take them down. Along with that I think whitelisting has been talked about in the past and is seen as a clear no, The server is public and anyone can do what they want within the rules.
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Twas a fun one for those who got on considering the connection issues, hopefully it wont happen again. Was my first event and with ares playing up I had to do it all manually. Anyway I will probably do more of these with a better connection this time.
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Yep, Eu1/2 Events are getting back on board again
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Twas fun as Sledge 1 transporting alpha, I got shot at a lot and got triggered :(, Anyway it was fun and I enjoyed driving the Bradley, I don't do game nights often but I say this is good, So I will probably join more often.
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Yes, I think so
Just now, BlastaMasta said:Yep, i know about that. But does that also clean the vehicles? I always assumed that it just removed dropped objects from around the arsenal..
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I do clean up base every now and then, To my knowledge there is an auto cleanup script which works on empty objects when no client is 500m or less away from it.
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ITS HERE!!!!!!!1111
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Well the DLC is availible on the dev brach atm, Try it out there if you want
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So Bohemia have released all the names of the DLC's to come out but one which questions me is the Orange DLC. There are a few clues though as they said it has something to do with Amsterdam and it is a mix between karts and helicopters DLC. I also noticed that in the image of the DLC there is a handshake logo, Possibly could be including diplomacy. They said it is a "Unique perspective on the battlefield".
You can find out more here
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Okie dokie, Little update, Apperently the dev branch has the Jets DLC availible for those who own it, e.e
New game-mode idea: SpecOps - Mission
in The Ideas Box
Posted
I like this idea A lot. In fact it could possibly be the reason I don't awe as much. Hopefully I'm not being too cocky saying this but a mission idea I would like to see is steal a vehicle, it can be a BTR or a Helo which will give vortex something unique to do.