Jump to content

Hydrogen Peroxide

Community Member
  • Posts

    3
  • Joined

  • Last visited

  • Donations

    0.00 GBP 

Reputation Activity

  1. Like
    Hydrogen Peroxide reacted to Gripe in EU1 & EU2 NOTICE TO PILOTS RULES ARE CHANGING   
    Is it possible to script it so the helos don't pretty much automatically lose fuel when they are damaged? The big problem is  that we would have to basically do two trips to get the downed helo back up, tying up either two helos for a fairly long time, or three helos for a shorter time. Coupled with this, if the original helo went down in a hot zone, we would be risking additional assets to get one back.
     
    I believe it would be in keeping with real life tactics for pilots to blow up a helo thats in danger of falling into enemy hands?
     
    I would maybe consider rewording some of the rules a little, right now it reads pretty harsh, and doesn't take into account that combat flying by definition is dangerous. Are we going to basically punish the good pilots who wait with their downed helo, possibly until the AO is done etc before repairs can get there? That could be 30 minutes or more. It will be boring, to put bluntly.
  2. Like
    Hydrogen Peroxide reacted to David in You jelly?   
    You jelly.
     

×
×
  • Create New...