soldat ryan Posted March 29, 2014 Share Posted March 29, 2014 Hi all, with V.72a submarine mission are moved to urban mission. There is a way to get both available in next version ? Greets. Link to comment Share on other sites More sharing options...
MDCCLXXVI Posted March 30, 2014 Share Posted March 30, 2014 It's possible, but SCUBA missions were never that popular. Link to comment Share on other sites More sharing options...
technerd89 Posted March 31, 2014 Share Posted March 31, 2014 SCUBA missions would be hard to implement particularly on the AI side because the effective underwater range of the SDAR is only 4-6 meters.The AI would start shooting at you from considerably farther out than that. Link to comment Share on other sites More sharing options...
soldat ryan Posted April 2, 2014 Author Share Posted April 2, 2014 SCUBA missions would be hard to implement particularly on the AI side because the effective underwater range of the SDAR is only 4-6 meters.The AI would start shooting at you from considerably farther out than that. SCUBA missions was implemented yet in previous version (red exclamation mark on sea) and currently substitute by Urban side mission ! Option to be able to play Uban AND Scuba mission should be good. After, players are free to play one or other side or not. Greets. Link to comment Share on other sites More sharing options...
MDCCLXXVI Posted April 2, 2014 Share Posted April 2, 2014 SCUBA missions was implemented yet in previous version (red exclamation mark on sea) and currently substitute by Urban side mission ! Option to be able to play Uban AND Scuba mission should be good. After, players are free to play one or other side or not. Greets. There is a performance budget that has to be worked with ... It can certainly be re-implemented but it is not a matter of copy/paste. They were removed at the time bc an ArmA update broke the diver spawning. After that the code was adapted for urban-style CQB missions. They proved far more popular than SCUBA ones .. Personally im not the biggest fan of underwater combat in ArmA. Large numbers of AI underwater is implausible from realism standpoint, so it would only be a few defenders of a target. That would mean may have to put a mission fail variable in, should too many players attempt to attack it. an alternative is coastal/shallow water missions where SCUBA is a legitimate method of insertion. -- re missions in general .. Zeus is coming soon. Link to comment Share on other sites More sharing options...
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