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Everything posted by Joshmagosh
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Is there a way to enable the save game script. We would like to continue progress if server is restarted.
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Is there a way for the AI to stop screaming at us with everything they do?
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We looked into it. We have it now enabled on server. We are going to test this further.
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Followed your instructions here. It seems it worked for disabling some channels like I wanted but the real issue is not getting voice at all.
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What does it take to edit side objectives and/or add new ones? Also, how would I got about editing the FOB's? (Vehicle's, buildings, and other mechanics) Thank you,
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Thank you I will try this and see if it works
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Thank you for the welcome!
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We use a box so I assume that we will have to add this to the arma 3 file in the box correct?
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Here it is! Invade_&_Annex_27JUL2019.Altis.7z
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Still cannot see how to get this enabled. Not sure whats going on here....
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There is something in there correct I will change that and see what happens.
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Still a little confused reading that thread. The only issue I can see is I do not have that file. We do have zeus scripts folder but nothing about using playeruids to add access. Thank you,
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//disable VON in certain channels 0 enableChannel [false, false]; 1 enableChannel [true, true]; 2 enableChannel [true, false]; This is the code I changed just to test and still nothing on our end for voice. Thank you,
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Hello gents, I was wondering if there is something different that has to be done adding zeus to our I&A server? I have the modules down just not sure where to go from here without breaking things. Thank you, Spc.Joshmagosh A CO 69thID Sabre 1-1 Mission Team Server Team
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I am new to AW but not new to Arma. I have been in the 69thID for a little over 4 years off and on. I recently have joined our server & mission team and hope to improve the overall I&A service for us. I hope I will not frustrate or bother anyone with all my questions. The scripting is something I have recently taken a liken to learn. Thank you, Joshmagosh A CO Sabre 1-1 Mission Team Server Team
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Hello, I am trying to enable VOIP for in game chat. It seems the coding does not allow for this to happen. Is there a work around for this? I tried editing the script to allow this feature and was not successful. Please help Thank you, Joshmagosh 69thID A CO Sabre 1-1 Server Team Mission Team
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Good day, We are trying to adjust what spawns at FOB's with empty markers. However, the empty markers reference term_jet1 etc. We are trying to add different objects to allow more options on FOB spawn. Thank you, Joshmagosh 69thID Server Team