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War for Altis - Act 2 Mission 6 Modded Zeus Ops 05.04.20 @ 16:30 UTC


JANXOL

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Date:

05.04.2020

16:30 UTC

 

Expected mission length: 120+ min (might be over or under)

Act 2 - Might of the Bear

Part 6

           

           

           

           

            Altian forces menaged to deal with Russian airborne force and prevented the town of Syrta from falling into insurgent hands. However, the Russians managed to destroy the radar station, severely limiting Altian radar coverage over the island and making it a lot easier for Russian aircraft to operate. The following two weeks shown that Russians were very much aware of that fact, as large quantities of five-hundred-kilogram metal buckets filled with high explosive have been steadily falling from the sky. The loss of radar combined with enemy SEAD activity renders long range AA defenses of Altis largely ineffective and the invading Russians are utilizing this advantage. The fact that Russian radar and SAM launchers were among targets hit by Altian special forces somewhat helps, but the battle for the sky is now fought by fighters and unfortunately combined Russian and Gatekeeper air wings have an advantage over Altian air force.

            Under heavy bombardment the Altian forces holding the frontline in the eastern part of the island were forced to retreat and give up ground. Largely unopposed, the Russians advanced along the eastern shore towards Kalochori before meeting any real resistance. Additionally, in an attempt to accelerate the invasion progress they opted for a risky move. VMF forces that were supposed to reinforce the western section were re-directed to attempt landing at the north-eastern end of Altis. They made landfall under air cover of their aircraft and have taken the town of Molos, as well as a nearby airfield, which was luckily evacuated in time.

            Altian high command realizes that they cannot afford to split their forces to hold yet another frontline. The VMF force must be dealt with immediately. If the Russians secure a foothold in the north Altian military will be forced to retreat and give up the entire eastern half of the island. With no fortifications prepared so far back, this would likely spell doom for the defending force.

            There is still the issue of Freedom and the insurgency. Reports about the strength of Templar's primary force indicate that they could afford to push forward if they wanted to. The fact that they're staying put would indicate that Templar is playing a bigger game, as it would be strange of him not to take advantage of the difficult situation of the Altian army. Altian intelligence suspects that it may have something to do with the data Phantom was after, but as of right now there's no indication as to what they could contain.

   

 

 

 

thumb.thumb.jpg.09c963255420ef34ef9b4ac1a3f84c21.jpg

 

The Assets

Player faction: Altian armed forces

Player slots: 33

- PLATCO - 4 man command element + BRDM-2UM command vehicle

- 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each

- Vortex - 2-man helicopter pilot team (pilot and co-pilot)

- Hammer - a US 3-man vehicle crew - to operate Abrams MBT

 

 

- Mi-8 and UH-60 helicopters

 

- 2xM1A2 Abrams

- 1xBTR-70 (for infantry use)

- Various wheeled support vehicles

 

 

 

The mission

Strike against the Russian VMF forces that landed in the north-east of island before they have a chance to bring in heavy reinforcements. Re-take town of Molos, the airfield and area further to the north of it. The Russians must not be allowed to secure another foothold on the island.

 

The modset:

The modset didn't change, but I'm putting it here for anyone who might need it: https://steamcommunity.com/sharedfiles/filedetails/?id=1944287184

 

 

For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook:

 

 

 

Hope to see you there!

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Tactical overview

20200403164340_1.thumb.jpg.ff4883c57120827ee659c1d8cacdc1f6.jpg

 

 

VMF landed on the north-eastern tip of the island and took the airfield as well as town of Molos. They must not be allowed to secure another foothold on the island and must be swiftly dealth with, before they can bring in heavy reinforcements. As we cannot afford to man another frontline, failure to secure the area would likely mean the loss of entire eastern half of the island.

Enemy forces are concentrated in the town as well as around the airfield, there is a possibility they would send scouts further south, so you need to be carefull when crossing the hills south of Molos. Enemy force consist of infantry supported by some mechanized and motorized units, it is likely they managed to build some light fortifications, by nothing major. We have confirmed that Gatekeeper is not involved in the ground operation.

As far as we know the enemy has no artillery or mortar support, but  the skies are hostile. Enemy has utilised large amounts of strike aircraft since we lost radar coverage. The weather during the planned attack is supposed to be rather bad, which we hope will discourage enemy flight operations, but CAS will no doubt be called once they realise we are serious about advancing. You should try to make the best use of the early stage of the attack before enemy aircraft get on station. Due to our lack of radar coverage you will not be given an early warning about possible airstrikes.

We expect no civilian presence in the AO, but always check your targets. You never know.

 

Objectives: secure Molos, Molos airfield and area to the north-east of it.

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