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Setting up I&A onto private server


DizzydAshot

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So i have got the mission file from your server and uploaded the pbo ect, when i try joining the server i am getting "Session lost- Verifying pbo failed: addons\functions_f_warlords.pbo 

 

Could i get some help on setting up please many thanks 

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9:38:54 InitSound ...
 9:38:54 InitSound - complete
 9:38:54 PhysX3 SDK Init started ...
 9:38:54 PhysX3 SDK Init ended.
 9:38:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
a3_characters_f
 9:38:59 Loading movesType CfgGesturesMale
 9:38:59 Creating action map cache
 9:38:59 MovesType CfgGesturesMale load time 65.0 ms
 9:38:59 Loading movesType CfgMovesMaleSdr
 9:38:59 Reading cached action map data
 9:39:00 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext
 9:39:01 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\spectator\hubspectator_stand.rtm differs (looped now 1)! MoveName: hubspectator_stand_contact
 9:39:01 MovesType CfgMovesMaleSdr load time 2402.0 ms
 9:39:01 Initializing Steam server - Game Port: 2327, Steam Query Port: 2328
 9:39:01 Steam AppId from steam_appid.txt: 107410
 9:39:02 Connected to Steam servers
 9:39:10 Can't find a mission collection / mission with template name: 'Invade__Annex_3_4_05.Altis.pbo', skipping to next mission.
 9:39:11 BEServer: registering a new player #716134147
 9:40:26 BEServer: registering a new player #789976629
 9:45:42 BEServer: registering a new player #1106873658
 9:49:52 BEServer: registering a new player #1355744041
 9:53:07 Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]
 9:53:07 c:\bis\source\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
 9:53:09 Extensions:
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That's a server configuration problem, not really something to do with I&A though.  Just double check that you've put the PBO in the right place, that the file names match exactly etc.  If that doesn't work just hop on server do a #missions (after logging in as admin) and see if it finds any missions at all.

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10:05:53 c:\bis\source\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
10:05:53 Attempt to override final function - bis_fnc_storeparamsvalues_data
10:05:55 ErrorMessage: Include file arma3_readme.txt not found.
10:05:55  ➥ Context: Preprocessing file: mpmissions\__cur_mp.Altis\initServer.sqf at 140
10:05:55 Application terminated intentionally
10:05:55  ➥ Context: Preprocessing file: mpmissions\__cur_mp.Altis\initServer.sqf at 140
ErrorMessage: Include file arma3_readme.txt not found.
10:10:16 NetServer::finishDestroyPlayer(383283344): DESTROY immediately after CREATE, both cancelled
10:10:16 BEServer::finishDestroyPlayer(383283344): users.get failed
10:11:43 NetServer::finishDestroyPlayer(501487688): DESTROY immediately after CREATE, both cancelled
10:11:43 BEServer::finishDestroyPlayer(501487688): users.get failed

 

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