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ParabolicAJB

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Posts posted by ParabolicAJB

  1. I think you're over complicating it, plus you'd still be infringing on someone gameplay by taking their gear and sending them back to base - I wouldn't accept that.

    There's no reason a crate with AT4, mags, belts, nades etc can't be brought out to the staging area. And if this doesn't happen, what would happen in real life? Distribute the gear evenly and make do! Some of the best fun I've had has been whilst I was low on ammo and supplies fighting for survival!

  2. We always view MAT as an important role when fighting Russian forces, alpha having a force that can destroy vehicles and give them a window is a great force to have.

    I don't disagree but your point is not dependent on you taking the role, others could take this role, or perhaps you could lead the squad and invite a newer player in to coach them? I don't think you'd find many people saying no if the offer was out there.

     

    We would be happy to help the new player base, but a lot of the players simply are not being open enough to it, I've said plenty of times that i'm open to help new players with any help that they need but no one steps up.

    I know you offered on the training nights which is great, and I don't disagree that some players can be a law unto themselves, but simply giving up on them isn't the answer either and is plainly arrogant. I am reasonable new here and it's been quite clear from the beginning that the success of this place is totally dependent on the players, especially the more experienced like yourself - you can make or break it by either being open and welcoming or shutting the door whilst you do your own thing.

    Apologies to Zak for taking this off topic.

    Regards, Alex.

  3. ...Main problems on EU3 are associated with the NEW playing style and NEW player base...  + Theres already enough patriots on EU3 as it is, doing something like this will only encourage people to act accordingly.

     

    I think people should start prioritising the main focus of EU3 (TEAMWORK) and stop talking about gear changes or edits. Who gives a shit about what were shooting people with or what were wearing while getting shot at, its about how well we can overcome challenges and tasks as a team.

     

    THAT IS what is most important, rewarding and fun to do. THAT IS what EU3 hoped to be and WAS for a brief and beautiful period of time which feels so far away.

     

    Because like he said, people have never complained on gamenights when they have preset loadouts, so they shouldn't need to worry about changing gear in public play, and because they do worry and want to create SEAL Team 52 or something, they end up spending most of their time trying to look cool and get suppressors and shit and not focusing on good teamwork.

     

    And to be brutally honest, teamwork on EU3 has been on a serious decline in some areas. In reality, troops respect each other and look after each other like brothers, you don't get that sense of respect on EU3 because most people want to be better than others, it's a sad story really and I've been here long enough to see it evolve.

     

    Not implying everyone is like that, there is just a large influx of them.

     

     

    I think both of you make really good points about teamwork, however I would also point out that I more often than not observe you both and another already experienced player in a specialist role such as MAT, which is completely detached from the rest of the squad(s).  Whilst I can empathise wanting to play with other players you know will perform and behave in the same manner as yourselves (I feel the same sometimes), perhaps you could try integrating with the other players? - especially the new player base you associate with the main problem on EU3 - to share your knowledge and experience of team play, with a view to educating them.

     

    Regards, Alex.

  4. I'm sure we are all familiar with the experience of waiting at base for half-an-hour (or longer!) waiting for other players to gear up only to have the AO last 30mins and then return to base to start all over again.

     

    A couple of times recently I have suggested that units proceed to the next AO immediately from the past AO if fit to do so, this has worked well and on one occasion everyone opted to go straight to the next AO in a straw-poll whilst the initial order was to RTB, which would have resulted in more 'down-time' at base.

     

    I think this method is now especially relevant with the 'no-insta-death' tweak and use of the medi-vehicles (Blackhawk and M113 ambulances) to completely heal people in the field.  Some of you may ask "what about making the plan for next AO?" - I think the simple answer is the commander can specify a staging area near the next AO that units can proceed to, either in vehicles on site or with Vortex/Talon providing transport.  In either scenario, air support could bring a re-supply crate the to staging area so that specialist units can re-arm with missiles etc.  I also think that this method can be compromised, e.g some units ready to move and proceed to the staging area and provide some reconnaissance whilst other units RTB and come back to the staging area with supplies.

