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Enemies attacking the Base


xSniper1982

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Today something happened that 've only seen happen once before.

Enemy ran from the Side Mission all the way to the Main Base, and began slaughtering us as we spawned in.
This wouldn't be an issue if we could fire back at them...

Instead we died multiple times just trying to get to a vehicle so that we could shoot back.

Can something plz be done about this...

Like an in base Anti-Infantry defense.

When there's no admin around... like European Mornings, it's  so frustrating trying to deal with things like this.

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Did you not co-ordinate a charge to the vehicles? You could have ran them over or used their weapons if they work in base. Failing that plop down some BLUfor automated HMGs, they work well but they will shoot at teamkillers as they aren't classed as being on the same faction

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Did you not co-ordinate a charge to the vehicles? You could have ran them over or used their weapons if they work in base. Failing that plop down some BLUfor automated HMGs, they work well but they will shoot at teamkillers as they aren't classed as being on the same faction

They had surrounded the spawn area and were shooting over the H-Barriers...

As soon as we were spawning, we were dying.

We did manage to deal with it, but it took around 5mins just to reach a vehicle, we ran in seperate directions, and also worked with a pilot to spawn and go for some armour from the other side of them.

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Can confirm this,a side mission spawned literally on the border of base,leading to enemies attacking the spawn area base assets.

Shouldnt be much of a issue,seems that some side missions checkfail their position when spawning (script issue)

 

http://fs5.directupload.net/images/160326/q7bzlybc.jpg

 

Really nasty peckers,as soon as i spawned in i got shot and was about to b*tch about freaking TKs,then realized its actually enemy in base.

Base protection didnt allowed to go the usual way dealing with em,grabbed a Offroad and ran over the shooter ...

I class that a minor issue,should be easily fixed by correcting code/script/sqf/whatever

 

 

.

 

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