Could we lock enemy tanks? There's always huge debates about not harming them overly, farming them and airlifting them everywhere until the point you get 3-4 enemy tanks per main mission and infantry just get left behind.
Vehicles should shorten travel time but not aid combat (imo).
[suggestion] Give the tactical fashion back
in AW Invade & Annex Development
Posted
Could we lock enemy tanks? There's always huge debates about not harming them overly, farming them and airlifting them everywhere until the point you get 3-4 enemy tanks per main mission and infantry just get left behind.
Vehicles should shorten travel time but not aid combat (imo).