John McClane Posted May 28, 2013 Share Posted May 28, 2013 Is it possible to get a heli pad to rearm armed helicopters, or add the rearm ablility to the current repair pad? Link to comment Share on other sites More sharing options...
kamaradski Posted May 28, 2013 Share Posted May 28, 2013 Yes it is very much possible to add such option. However due to balancing issues on such a small map and such little vehicles, it was decided not to enable it in I&A for the time being. However hopefully in the Beta we will have a bigger map and more toys to play with, and then i'm pretty sure rearming will be introduced to I&A too tombguy5 1 Link to comment Share on other sites More sharing options...
noms Posted May 29, 2013 Share Posted May 29, 2013 I have a rearm script ready to go if we decide we want or need one, but as kamaradski said it's a balancing issue and up to the big boss Link to comment Share on other sites More sharing options...
Cain Posted May 29, 2013 Share Posted May 29, 2013 Yes, a re-arm pad would be lovely however I do see the problems. Why not remove all armed chopper rewards from the side missions, and just have a dedicated CAS AH-9? That would be cool. And useful, since the mortars are still iffy. John McClane 1 Link to comment Share on other sites More sharing options...
John McClane Posted May 29, 2013 Author Share Posted May 29, 2013 Yes, a re-arm pad would be lovely however I do see the problems.Why not remove all armed chopper rewards from the side missions, and just have a dedicated CAS AH-9? That would be cool. And useful, since the mortars are still iffy. I highly agree with this, And maybe add a 4th pilot Dedicated To CAS. And to stop random people from just hopping in the slot have ppl with there player UID on the forums. Link to comment Share on other sites More sharing options...
wok Posted May 29, 2013 Share Posted May 29, 2013 Yes, a re-arm pad would be lovely however I do see the problems.Why not remove all armed chopper rewards from the side missions, and just have a dedicated CAS AH-9? That would be cool. And useful, since the mortars are still iffy. I still think that player will be a little OP if he can rearm, with the rearm pad a good pilot could capture an AO by themself in a few minutes. The map is just too small for that much firepower in my opinion, if the AI had anti air and knew how to use it, it would be different. Link to comment Share on other sites More sharing options...
kamaradski Posted May 29, 2013 Share Posted May 29, 2013 if the AI had anti air and knew how to use it, it would be different. Exactly that Link to comment Share on other sites More sharing options...
Cain Posted May 30, 2013 Share Posted May 30, 2013 I still think that player will be a little OP if he can rearm, with the rearm pad a good pilot could capture an AO by themself in a few minutes. The map is just too small for that much firepower in my opinion, if the AI had anti air and knew how to use it, it would be different. Via personal experience, CAS isn't that useful vs the AI. The rockets, sure, but the minigun won't kill many unless you make several passes. Its more of a shock and awe tactic I guess. Against AI at least. Plus, I don't know if many pilots are actually good with CAS, there's a big difference between skilled flying and skilled flying with rockets and a minigun haha. Again, I could just be completely terrible at flying CAS. Link to comment Share on other sites More sharing options...
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