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Ossiwozzy

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  1. Like
    Ossiwozzy got a reaction from Kirk76 in I&A without class restrictions   
    i took co60_AW_Invade_Annex_2_85C.Altis from your site today.
  2. Like
    Ossiwozzy got a reaction from Kirk76 in I&A without class restrictions   
    Hello,
     
    First id like to start with thanking you all with the amazing missions on the servers i absolutely love playing them, and really appreciate the time and effort put into this.
     
    On to my question:
     
    I'm going to a small lan party with some of my friends and would like to setup an arma 3 server over lan, and to enjoy your I&A map with my friends, now the problem that i have is the restrictions on the classes, as you can imagine we won't be with a lot of ppl so there is no chance to fullfill the required classes to be able to properly play together and actually complete stuff.
    For example i'm the only player that is able to handle flying properly but i also need to be able to support my friends on the ground. While i'm in the pilot role i probably wont be able to support my friends on the ground as much as lets say in a rifleman role.
     
    Is it possible to edit the mission myself and remove the class restrictions?
    If so what would i need to edit?
    And if this version already exists where can i download it?
     
    with regards,
     
    Ossiwozzy
  3. Like
    Ossiwozzy reacted to Stanhope in I&A without class restrictions   
    Oh, forgot to say: the UAV falls into the 'on foot' category.  Just max out everything and change your own setting to what you want.
     
    EDIT:
    Found the script in the 2.85 version, to disable it:
    Go to the description.ext file and find this line: #include "scripts\taw_vd\dialog.hpp" 
    Delete it (or put a // infront of it) and it will be gone.
     
    EDIT no 2:
     
    Same for the 3.1 version, only the line is: #include "functions\CHVD\dialog.hpp"    
     
  4. Like
    Ossiwozzy reacted to Stanhope in I&A without class restrictions   
    For the repairing vehicles:  add this code to the initscreen of all units ingame:
     
    this setUnitTrait ["Medic",true];
    this setUnitTrait ["engineer",true];
     
    This makes all players engineers and medics so they can use both the medkit and the toolkit.
     
    For the GBUs not locking: as far as i know there isn't a single script running that impacts this.  I suggest watching this, a tutorial on how to drop GBUs.  The tutorial was made with a wipeout but the principle is the same for the greyhawks.
     
    I can't find anything that else that would impact the UAV terminal not being available for other players, maybe someone else here can?
     
    To be able to respawn vehicles that are not standard just put them down in eden and sync them to the respawn module and select the options you want.
  5. Like
    Ossiwozzy got a reaction from Stanhope in I&A without class restrictions   
    cool i made the changes and the server seems to be running fine only thing i noticed now is that the server starts 3 instances of the same server when i check the server browser on LAn now this is probably some setting on my side that has to do with the server setup.
     
    Thank you for your help.
    your contributions to this will result in alot of fun at the lan.
     
    thx again
     
    with regards,
     
    Ossiwozzy
  6. Like
    Ossiwozzy reacted to Stanhope in I&A without class restrictions   
    If you want to everyone to be able to fly a heli and not only pilots you should indeed also put // in front of _null = [] execVM "scripts\pilotCheck.sqf";
  7. Like
    Ossiwozzy reacted to Stanhope in I&A without class restrictions   
    Ok, so in the initplayerlocal.sqf you can find the following line of code:
     
    _null = [] execVM "scripts\restrictions.sqf";// gear restrictions and safezone
     
    This handles both gear restrictions and base protection.  I believe at a lanparty you don't need to worry about teamkilling at base so simply put  // in front of this line of code. Let me know if you can't find it.
  8. Like
    Ossiwozzy reacted to Stanhope in I&A without class restrictions   
    Ah, that explains it.  I'm looking at I&A3.1.  Let me quickly download v2.85C and i'll get back to you.  (not my site by the way, not even close )
  9. Like
    Ossiwozzy reacted to Stanhope in I&A without class restrictions   
    In the mission file you can find a file named initPlayerLocal.sqf  In this file you can find the following lines of code:
     
     
    Either delete all of this code or put a /* infront of the code and a */ at the end of the code.
    Have fun with your lan-party 
  10. Like
    Ossiwozzy got a reaction from Stanhope in I&A without class restrictions   
    Thanks for the quick reply ill edit the file and get back to you to let u know if i managed to get it to work or if i need some more help.
     
    with regards
     
    Ossiwozzy
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