Jump to content
  • 0
McKillen

Air Defense Edit

Question

We have had the air defense script for a while now. I had an idea that changes it to make it a bit different and removes some code from the file. What it does is it replaces the Anti-Air Cheetah that was normally spawned in with one of the new HEMTT mounted turrets. I used the AAA system so that the base AA still didn't have missiles. It removes seven lines of code and still works the exact same, just makes it look like we have an actual AA placement and not just a tank sitting there. 

 

LINK -- https://pastebin.com/p6kNUp4a

Share this post


Link to post
Share on other sites

3 answers to this question

Recommended Posts

  • 0

Also to add, The cheetah isn't as reliable at taking down air superiority fighters (or at least from what I have seen) whereas the AAA is more accurate and has better ranging for these targets.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Forum Statistics

    9,105
    Total Topics
    59,203
    Total Posts
×
×
  • Create New...