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Archon

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Posts posted by Archon

  1. I think that updating the in-game FAQ with Amentes' method would help a lot because people are still trying to use the old and now ineffective method that is still there. This leads to either UAV's exploding repeatedly and being wasted or one of us having to explain to each new Operator the revised method. I don't know how difficult changing that would be so maybe this is an unreasonable request but I thought I would just throw it out there.

  2. Here is the quote about how to start the greyhawks without explosion just in case you missed it. All credit goes to Amentes, this is his work not mine:

    "2.81 UAV procedure:

    1) Ensure the landing gear isn't clipping the ground:

    Take Stomper

    Drive up behind the Greyhawk you wanna fly

    Bump it a little bit

    2) Start-up:

    Open UAV Terminal

    Select the bumped Greyhawk

    Place Waypoint 1km+ away from Greyhawk

    Take GUNNER position

    Observe engine startup

    3a) Engine start-up:

    Await UAV movement

    Take control of Driver immediately once it moves on its own

    If it parks itself into a wall, use your Stomper to push it

    3b) Engine fails to start after a minute of waiting:

    Take control of Driver

    Best of luck!

    4) Take-off

    Flaps down full

    Taxi to runway

    Apply speed until it lifts off on its own"

    I hope it helps!

  3. It is possible to both lase and drop bombs with the same greyhawk, which makes them far more effective on EU1. Honestly I am only speculating as to why the respawn time is so long, but the same reason was given for not adding in armed aircraft other than as rewards so I assume it is for the same reason, only a staff member could give you the proper answer.

  4. I see, I have found that nudging the greyhawks has meant that they almost never explode although there do still seem to be some problems.

    In terms of the respawn time I believe this is to avoid making the greyhawks too powerful as this is a game focussed on infantry fighting, which is also why any other aircraft with air to ground weapons are rewards, as this means that the AO is not simply cleared out by aircraft before the infantry can even get there.

  5. I believe that there was a problem where a lot of teamkills were being caused by people using thermal scopes because you can't see the uniform being worn, and also that the thermal scopes were being overused, even in daytime where they are completely unnecessary.

  6. A good way to start improving the tactical level of play could be to encourage people to read this: http://ttp3.dslyecxi.com/ . Its a really good guide on how to play as a co-operative, tactical group and is divided up into sections covering everything from the basic rifleman to calling in air support. I would definitely recommend it to anyone who is interested in having a more 'milsim' like experience.

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