LH5 Posted August 1, 2021 Share Posted August 1, 2021 We're rallying for another mid-week bout of Frontlines! Mission Length ~2 hours, with a chance to carry on open-ended Mod set/how to join https://forums.ahoyworld.net/topic/18347-how-to-join-awe-frontlines/ Situation Spoiler We are tasked with clearing out Chernarus, weakening the enemy's foothold and reducing their numbers. Friendly Forces Russian (VDV) 1x 3-man HQ (CMD, RTO, UAV) 3x 9-man Rifle Squads 1x 3-man Fire Support Group 2x 3-man Vehicle Crew 2x 2-man Air Crew 1x 2-man Logistics Independent Forces Chernarus Defence Force Enemy Forces United States Marine Core (USMC) is an organised, regular force suspected to have access to these assets: Regular infantry Airborne QRF Motorised and mechanised transport Armour Rotary-wing aircraft Fixed-wing aircraft Reconnaissance has identified key locations serving as radio communications facilities to sabotage or capture. Reports of quick-response Forward Operating Bases as well as supply depots around the island are also coming in. Mission Gain a foothold and fortify our position. Capture strategic objectives. Establish favourable relations with the local populace. Execution At CMD’s discretion. Section cohesion is of utmost importance. The enemy outnumbers us greatly and will not hesitate to exploit gaps in our situational awareness. Counter-attacks and a general resistance to our efforts will ask for quick shifts in our tactics. Admin / Logistics Reinforcements are unlimited and directed by CMD. Resupply is CMD’s prerogative. Enemy prisoners of war (POW) are to be treated well and brought to base for questioning. The Logistics team has full discretion as to the fortification of our FOB under CMD's guidance. If no other tasking, default to supply and POW escort. Command / Signal Operations and ground control lie solely with the Platoon Commander. The RTO handles air traffic and can supplement communications. Support unit slots are under Platoon Command's prerogative and can be asked to reconsider their slot, but never forced to give them up in favour of another player. All units must be tasked fairly. Squad leaders are responsible for the operational effectiveness of their teams. Havoc and MidnightRunner 2 Link to comment Share on other sites More sharing options...
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