SiegeSix Posted January 23, 2022 Share Posted January 23, 2022 The Bloodhounds Modset TheBloodhounds.html Situation Welp. Situations went from complicated to fucked and we’re getting payed for it. The Chinook incident caused the Takistan military to directly engage us. The brits have also raised questions as to why the militia forces and army guys didn’t engage each other. According to one of my sources, it appears they aren’t happy about the takistanian regime anymore. After a brief negotiation with the NATO troops in Takistan, we’ve agreed upon a deal: The Brits will share our airfield while ongoing negotiations will prove whether the takistanian government is an ally or an enemy to be threatened by. In the meantime we’ve drawn up an agreement. While our original contract is complete, we’ve managed to agree upon a new one: Disruption of takistanian military activities. Friendly Forces The Bloodhounds, Private Military Contractors - x1 Two-man command element - x5 Four-man operating elements - x1 Two-man tacticool pilot element British Armed Forces, Army & Airforce Neutral Forces Takistan Insurgents, Grunts w/ technicals Enemy Forces Takistan Militia, Grunts w/ technicals Takistan Military, Army & Airforce Mission After our last engagement with the Takistan military, I think it’s only appropriate that we retaliate. Good thing we’re getting paid for it too. The takistanian soldiers are doing a so called “routine” search of the village of Mulladost. The terrain provides a perfect opportunity for us to strike. Additional Information Overall command falls on "Overseer". Operational command falls on "Master Chief". RiverWolf and Bomer 2 Link to comment Share on other sites More sharing options...
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