     

    The main benefits I can see from this method is a greater ratio of time spent 'in action' versus. waiting at base, especially important if you don't have hours to spend standing around whilst someone else discusses the history of an M2 .50cal.  Also, moving from one AO to another adds another realism aspect to the game, e.g. bumping into ambient units or evading patrolling helicopters.

     

    There will of course be situations where RTB is necessary, however I make a plea to all commanders to think for a minute before giving the default order to RTB...

     

    Regards, Alex.

  5. @Parabolic this would also work, but you will also run into the situation of team members taking radios they aren't supposed to take.
    True, but this would be no worse than TFAR when this could also happen, and all players who used correct radios as per guidance would be OK, rather than issue randomly affecting people. This could also be managed in the same way as weapons are for different roles.
    The boxes are there anyway, they can always just take them.

    I think that not spawning with them would reduce the likelihood of old radios being dumped back in the crates, 'polluting' the non-bugged ones.

    Radio crates could also be placed away from the Arsenal, perhaps at the staging areas, so kit and load outs would less likely be saved with them in.

  6. I agree with the above, as we didn't have statics to start with, we naively believed it would be the same when we were attacking.

    For me it was a mixed experience, comms were very good considering but I don't think we could have made them better given the basic ingame comms and TS, so this was a limitation in my opinion.

    I enjoyed the pvp and think this will get better and more consistent as more missions are run and lessons are learned.

    Thanks to all those involved in the setup and running and also other players.

    Regards, Alex.

  7. A GTX960 is not much more powerful than the over-3-year-old GTX660TI I have just upgraded from (even less so considering the massive boost clock it had being the MSI power edition).

    You'd actually get better value from a GTX970 which you could use in the rebuild you have planned. I think SCAN have an Asus GTX970 for £230 at the moment, cheapest to date. Just saying, hope you get it sorted regardless.

    (P.S, check second chart on this link for relative comparison - http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-650/performance)

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    post-4575-0-03115400-1452466604_thumb.pn

  8. Not posted before but built my PC in 2012, upgraded the case and cooling last year and PSU and GPU last week.
    • Motherboard: ASROCK H77M
    • CPU: INTEL i5-3450 3.1GHz
    • GPU: KFA2 GeForce GTX 970 EX OC 'Black Edition' [base Clock- 1164MHz; Boost 1- 1317MHz; Boost 2- 1367MHz]
    • PSU: SuperFlower Leadex Modular 750w 80+Platinum
    • RAM: 8GB DDR3-1600 Crucial Ballistic Sport
    • SSD1: SAMSUNG 850 Evo 250GB
    • SSD2: SAMSUNG 840 120GB
    • HDD: Western Digital 500GB Green
    • CPU Cooling: Corsair H110
    • Case: Phanteks Enthoo Pro-M 'Titanium Green'
    • Optical Drive: None!
    • Monitor: Philips 23" 1080p
    • Mouse: SteelSeries Rival
    • Keyboard: Logitech G15 (Circa-2008 still going strong!)
    • Headset: Corsair Vengeance 2100 Wireless 7.1

     

    th_IMG_4967_zpsmq8k35np.jpg th_IMG_4968_zpsoougpwgk.jpg  th_IMG_4969_zpsfcpvqdqe.jpg th_IMG_4971_zpsobivrtfn.jpg

     

     

  9. For anyone new to EU#3 I strongly recommend reading the rules;- http://www.ahoyworld.co.uk/topic/3556-eu3-rules-and-guidelines-please-read/ and also how to play your role:- http://www.ahoyworld.co.uk/topic/3877-play-your-roles/

     

    If you're new I also recommend picking a Rifleman, Grenadier, Autorifleman or assistant slot as these require the least specialist knowledge, e.g. don't go medic unless you know how it works as it's not a simple case of carrying med packs.

     

    Good Luck!

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