MidnightRunner Posted September 28, 2021 Share Posted September 28, 2021 Mission Name: Cataclysm Campaign Week 1 Server Details: IP: 116.202.224.207 Port: 2302 Mods Required: Arma 3 Preset AW_Cataclysm.html(Plus usual optional mods) TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 33 Platoon // 3 man element Alpha - Echo // 6 man elements Situation Following an unknown cataclysm the world was plunged into chaos. Most electronics ceased to work and strange anomalies started to appear all over the world. As global governments scrambled to adapt to these events another problem came to light. A virus emerged which was fatal to almost all those exposed. While a small amount were immune another group were transformed by the virus into violent inhuman creatures, who more resemble fictional zombies than real humans. In the decade since the event colloquially known as the Convergence the surviving remnants of humanity have banded together in small groups, surviving as best they can. Though not all of these groups are friendly. What little technology still survives is hoarded by the more powerful groups. After several tough years your group had created a good life for yourselves. Through farming and trading with other groups you have managed to ensure that your people are fed and are safe from this hostile world. That was until a group of raiders attacked during the night and overwhelmed your defenses while most of the fighters were out on a trading run. When they made it back, they found only a handful of survivors, some were killed and others were taken along with all of the food and supplies stored. Mission You must find a way to survive. You will need food, water and shelter to achieve this. There are several groups nearby that have been friendly in the past. You may choose to see what goodwill you can garner from these groups. Execution Objectives: 1. Find a way to survive 2. Gather supplies to sustain your forces 3. Secure a defendable position to recover 4. Gather any information on the group that attacked your compound Movement Plan: At Commanders discretion Rules of Engagement: Enemies may be engaged on sight based on current squad orders Civilians are present in the area so collateral damage is to be kept to a minimum. Admin & Logistics Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained. RiverWolf, Bomer, FrOzT and 4 others 5 1 1 Link to comment Share on other sites More sharing options...
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