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Posts posted by Cain
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Looks like DayZ is coming second.
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I can only hope that EA doesn't ruin Mirror's Edge. I loved the first game.
Frankly, all they really need to do is eliminate most if not all of those confined 'vent' areas from the first game, and take out as much shooting that needs to be done by the player as possible. Hand to hand combat, yes please. Nothing more.
As long as this happens, Mirror's Edge 2 will be a great game. Many people couldn't care less about the story, seeing as the first's story was threadbare and yet everyone loved the game because of the parkour element. One of the few occasions where gameplay trumps story, and not the other way around.
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Yeah, this'd make a great idea, but right now it seems that that the internal storage of vehicles are terrible. If you could somehow make it a sort of virtual ammobox? That'd be great.
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Battle for Stratis PVP master-race?
Master race.
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Posting a link to it and giving it a shining review in another forum I'm a part of. Hopefully it'll get you some backers. I know I'll be chucking my money at this when I get back from my holiday. Hope you meet your goal, and more, noms.
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Oh noms, you're so funny.
But seriously. Take my money.
This is freakin' awesome. Might I suggest someone putting it on an announcement or something so people are more likely to see it on the website?
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I believe our job here is now done.
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I've really enjoyed the PvP server we had on dev branch the last few days. So how about an ArmA 3 PvP server?
Pretty please?
This this this this, this so much.
- Brooksie10, iLLGT3 and Ducky
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I have actually made this in my custom mission for Game Night, haven't tested it full scale but using the correct inits on the hostages will make them stay still until you trigger them to become part of your squad. After that you can just select them (with the Fx-keys) have them board a vechile, join them, take them back to base and unload them on a trigger that ends the mission successfully
Oh yes, that would solve a lot of problems.
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Knowing the AI, the hostages would just as soon run like lemmings off a cliff than follow us.
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Looks real purdy.
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Noooooo I don't want the aimbot AI to have a freakin' minigun and ANOTHER GMG.
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I'm a Marine! Not a soldier damnit! A lot of people think that deployments are just chaos like a Call Of Duty mission.
Civilians rarely get to see what we do in our free time/safe time thanks to the American media. That's why we have youtube.
Like the opposite of the FUNKER channel. I love those videos.
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I don't know, Chivalry? xD
C'mon, I know you guys want to keep spamming the battle cry button whilst hacking people's limbs off.
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If this is sort of like SS13, it'll mean there'll be 'traitors', and ALIENS OOOOOOOOO. Though from SS13 experience, it's mostly traitors who end up fucking everything up.
And if this is sort of like SS13, I shall enjoy making a super death virus as the virologist. c:<
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Looks cool but I don't really get it. What do you do?
I guess you take control of a mars lander/rover mission as soon as it's on entry, and explore mars?
Who knows, since it's just a teaser.
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It's like KSP on drugs.
This looks really cool though.
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Hey-o.
Welcome on board.
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Yes, we need this.
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With the recent discussions and such, as well as the beta reveals, I cannot wait to see a formation of ghosthawks and comanches flying across Altis.
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GMGs not dangerous!?
I remember the massive clusterfuck at Camp Tempest one time. A single GMG screwed the entire team for about 30 minutes. We had two KA-60s up and one littlebird, I was flying a KA-60, and the other KA-60 pilot and I were landed at Tempest just after its AO got finished, then the next AO popped up as Girna, and a GMG spawned around 300m away from us on the ridgeline. I was like 'Guys hurry the hell up or walk, the next AO's Girna and they're spawning on that ridge' I was lifting off and was around 3m above the ground, then a single GMG round hit me square in the middle of the rotors, and I went down. The other pilot got shot too, and when we tried to get back to them, the littlebird pilot got shot when we were on the ground, so we had all three operational choppers downed in Tempest. We took the spare two littlebirds, and promptly got shot out each time we tried to land at Tempest. Took pretty much everyone on the server to try and secure that one valley.
Server was without air for 30 minutes. All because of one fuckin' GMG.
I agree with you though, it'd be nice if it wasn't always GMGs.
(Whatever you do don't give the super-AI .50 cal sniper rifles D: )
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Suggestion: priority target - Enemy Gunship?
in AW Invade & Annex Development
Posted
This is basically what happened in the PvP server when the enemy CAS showed up. Friendly CAS rtb'd, and everyone on the ground would start freaking out and trying to shoot it down.
A noble idea, however it wouldn't be too much of a problem seeing as AA is available to everyone right now, the max amount of time an Mi-48 might be up is a minute or two.