LH5 Posted January 22, 2023 Share Posted January 22, 2023 Saving Sergeant Grzanka Situation We find ourselves somewhere in Libya as WW2 rages on. A reconnaissance plane being flown by a polish pilot has been shot down. As we are the closest unit command has assigned us the task of recovering the pilot or rescuing him if the Germans have already got to him. We have been sent the approximate crash site location and are to set out after our afternoon tea. Server Details: IP: 116.202.224.207 Port: 2302 Mods Required: Arma 3 Preset Saving Sargent Grzanka player.html(Plus usual optional mods) TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 33 Platoon // 3 man element (PlatCo, Medic & Radio man) Able - Charlie // 10 man elements (SL, Machine gunner or Mortar man + assistant, Radio man, x2 Rifleman, Sharpshooter, Engineer & Medic) Assets: x2 unarmed willys jeep x3 armed willys jeep x2 universal carrier x1 medical willys jeep (mobile respawn) extra jeeps available if necessary Enemy Forces: Deutsches Afrikakorps Civilians: Civilian presence to be expected Objectives: Recover/rescue the pilot alive Movement Plan: At Commanders discretion Rules of Engagement: Enemies may be engaged on sight based on current squad orders. Civilians casualties are to be avoided. Admin & Logistics Equipment & Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: PlatCo will have a short range radio for communicating directly with overlord ONLY. Radio men in each squad will handle coms and relay messages. Damo3D and Bomer 2 Link to comment Share on other sites More sharing options...
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