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Nutlit

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  1. Like
    Nutlit reacted to GamerbugUK in How do you roll in combat ?!   
    You wont be rolling with that on I&A though. 😉
     
    Out of all the vanilla weapons allowed, I typically go for some sort of MX as they just work, ammo is plentiful and they hit hard enough.
     
    Marksman I usually go SPAR 17
     
    AT I'm going to be using a Titan and hopefully taking a vehicle for rearming.
     
    L/MMG i tend to go MXSW or SPMG.
     
    Always carry a few smokes, a few grenades and about 10+ mags.
     
    I never carry a pistol as the weight of a pistol and some mags is way heavier than a several extra mags for my main, and that holds more ammo.
  2. Like
    Nutlit reacted to Gambit in Tactical's KOTH Highlights   
    dont you worry, i wasnt asking how you do it, rather asking for the why. A lof of the situations you describedw can be solved with out of trim cutbacks, and it is even faster.
     
     
     
    Sadly, no. First off, you dont have to meet my standards. Being on top of a leaderboard in a ranking system that has absolutely no correlation with the scenario we are playing on AhoyWorld sadly doesnt prove anything. Im not the one to be convinced here. FYI, ive been flying on a 2.5-3 hours zeus op, without losing a heli. Does it matter? Sadly, no. Gotta do it a thousand times, then it might start to matter.
     
     
    your opinion, but here is mine :     give it time my friend, just give it time.
     
     
     
    In regards of your 30 min video, i watched the first takoff-landing-egress so far (will watch it in the foreseeable future), and i can see a few flaws. You rely on luck, take unnecessary risks and disregard others. LZ was cold, EZPZ, anybody could land in that space with a little bit of practice, and there was no problem with it so im gonna skip it over. On the other hand...
     
    The ingress, you opened the map while mid flight, low altitude with significant speed and lingered on the map for more than 10 seconds. Trees, lamp posts, heck, even bushes are a threat at that altitude, yet you didnt give a fck about it.
     
    Egress, another hummingbird heading your way, with speed, low altitude, close distance. Your evasion was to overfly him. At that split second, you gave up control. What if the other pilot's reaction was the same? What if you would have taken off of your lz a second later? Luckily you scared the other pilot into indecision. That save wasnt skill, it was pure luck.
     
     
    I dont want to spoil the rest of the footage for myself, since i dont have enough time to watch its full length now, but if you want to go over it either in private or in public, i am willing to share my critique, maybe point out what you doing right and what you could improve on. It would be nice to share some of it with the others, they might learn from it too. (Maybe we can do it private first, then pick and choose what you are willing to share) or you know, just say no and ill leave it at that.
     
    Oh and if you want to keep schooling me about how to land a helicopter and explain how and why a J-turn landing is done, i suggest you go over my transport heli 101 (on this very forum, if you need i can send the direct link to it - which is about to be expanded on, as soon as i am finished with polishing the material and got it peer reviewed), really basic stuff, just so you dont try to teach me things i already know about.
     
    I hope you dont take this wall of text as picking on you. You might see your skills as the best, and im not here to race. Being a pilot is serving, one might say self sacrifice. I think you get the point.
     
    Anyway, offer still stands, if you want i will try to help you transition your koth experience into a bigger scale and longer mission environment. 
     
    Have a good one
  3. Haha
    Nutlit reacted to Gambit in Tactical's KOTH Highlights   
    In I&A you would have been dead on approach, you would have lost your main rotor at least twice, blown up about 6-8 times. Hitting the fence is wonky, sometimes works, sometimes doesn't. The very first landing you did, you tried to use the buiilding as cover, yet you still landed on the far side of the compund, exposing yourself.
    In KOTH these might work, but AI is far more efficient with lock on missiles and everything else.
     
    And just curious, because i dont really like compilation videos, how many landings didn't make into this video. How many ended up in flaming wrecks. Skill is one thing, but consistency is the key. If you blow up 10 times then make it once and record the one to show it off as skill, well, in I&A and ovarall anywhere, wont get you good pilot status. Doing one extraordinary stunt is not as impressive as doing the less extraordinary but still hard to do stuff all day every day.
     
    What about the 99% J-hook landings? There are far more landing types out there for every situation. Barrier landing, out of trim cutback, etc. Every situation requires to use the appropriate landings. Flying is so much more than just speed. Starts from picking the LZ while doing a map-recon. Fisinhing it with getting back to base intact. Reliability is key here, on a long OP like I&A or zeus ops, players prefer a pilot who gets them to the fight, every. single. time. And not in front of an enemy squad to get instantly moved down while the heli leaves riddled with bulletholes forcing the players to watch the respawn screen and hop on the same heli just to repeat this process fr about 5 times more until one day, finally they get to fire at least one bullet and take down an enemy with it.  
     
    Being overconfident, disregarding the environment factors (big difference between KOTH player accuracy and available weapon systems and I&A AI behaviour) makes you less of a reliable pilot, hence they will mock you, until you adapt to the environment and needs of others. In I&A infantry wants to be on the ground, in cover, not immediately under fire while landing. In KOHT, they want to get next to the other guy just to shoot him and tbag him. Big difference. A good pilot takes these into consideration, not just trying to do the best airshow. Entertaining yout passengers is one thing, but you have to know when you can do a barrelroll to entertain, and when you have to switch to serious mode and place your passengers' safety above everything else. And by safety i dont moean get them disembark and whatever happens to them afterwards is on them. No. You are resposible for that. That would be like, here, im gonna drop you in a pond filled with piranhas, if you die, its on you.
     
    If you accept an advice, slow the approach, pick safer LZs, and take the humble approach. Be consistent, They want to get there, they want to fight. Help them achieve their goal.
    Either they trust you to do safe landings, getting them close to their goals, being consistent, every single time, or they will find another pilot and mock you when you say you are the 3rd best pilot in the world. Because in their eyes, you are fulfilling your goals (flashy, dangereous, unnecessarily extreme landings just to flex your skills) and not helping them achieve their goal (get on the ground and fight, not hopping on a helicopter, taking part in an airshow then die on approach).
     
    Good luck
  4. Like
    Nutlit got a reaction from Chuck in Late introduction   
    Hello, I'm NutLit and I'm from Lithuania. 
    I'm 17 btw.

    I started playing on his server when I saw Luetin playing on it, so I jumped right in.
    I like playing here.

    I use dumb tactics it's called push and don't think, and don't check map for team mates (sorry to all who I FF'ed)
     
  5. Like
    Nutlit got a reaction from Lindi in Late introduction   
    Hello, I'm NutLit and I'm from Lithuania. 
    I'm 17 btw.

    I started playing on his server when I saw Luetin playing on it, so I jumped right in.
    I like playing here.

    I use dumb tactics it's called push and don't think, and don't check map for team mates (sorry to all who I FF'ed)
     
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