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tombguy5

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Everything posted by tombguy5

  1. I have devised a way to stop the ramming but I have to propose my idea to Rarek for it to come into action.
  2. Welcome to the community Tommy! Hope to see you on the battlefield
  3. So I was fiddling around with the camera and I thought up of a really good picture. Thought I'd share it with you guys Lt Col. Michael Hayden (thats what it says on the cover for the front wheel )
  4. The rammers found another way to get by the barriers by knocking the walls down around the barriers so it wasn't really useful.
  5. Yes, as far as I know, the US servers were hacked according to Shepard as I was trying to get online to straighten it out. When the servers crashed, we then got problems with the server after the hacking was gone.
  6. tombguy5

    sidjjj

    That intro is very nice! But there's something about it that I've seen it before... Battlefield 2 buildings? Good times...
  7. I believe it's because the classnames for mortars have changed. The classname for Opfor Mortars is now "O_Mortar_01_F" This may be the reason why they aren't popping up. Cheers! - R. Berezon
  8. Welcome to AhoyWorld Hawthorne! As Fergie said, if you ever need any knowledge relating to the mission, the forums is the place to be! I have some fair knowledge in scripting and editing so I may help to a certain extent. See you on the battlefield!
  9. Hey, I am here again stuck with a fairly simple problem but I cant really find a solution myself. All I need to do is to rename the new image I am converting from. (or name it before new image has been converted) I will post the whole code but will highlight where I need help in. I will describe what I am trying to do here. So I am attempting to convert an image that has been selected to png. Now, the problem is that it's converting but is not making a new .png format. (e.g. I convert image from jpg to png, conversion works but does not paste the new image in the png format, the jpg is still there) I believe this error is because of the names and file explorer doesn't like having 2 of the same names so it does nothing. So I want the program to convert the image but with a different name. I've tried a few ways with no success. Maybe some help here? That's all! Thanks! - R. Berezon
  10. I agree with this. I would love to contribute to AhoyWorld myself but I can't really afford it at the moment. I love the idea of Ahoy+ lite. This idea pretty much explains it:
  11. Hehe. I know... I was confused for a bit then I realised it was just a small thing to tweak Yup, it's reversed. It's a very easy fix
  12. So I was a medic and I was reviving alot of people and I've noticed that when you revive a squad member, you get "Revived Fellow Teammate" and when I revive a Teammate not part of squad I get "Revived Squad mate" I think that needs to be tweaked
  13. Welcome bud! Saw you ingame tonight, was fun playing with you! Welcome to AhoyWorld! See you on the battlefield. - R. Berezon
  14. If you are referring to when you first connect, you get the AW intro video... This is what you need to do... Step 1: Make Video (preferrably save in a .wav file format) Step 2: convert to .ogv file format (there are all sorts of converters in armaholic) Step 3: Put video file in mission folder (C:\Users\NAME\Documents\Arma 3 Alpha - Other Profiles\ProfileName\missions\nameofmission) Step 4: add this to your init.sqf file in the mission folder (if there isn't an init.sqf, go to notepad and save it as "init.sqf" on all file formats in your mission folder): [] spawn { scriptName "initMission.hpp: mission start"; ["name_of_video_file.ogv",0,0,848,480,true] spawn BIS_fnc_titlecard; }; Step 5: Now go ingame and open the mission and preview it and it should work! That's it. If you have any questions, please reply to me via Private Message and I will get to you asap Enjoy! - R. Berezon
  15. Ok, but what about when Altis comes out? I think we might need that feature. I'm just looking ahead into the future.
  16. Maybe make this feature available when there is less than 10 players on a server? e.g. script is active when there are less than 10 players but when that number has been exceeded, the Mobile feature is no longer supported. This may make things easier for servers of low population. But that's just an idea.
  17. Welcome bud! See you in-game and on teamspeak!
  18. Hey there ahoyworld community! I am back again with another problem in java and am seeking help. I am trying to get the image information to convert them to .png image format. Here is the code and I will bold the section that I need help in. Thanks in advance! /* * To change this template, choose Tools | Templates * and open the template in the editor. */ import java.io.File; import javax.swing.*; import javax.imageio.*; import java.awt.image.*; import java.io.IOException; /** * this class exposes function that tell the main program what this creates * and actually creates the new file at the specified location * @author Ryan Berezon */ public class Plug implements File_plug_in { //returns a string representing the type of operation this class preforms @Override public String get_type() { return "CompressFile";// creates new file } // returns the button to be displayed for this plug in @Override public JButton get_Button(String IconDir) { //Name of button JButton jb = new JButton("Convert 2 PNG"); //Size of button jb.setPreferredSize(new java.awt.Dimension(100,50)); //Image for the button jb.setIcon(new Icon_imp(IconDir +"image_file.png")); return jb; } @Override public boolean operate_on_file(java.util.ArrayList<java.io.File> files,File current_dir) { try{ // Create a directory; all non-existent ancestor directories are automatically created File input = (new File(current_dir+"/Converted_Image.jpg")); ImageIO.createImageInputStream(files); File output = (new File(current_dir+"/PNG_Converted_Image.png")); ImageIO.write(ImageIO.read(input), "png", output); return true; } catch(Exception e){}//fail return false; } } If you can help me and maybe give me a few pointers so that I may not get stuck with this again! Thanks! R. Berezon
  19. tombguy5

    Centration

    If you need a tester, I'm open to help test your game! This game looks amazing!
  20. Thank you wok! that was exactly what I needed, thanks! now to continue my project. +1 to wok. I can probably be able to get a while loop working. It was just trying to set the hardcoded variables for user and password. Again, thank you very much! You are right! Thanks for bringing up that idea. Can't believe that I didn't think about that earlier.
  21. Hey there Ahoyworld community. I recently started a final project for my computer class and I chose programming in Java. I am currently making a Login/Logout application and I just need some help. Here's the code: Logging in works... just without a set username/password. I've worked on this for a couple of hours. I realise the solution may be an easy fix. But i just started learning Java 2½ weeks ago. So I'm new to it. I want to login with a username and password but right now I can put any username/password and be able to get in. Help please! Worked on this for hours! Thanks! - R. Berezon
  22. i doubt it, the signs you made are amazing. Why not just move some stuff around and implement the new signs somewhere nearby. whilst still using the other ones.
  23. That actually can be useful. I support that idea.
  24. Welcome Cenosie! Good to see more players are coming to out I&A Server and our community website for being a part of it AND having an interest in tactical teamplay See you in the Battlefield Cenosie!
  25. tombguy5

    Hi there!

    Hey there Roman! Welcome to AhoyWorld! Hope to see you on the battlefield! - R. Berezon
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