Jump to content

Cold War Ahoyworld Gamenight Monday 22/November/2021


Murph

Recommended Posts

Part Two: Jaghund

 A3GM.jpg.jpg.a2d28d52409f2759264da06af6b72c7f.jpg

Thank you Midnight for fixing load screen issue with image

 

Server Details:
IP: 116.202.224.207

Port: 2302

 

Mod Preset:

AWPzg.html

thank you Siege Six, for fix for HTML (if people still have issues let me know)

No change from last week.


Global Mobilisation DLC is Required

Ace

Ace Compat – GM

Ahoyworld Mod

CBA_A3

Enhanced Movement

Global Mobilization Extra – TFAR Compatibility

Task Force Arrowhead (Beta!!!)

Zeus Enhanced

Zeus Enhanced – Ace Compatability

 

Normal optional mods are whitelisted.

 

Comms: 

ts.ahoyworld.net

Mission brief 19:00 UTC. 

 

Expected Mission Length: 120+ minutes (including brief), (may go over or under expected mission length).

 

Player Slots:

16 + 1 Zeus

 

Situation:

November 17th 1983 06:00

Following the Soviet push across the Iron Curtain A Coy. was overrun.  Recce detachment managed to destroy their objectives and buy time for battalion to reinforce defences accounting for two airborne companies and one armoured company.

 

Bundeswehr positions have been taking rocket artillery from positions just inside the occupied zone.  Recce is to find this battery and eliminate it.

 

Mission:

Soviet artillery has begun using rocket artillery to harass Bundeswehr positions, in response an artillery company (Callsign Hammer) consisting of three batteries has been brought up.  Counter battery fire has been ineffective, due to it relocating after each salvo, recce detachment is to conduct an early morning raid and reconnaissance patrol to locate and guide hammer onto the rocket artillery that is located somewhere in the marked area as well as engaging targets of opportunity in the area.  The artillery is is objective Wolf.

 

Procedure for firing will be one gun firing ranging rounds, guided onto target by Recce.   Once confirmed on target, full battery will fire for effect.  Recce will provide BDA.

 

Once hammer fires, counter battery fire from the east side of the iron curtain is to be expected.  The more hammer fires the more effective counter battery will be.

 

Hammer will not engage targets inside urban areas.

 

A supply of captured Bundeswehr vehicles has been rumoured to be located in Bahrdorf.  An additional objective (Fox) of destroying, or liberating, these vehicles from the makeshift vehicle yard is available.

 

It is estimated that a company of conscripted infantry is holding the town of Bahrdorf, however as this is an early morning raid the they are expected to be unawares for the most part and discipline to be lax.

 

A Soviet air defence battery has moved into the region, a further optional objective, Lynx, will be, if possible, locate and destroy the battery by any means.

 

Previous primary objectives of ensuring destruction of Tinker, Tailor, Soldier, and Spy remain, with any attempt to make crossings over these bridges to be destroyed.

 

Recce Detachment;

Alpha:

1x Rifle Squad (A. Panergrenadier)

Squad leader

Medic

5x Rifleman

1x MG Gunner

2x AT Rifleman

  

Hansel:

Armoured Recon Vehicle

Commander

Gunner

Driver

 

Gretel:

Armoured Recon Vehicle

Commander

Gunner

Driver

 

Assets:

2x Iltis LATGM.

1x Iltis Medical.

1x Iltis Unarmed (also medical vehicle).

1x SpPz 2A1 armoured recon vehicle

1x Leopard 1A5

1x Fuchs Recon

1x Fuchs Pioneer

 

Execution:

Recce  detachment is to infiltrate enemy lines, locate and guide, Hammer onto the BM-21 rocket artillery battery.

 

Additional objectives of reclaiming captured assets, and neutralising an anti-air battery are available to be completed at operational commanders discretion.

 

Any other targets of opportunity are to be dealt with at operational commander’s discretion.

 

Sustainment:

A. Coy Recce Detachment has a makeshift base set up at a farm North West of Bahrdorf.

 

Medical Iltis would serve as a respawn and medical vehicle.  A respawn can be placed and subsequently moved at commander’s discretion if the patrol is to be on foot.

 

Engineering vehicles could be used to repair, refuel and rearm vehicles.

 

Command and Control:

Operational command will be with Squad Leader.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Forum Statistics

    11.1k
    Total Topics
    66.4k
    Total Posts
×
×
  • Create New...