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Air Defense Edit


We have had the air defense script for a while now. I had an idea that changes it to make it a bit different and removes some code from the file. What it does is it replaces the Anti-Air Cheetah that was normally spawned in with one of the new HEMTT mounted turrets. I used the AAA system so that the base AA still didn't have missiles. It removes seven lines of code and still works the exact same, just makes it look like we have an actual AA placement and not just a tank sitting there. 


LINK -- https://pastebin.com/p6kNUp4a

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Also to add, The cheetah isn't as reliable at taking down air superiority fighters (or at least from what I have seen) whereas the AAA is more accurate and has better ranging for these targets.

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