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Sneaker

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    Sneaker reacted to Stanhope in How do I scale I&A 3.x to 6-10 players private game?   
    I suggest you take a look at this topic:
     
    It explains what that file does and why it's included there.
     
  2. Thanks
    Sneaker reacted to Stanhope in How do I scale I&A 3.x to 6-10 players private game?   
    UnPBO the mission file if you haven't already.
     
    For the main AO:
    Then go to this file: Invade_&_Annex_3_3_6.altis\Functions\AI\fn_mainAOSpawnHandler.sqf
    That's the file that handles the units spawned by the AO.  You can alter which and how many vehicles are spawned in here.
     
    For the side missions:
    Go to the folder: Invade_&_Annex_3_3_6.altis\Functions\Units
    in here you'll find the following files: 
    fn_sideMissionEnemy.sqf
    fn_smenemyeast.sqf
    fn_smenemyeastintel.sqf
    fn_smenemyeastrescuepilot.sqf
    fn_smenemyurban.sqf
     
    These files spawn in the units for side missions.  fn_sideMissionEnemy.sqf is passed parameters to determine how many units are spawned, the others are a fixed amount.  If you want to alter how many units are spawned in in a side mission i suggest first looking at the files for those side missions which can be found in this folder: Invade_&_Annex_3_3_6.altis\Missions\Side
     
    If you've got any more questions don't hesitate to ask.
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